Bushi Tenderfoot (1, W) 1/1\nCreature  — Human Soldier\nWhen a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.<br />\nChampions of Kamigawa: Uncommon\n\nCaravan Escort (1, W) 1/1\nCreature  — Human Knight\nLevel up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-4<br />\n2/2<br />\n<br />\nLEVEL 5+<br />\n5/5<br />\nFirst strike\nDuel Decks: Knights vs. Dragons: Common, Rise of the Eldrazi: Common\n\nDevoted Retainer (1, W) 1/1\nCreature  — Human Samurai\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)\nChampions of Kamigawa: Common\n\nGlint Hawk (1, W) 2/2\nCreature  — Bird\nFlying<br />\nWhen Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.\nScars of Mirrodin: Common\n\nHonor Guard (1, W) 1/1\nCreature  — Human Soldier\n{W}: Honor Guard gets +0/+1 until end of turn.\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Stronghold: Common\n\nIcatian Priest (1, W) 1/1\nCreature  — Human Cleric\n{1}{W}{W}: Target creature gets +1/+1 until end of turn.\nDuel Decks: Divine vs. Demonic: Uncommon, Tenth Edition: Uncommon, Fallen Empires: Uncommon\n\nIsamaru, Hound of Konda (1, W) 2/2\nLegendary Creature  — Hound\n\nChampions of Kamigawa: Rare\n\nKitsune Diviner (1, W) 0/1\nCreature  — Fox Cleric\n{T}: Tap target Spirit.\nChampions of Kamigawa: Common\n\nLantern Kami (1, W) 1/1\nCreature  — Spirit\nFlying\nChampions of Kamigawa: Common\n\nLionheart Maverick (1, W) 1/1\nCreature  — Human Knight\nVigilance<br />\n{4}{W}: Lionheart Maverick gets +1/+2 until end of turn.\nDuel Decks: Knights vs. Dragons: Common, Guildpact: Common\n\nLoyal Sentry (1, W) 1/1\nCreature  — Human Soldier\nWhen Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.\nDuel Decks: Elspeth vs. Tezzeret: Rare, Tenth Edition: Rare, Starter 1999: Rare\n\nMartyred Rusalka (1, W) 1/1\nCreature  — Spirit\n{W}, Sacrifice a creature: Target creature can't attack this turn.\nGuildpact: Uncommon\n\nOrder of the Stars (1, W) 0/1\nCreature  — Human Cleric\nDefender (This creature can't attack.)<br />\nAs Order of the Stars enters the battlefield, choose a color.<br />\nOrder of the Stars has protection from the chosen color.\nGuildpact: Uncommon\n\nSalvage Scout (1, W) 1/1\nCreature  — Human Scout\n{W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.\nScars of Mirrodin: Common\n\nSoul Warden (1, W) 1/1\nCreature  — Human Cleric\nWhenever another creature enters the battlefield, you gain 1 life.\nPlanechase: Common, Magic 2010: Common, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Battle Royale: Common, Exodus: Common\n\nSoul's Attendant (1, W) 1/1\nCreature  — Human Cleric\nWhenever another creature enters the battlefield, you may gain 1 life.\nRise of the Eldrazi: Common\n\nStudent of Warfare (1, W) 1/1\nCreature  — Human Knight\nLevel up {W} ({W}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 2-6<br />\n3/3<br />\nFirst strike<br />\nLEVEL 7+<br />\n4/4<br />\nDouble strike\nRise of the Eldrazi: Rare\n\nSuntail Hawk (1, W) 1/1\nCreature  — Bird\nFlying (This creature can't be blocked except by creatures with flying or reach.)\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Judgment: Common\n\nTethered Griffin (1, W) 2/3\nCreature  — Griffin\nFlying<br />\n<br />\nWhen you control no enchantments, sacrifice Tethered Griffin.\nUrza's Destiny: Rare\n\nTundra Wolves (1, W) 1/1\nCreature  — Wolf\nFirst strike (This creature deals combat damage before creatures without first strike.)\nTenth Edition: Common, Eighth Edition: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Fourth Edition: Common, Legends: Common\n\nAbuna Acolyte (2, 1W) 1/1\nCreature  — Cat Cleric\n{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.