Ninja of the Deep Hours (4, 3U) 2/2\nCreature  — Human Ninja\nNinjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)<br />\nWhenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.\nCommon, Betrayers of Kamigawa\n\nCloudgoat Ranger (5, 3WW) 3/3\nCreature  — Giant Warrior\nWhen Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.<br />\nTap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.\nUncommon, Lorwyn\n\nGenju of the Falls (1, U) 0/0\nEnchantment  — Aura\nEnchant Island<br />\n{2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.<br />\nWhen enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.\nUncommon, Betrayers of Kamigawa\n\nShriekmaw (5, 4B) 3/2\nCreature  — Elemental\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)<br />\nWhen Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.<br />\nEvoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)\nUncommon, Lorwyn\n\nRhox Charger (4, 3G) 3/3\nCreature  — Rhino Soldier\nTrample<br />\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nUncommon, Shards of Alara\n\nLightning Greaves (2, 2) 0/0\nArtifact  — Equipment\nEquipped creature has haste and shroud. (It can't be the target of spells or abilities.)<br />\nEquip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)\nUncommon, Mirrodin\n\nArcane Sanctum (0, ) 0/0\nLand\nArcane Sanctum enters the battlefield tapped.<br />\n{T}: Add {W}, {U}, or {B} to your mana pool.\nUncommon, Shards of Alara\n\nPlumeveil (3, (W/U)(W/U)(W/U)) 4/4\nCreature  — Elemental\nFlash<br />\nDefender, flying\nUncommon, Shadowmoor\n\nGuardian Idol (2, 2) 0/0\nArtifact\nGuardian Idol enters the battlefield tapped.<br />\n{T}: Add {1} to your mana pool.<br />\n{2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.\nUncommon, Fifth Dawn\n\nDragon Whelp (4, 2RR) 2/3\nCreature  — Dragon\nFlying<br />\n{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.\nUncommon, Magic 2010, Rare, From the Vault: Dragons, Special, Time Spiral, Uncommon, Fourth Edition, Uncommon, Revised Edition, Uncommon, Unlimited Edition, Uncommon, Limited Edition Beta, Uncommon, Limited Edition Alpha\n\nCarven Caryatid (3, 1GG) 2/5\nCreature  — Spirit\nDefender (This creature can't attack.)<br />\nWhen Carven Caryatid enters the battlefield, draw a card.\nUncommon, Ravnica: City of Guilds\n\nDisfigure (1, B) 0/0\nInstant\nTarget creature gets -2/-2 until end of turn.\nCommon, Zendikar\n\nSilkbind Faerie (3, 2(W/U)) 1/3\nCreature  — Faerie Rogue\nFlying<br />\n{1}{(w/u)}, {Q}: Tap target creature. ({Q} is the untap symbol.)\nCommon, Shadowmoor\n\n