<br />\n{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.\nScars of Mirrodin: Uncommon\n\nAngelic Wall (2, 1W) 0/4\nCreature  — Wall\nDefender, flying\nAvacyn Restored: Common, Tenth Edition: Common, Odyssey: Common, Portal Second Age: Common\n\nAuriok Edgewright (2, WW) 2/2\nCreature  — Human Soldier\nMetalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.\nScars of Mirrodin: Uncommon\n\nAuriok Sunchaser (2, 1W) 1/1\nCreature  — Human Soldier\nMetalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.\nScars of Mirrodin: Common\n\nCapashen Knight (2, 1W) 1/1\nCreature  — Human Knight\nFirst strike<br />\n{1}{W}: Capashen Knight gets +1/+0 until end of turn.\nUrza's Destiny: Common\n\nEight-and-a-Half-Tails (2, WW) 2/2\nLegendary Creature  — Fox Cleric\n{1}{W}: Target permanent you control gains protection from white until end of turn.<br />\n{1}: Target spell or permanent becomes white until end of turn.\nChampions of Kamigawa: Rare\n\nField Surgeon (2, 1W) 1/1\nCreature  — Human Cleric\nTap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.\nUrza's Destiny: Common\n\nGhost Warden (2, 1W) 1/1\nCreature  — Spirit\n{T}: Target creature gets +1/+1 until end of turn.\nTenth Edition: Common, Guildpact: Common\n\nGlory Seeker (2, 1W) 2/2\nCreature  — Human Soldier\n\nDuel Decks: Elspeth vs. Tezzeret: Common, Rise of the Eldrazi: Common, Ninth Edition: Common, Eighth Edition: Common, Onslaught: Common\n\nIkiral Outrider (2, 1W) 1/2\nCreature  — Human Soldier\nLevel up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-3<br />\n2/6<br />\nVigilance<br />\nLEVEL 4+<br />\n3/10<br />\nVigilance\nRise of the Eldrazi: Common\n\nKami of Ancient Law (2, 1W) 2/2\nCreature  — Spirit\nSacrifice Kami of Ancient Law: Destroy target enchantment.\nChampions of Kamigawa: Common\n\nKnight of Cliffhaven (2, 1W) 2/2\nCreature  — Kor Knight\nLevel up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-3<br />\n2/3<br />\nFlying<br />\nLEVEL 4+<br />\n4/4<br />\nFlying, vigilance\nDuel Decks: Knights vs. Dragons: Common, Rise of the Eldrazi: Common\n\nKonda's Hatamoto (2, 1W) 1/2\nCreature  — Human Samurai\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)<br />\nAs long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)\nChampions of Kamigawa: Uncommon\n\nKor Line-Slinger (2, 1W) 0/1\nCreature  — Kor Scout\n{T}: Tap target creature with power 3 or less.\nRise of the Eldrazi: Common\n\nKor Spiritdancer (2, 1W) 0/2\nCreature  — Kor Wizard\nKor Spiritdancer gets +2/+2 for each Aura attached to it.<br />\nWhenever you cast an Aura spell, you may draw a card.\nPlanechase 2012 Edition: Rare, Rise of the Eldrazi: Rare\n\nLeonin Arbiter (2, 1W) 2/2\nCreature  — Cat Cleric\nPlayers can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.\nScars of Mirrodin: Rare\n\nLone Missionary (2, 1W) 2/1\nCreature  — Kor Monk\nWhen Lone Missionary enters the battlefield, you gain 4 life.\nRise of the Eldrazi: Common\n\nMycologist (2, 1W) 0/2\nCreature  — Human Druid\nAt the beginning of your upkeep, put a spore counter on Mycologist.<br />\nRemove three spore counters from Mycologist: Put a 1/1 green Saproling creature token onto the battlefield.<br />\nSacrifice a Saproling: You gain 2 life.\nPlanar Chaos: Uncommon\n\nMyrsmith (2, 1W) 2/1\nCreature  — Human Artificer\nWhenever you cast an artifact spell, you may pay {1}. If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield.\nScars of Mirrodin: Uncommon\n\nRevered Dead (2, 1W) 1/1\nCreature  — Spirit Soldier\n{W}: Regenerate Revered Dead.\nPlanar Chaos: Common\n\nSamite Healer (2, 1W) 1/1\nCreature  — Human Cleric\n{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Starter 2000: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nSamurai of the Pale Curtain (2, WW) 2/2\nCreature  — Fox Samurai\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)<br />\nIf a permanent would be put into a graveyard, exile it instead.\nChampions of Kamigawa: Uncommon\n\nSensei Golden-Tail (2, 1W) 2/1\nLegendary Creature  — Fox Samurai\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)<br />\n{1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.\nChampions of Kamigawa: Rare\n\nSilent-Chant Zubera (2, 1W) 1/2\nCreature  — Zubera Spirit\nWhen Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.\nChampions of Kamigawa: Common\n\nSinew Sliver (2, 1W) 1/1\nCreature  — Sliver\nAll Sliver creatures get +1/+1.\nPlanar Chaos: Common\n\nSpirit Weaver (2, 1W) 2/1\nCreature  — Human Wizard\n{2}: Target green or blue creature gets +0/+1 until end of turn.\nTenth Edition: Uncommon, Invasion: Uncommon\n\nStalwart Shield-Bearers (2, 1W) 0/3\nCreature  — Human Soldier\nDefender<br />\nOther creatures you control with defender get +0/+2.\nRise of the Eldrazi: Common\n\nStarlight Invoker (2, 1W) 1/3\nCreature  — Human Cleric Mutant\n{7}{W}: You gain 5 life.\nTenth Edition: Uncommon, Legions: Common\n\nSteadfast Guard (2, WW) 2/2\nCreature  — Human Rebel\nVigilance (Attacking doesn't cause this creature to tap.)\nTenth Edition: Common, Mercadian Masques: Common\n\nSunspear Shikari (2, 1W) 2/2\nCreature  — Cat Soldier\nAs long as Sunspear Shikari is equipped, it has first strike and lifelink.\nScars of Mirrodin: Common\n\nTrue Believer (2, WW) 2/2\nCreature  — Human Cleric\nYou have shroud. (You can't be the target of spells or abilities.)\nTenth Edition: Rare, Onslaught: Rare\n\nWall of Glare (2, 1W) 0/5\nCreature  — Wall\nDefender (This creature can't attack.)<br />\nWall of Glare can block any number of creatures.\nUrza's Destiny: Common\n\nWall of Omens (2, 1W) 0/4\nCreature  — Wall\nDefender<br />\nWhen Wall of Omens enters the battlefield, draw a card.\nCommander: Uncommon, Rise of the Eldrazi: Uncommon\n\nWhitemane Lion (2, 1W) 2/2\nCreature  — Cat\nFlash (You may cast this spell any time you could cast an instant.)<br />\nWhen Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.\nDuel Decks: Venser vs. Koth: Common, Planar Chaos: Common\n\nYouthful Knight (2, 1W) 2/1\nCreature  — Human Knight\nFirst strike (This creature deals combat damage before creatures without first strike.)\nTenth Edition: Common, Stronghold: Common\n\nAffa Guard Hound (3, 2W) 2/2\nCreature  — Hound\nFlash<br />\nWhen Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.\nRise of the Eldrazi: Uncommon\n\nAven Riftwatcher (3, 2W) 2/3\nCreature  — Bird Rebel Soldier\nFlying<br />\nVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)<br />\nWhen Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.\nPlanar Chaos: Common\n\nBenalish Knight (3, 2W) 2/2\nCreature  — Human Knight\nFlash (You may cast this spell any time you could cast an instant.)<br />\nFirst strike (This creature deals combat damage before creatures without first strike.)\nTenth Edition: Common, Weatherlight: Common\n\nCapashen Templar (3, 2W) 2/2\nCreature  — Human Knight\n{W}: Capashen Templar gets +0/+1 until end of turn.\nUrza's Destiny: Common\n\nDawnglare Invoker (3, 2W) 2/1\nCreature  — Kor Wizard\nFlying<br />\n{8}: Tap all creatures target player controls.\nRise of the Eldrazi: Common\n\nField Marshal (3, 1WW) 2/2\nCreature  — Human Soldier\nOther Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)\nTenth Edition: Rare, Coldsnap: Rare\n\nHedron-Field Purists (3, 2W) 0/3\nCreature  — Human Cleric\nLevel up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-4<br />\n1/4<br />\nIf a source would deal damage to you or a creature you control, prevent 1 of that damage.<br />\nLEVEL 5+<br />\n2/5<br />\nIf a source would deal damage to you or a creature you control, prevent 2 of that damage.\nRise of the Eldrazi: Rare\n\nKabuto Moth (3, 2W) 1/2\nCreature  — Spirit\nFlying<br />\n{T}: Target creature gets +1/+2 until end of turn.\nChampions of Kamigawa: Common\n\nKemba's Skyguard (3, 1WW) 2/2\nCreature  — Cat Knight\nFlying<br />\nWhen Kemba's Skyguard enters the battlefield, you gain 2 life.\nScars of Mirrodin: Common, Duel Decks: Elspeth vs. Tezzeret: Common\n\nKemba, Kha Regent (3, 1WW) 2/4\nLegendary Creature  — Cat Cleric\nAt the beginning of your upkeep, put a 2/2 white Cat creature token onto the battlefield for each Equipment attached to Kemba, Kha Regent.\nScars of Mirrodin: Rare\n\nKitsune Blademaster (3, 2W) 2/2\nCreature  — Fox Samurai\nFirst strike<br />\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)\nChampions of Kamigawa: Common\n\nKitsune Riftwalker (3, 1WW) 2/1\nCreature  — Fox Wizard\nProtection from Spirits and from Arcane\nChampions of Kamigawa: Common\n\nLoxodon Wayfarer (3, 2W) 1/5\nCreature  — Elephant Monk\n\nScars of Mirrodin: Common\n\nMasako the Humorless (3, 2W) 2/1\nLegendary Creature  — Human Advisor\nFlash<br />\nTapped creatures you control can block as though they were untapped.\nChampions of Kamigawa: Rare\n\nMesa Enchantress (3, 1WW) 0/2\nCreature  — Human Druid\nWhenever you cast an enchantment spell, you may draw a card.\nMagic 2012: Rare, Magic 2010: Rare, Planar Chaos: Rare\n\nNomad Mythmaker (3, 2W) 2/2\nCreature  — Human Nomad Cleric\n{W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.\nTenth Edition: Rare, Judgment: Rare\n\nPaladin en-Vec (3, 1WW) 2/2\nCreature  — Human Knight\nFirst strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)\nTenth Edition: Rare, Ninth Edition: Rare, Exodus: Rare\n\nPious Kitsune (3, 2W) 1/2\nCreature  — Fox Cleric\nAt the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune.<br />\n{T}, Remove a devotion counter from Pious Kitsune: You gain 1 life.\nChampions of Kamigawa: Common\n\nPoultice Sliver (3, 2W) 2/2\nCreature  — Sliver\nAll Slivers have "{2}, {T}: Regenerate target Sliver."\nPlanar Chaos: Common\n\nReliquary Monk (3, 2W) 2/2\nCreature  — Human Monk Cleric\nWhen Reliquary Monk dies, destroy target artifact or enchantment.\nUrza's Destiny: Common\n\nRiftmarked Knight (3, 1WW) 2/2\nCreature  — Human Rebel Knight\nProtection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)<br />\nSuspend 3—{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)<br />\nWhen the last time counter is removed from Riftmarked Knight while it's exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield.\nPlanar Chaos: Uncommon\n\nSaltfield Recluse (3, 2W) 1/2\nCreature  — Human Rebel Cleric\n{T}: Target creature gets -2/-0 until end of turn.\nPlanar Chaos: Common\n\nShrieking Grotesque (3, 2W) 2/1\nCreature  — Gargoyle\nFlying<br />\nWhen Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card.\nGuildpact: Common\n\nSkyhunter Prowler (3, 2W) 1/3\nCreature  — Cat Knight\nFlying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)\nTenth Edition: Common, Ninth Edition: Common, Fifth Dawn: Common\n\nSkyhunter Skirmisher (3, 1WW) 1/1\nCreature  — Cat Knight\nFlying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)\nTenth Edition: Uncommon, Fifth Dawn: Uncommon\n\nStonecloaker (3, 2W) 3/2\nCreature  — Gargoyle\nFlash (You may cast this spell any time you could cast an instant.)<br />\nFlying<br />\nWhen Stonecloaker enters the battlefield, return a creature you control to its owner's hand.<br />\nWhen Stonecloaker enters the battlefield, exile target card from a graveyard.\nPlanar Chaos: Uncommon\n\nTreasure Hunter (3, 2W) 2/2\nCreature  — Human\nWhen Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.\nTenth Edition: Uncommon, Exodus: Uncommon\n\nUmbra Mystic (3, 2W) 2/2\nCreature  — Human Wizard\nAuras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)\nRise of the Eldrazi: Rare\n\nVenerable Monk (3, 2W) 2/2\nCreature  — Human Monk Cleric\nWhen Venerable Monk enters the battlefield, you gain 2 life.\nDuel Decks: Divine vs. Demonic: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Starter 2000: Common, Starter 1999: Common, Classic (Sixth Edition): Common, Stronghold: Common, Portal: Uncommon\n\nWild Griffin (3, 2W) 2/2\nCreature  — Griffin\nFlying\nMasters Edition IV: Common, Magic 2011: Common, Tenth Edition: Common, Starter 2000: Common, Starter 1999: Common, Portal Second Age: Common\n\nAbsolver Thrull (4, 3W) 2/3\nCreature  — Thrull Cleric\nHaunt (When this creature dies, exile it haunting target creature.)<br />\nWhen Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.\nGuildpact: Common\n\nAven Cloudchaser (4, 3W) 2/2\nCreature  — Bird Soldier\nFlying (This creature can't be blocked except by creatures with flying or reach.) <br />\nWhen Aven Cloudchaser enters the battlefield, destroy target enchantment.\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Odyssey: Common\n\nBallista Squad (4, 3W) 2/2\nCreature  — Human Rebel\n{X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Mercadian Masques: Uncommon\n\nBenalish Commander (4, 3W) 0/0\nCreature  — Human Soldier\nBenalish Commander's power and toughness are each equal to the number of Soldiers you control.<br />\nSuspend X—{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)<br />\nWhenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield.\nPlanar Chaos: Rare\n\nCalciderm (4, 2WW) 5/5\nCreature  — Beast\nShroud (This permanent can't be the target of spells or abilities.)<br />\nVanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nPlanar Chaos: Uncommon\n\nCho-Manno, Revolutionary (4, 2WW) 2/2\nLegendary Creature  — Human Rebel\nPrevent all damage that would be dealt to Cho-Manno, Revolutionary.\nTenth Edition: Rare, Mercadian Masques: Rare\n\nDroning Bureaucrats (4, 3W) 1/4\nCreature  — Human Advisor\n{X}, {T}: Each creature with converted mana cost X can't attack or block this turn.\nGuildpact: Uncommon\n\nDust Elemental (4, 2WW) 6/6\nCreature  — Elemental\nFlash (You may cast this spell any time you could cast an instant.)<br />\nFlying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)<br />\nWhen Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.\nPlanar Chaos: Rare\n\nFalse Prophet (4, 2WW) 2/2\nCreature  — Human Cleric\nWhen False Prophet dies, exile all creatures.\nCommander: Rare, Urza's Destiny: Rare, Promos: Rare\n\nGhalma's Warden (4, 3W) 2/4\nCreature  — Elephant Soldier\nMetalcraft — Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.\nScars of Mirrodin: Common\n\nGlimmerpoint Stag (4, 2WW) 3/3\nCreature  — Elk\nVigilance<br />\nWhen Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nScars of Mirrodin: Uncommon\n\nHarsh Deceiver (4, 3W) 1/4\nCreature  — Spirit\n{1}: Look at the top card of your library.<br />\n{2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn.\nChampions of Kamigawa: Common\n\nJasmine Seer (4, 3W) 1/1\nCreature  — Human Wizard\n{2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.\nUrza's Destiny: Uncommon\n\nKabira Vindicator (4, 3W) 2/4\nCreature  — Human Knight\nLevel up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 2-4<br />\n3/6<br />\nOther creatures you control get +1/+1.<br />\nLEVEL 5+<br />\n4/8<br />\nOther creatures you control get +2/+2.\nDuel Decks: Knights vs. Dragons: Uncommon, Rise of the Eldrazi: Uncommon\n\nKami of Old Stone (4, 3W) 1/7\nCreature  — Spirit\n\nNinth Edition: Uncommon, Champions of Kamigawa: Uncommon\n\nKitsune Healer (4, 3W) 2/2\nCreature  — Fox Cleric\n{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.<br />\n{T}: Prevent all damage that would be dealt to target legendary creature this turn.\nChampions of Kamigawa: Common\n\nKitsune Mystic (4, 3W) 2/3\nCreature  — Fox Wizard\nAt the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.<br />\nChampions of Kamigawa: Rare\n\nMagus of the Tabernacle (4, 3W) 2/6\nCreature  — Human Wizard\nAll creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."\nPlanar Chaos: Rare\n\nMakindi Griffin (4, 3W) 2/4\nCreature  — Griffin\nFlying\nRise of the Eldrazi: Common\n\nMalach of the Dawn (4, 2WW) 2/4\nCreature  — Angel\nFlying<br />\n{W}{W}{W}: Regenerate Malach of the Dawn.\nPlanar Chaos: Uncommon\n\nMothrider Samurai (4, 3W) 2/2\nCreature  — Human Samurai\nFlying<br />\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)\nChampions of Kamigawa: Common\n\nNagao, Bound by Honor (4, 3W) 3/3\nLegendary Creature  — Human Samurai\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)<br />\nWhenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.\nChampions of Kamigawa: Uncommon\n\nPallid Mycoderm (4, 3W) 2/4\nCreature  — Fungus\nAt the beginning of your upkeep, put a spore counter on Pallid Mycoderm.<br />\nRemove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield.<br />\nSacrifice a Saproling: Fungus and/or Saproling creatures you control get +1/+1 until end of turn.\nPlanar Chaos: Common\n\nSerra Advocate (4, 3W) 2/2\nCreature  — Angel\nFlying<br />\n{T}: Target attacking or blocking creature gets +2/+2 until end of turn.\nDuel Decks: Divine vs. Demonic: Uncommon, Seventh Edition: Uncommon, Urza's Destiny: Uncommon\n\nShade of Trokair (4, 3W) 1/2\nCreature  — Shade\n{W}: Shade of Trokair gets +1/+1 until end of turn.<br />\nSuspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nPlanar Chaos: Common\n\nSkyhunter Patrol (4, 2WW) 2/3\nCreature  — Cat Knight\nFlying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)\nDuel Decks: Knights vs. Dragons: Common, Tenth Edition: Common, Mirrodin: Common\n\nTormented Angel (4, 3W) 1/5\nCreature  — Angel\nFlying\nUrza's Destiny: Common\n\nVoice of All (4, 2WW) 2/2\nCreature  — Angel\nFlying<br />\nAs Voice of All enters the battlefield, choose a color. <br />\nVoice of All has protection from the chosen color.\nCommander: Rare, Tenth Edition: Rare, Planeshift: Uncommon\n\nVoice of Duty (4, 3W) 2/2\nCreature  — Angel\nFlying, protection from green\nUrza's Destiny: Uncommon\n\nVoice of Reason (4, 3W) 2/2\nCreature  — Angel\nFlying, protection from blue\nUrza's Destiny: Uncommon\n\nWall of Swords (4, 3W) 3/5\nCreature  — Wall\nDefender, flying (This creature can't attack, and it can block creatures with flying.)\nTenth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Classic (Sixth Edition): Uncommon, Portal: Uncommon, Fifth Edition: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nWindborn Muse (4, 3W) 2/3\nCreature  — Spirit\nFlying<br />\nCreatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.\nCommander: Rare, Tenth Edition: Rare, Legions: Rare\n\nAngel of Mercy (5, 4W) 3/3\nCreature  — Angel\nFlying<br />\nWhen Angel of Mercy enters the battlefield, you gain 3 life.\nDuel Decks: Divine vs. Demonic: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Invasion: Uncommon, Starter 1999: Uncommon, Portal Second Age: Uncommon\n\nBelfry Spirit (5, 3WW) 1/1\nCreature  — Spirit\nFlying<br />\nHaunt (When this creature dies, exile it haunting target creature.)<br />\nWhen Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.\nGuildpact: Uncommon\n\nGhost Tactician (5, 4W) 2/5\nCreature  — Spirit Spellshaper\n{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn.\nPlanar Chaos: Common\n\nHikari, Twilight Guardian (5, 3WW) 4/4\nLegendary Creature  — Spirit\nFlying<br />\nWhenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.\nChampions of Kamigawa: Rare\n\nHorizon Seed (5, 4W) 2/1\nCreature  — Spirit\nWhenever you cast a Spirit or Arcane spell, regenerate target creature.\nChampions of Kamigawa: Uncommon\n\nHundred-Talon Kami (5, 4W) 2/3\nCreature  — Spirit\nFlying<br />\nSoulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)\nChampions of Kamigawa: Common\n\nInnocence Kami (5, 3WW) 2/3\nCreature  — Spirit\n{W}, {T}: Tap target creature.<br />\nWhenever you cast a Spirit or Arcane spell, untap Innocence Kami.\nChampions of Kamigawa: Uncommon\n\nKami of the Painted Road (5, 4W) 3/3\nCreature  — Spirit\nWhenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.\nChampions of Kamigawa: Common\n\nKjeldoran Royal Guard (5, 3WW) 2/5\nCreature  — Human Soldier\n{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.\nTenth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Ice Age: Rare\n\nLoxodon Mystic (5, 3WW) 3/3\nCreature  — Elephant Cleric\n{W}, {T}: Tap target creature.\nTenth Edition: Common, Darksteel: Common\n\nMaster Healer (5, 4W) 1/4\nCreature  — Human Cleric\n{T}: Prevent the next 4 damage that would be dealt to target creature or player this turn.\nNinth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Urza's Destiny: Rare\n\nRazor Hippogriff (5, 3WW) 3/3\nCreature  — Hippogriff\nFlying<br />\nWhen Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.\nScars of Mirrodin: Uncommon\n\nSerra Angel (5, 3WW) 4/4\nCreature  — Angel\nFlying<br />\nVigilance (Attacking doesn't cause this creature to tap.)\nMagic 2013: Uncommon, Magic 2012: Uncommon, Commander: Uncommon, Masters Edition IV: Uncommon, Magic 2011: Uncommon, Magic 2010: Uncommon, Duel Decks: Divine vs. Demonic: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nSkyrider Trainee (5, 4W) 3/3\nCreature  — Human Soldier\nSkyrider Trainee has flying as long as it's enchanted.\nGuildpact: Common\n\nSoulbound Guardians (5, 4W) 4/5\nCreature  — Kor Spirit\nDefender, flying\nRise of the Eldrazi: Uncommon\n\nSpelltithe Enforcer (5, 3WW) 3/3\nCreature  — Elephant Wizard\nWhenever an opponent casts a spell, that player sacrifices a permanent unless he or she pays {1}.\nGuildpact: Rare\n\nStormfront Riders (5, 4W) 4/3\nCreature  — Human Soldier\nFlying<br />\nWhen Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.<br />\nWhenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield.\nDuel Decks: Elspeth vs. Tezzeret: Uncommon, Planar Chaos: Uncommon\n\nTotem-Guide Hartebeest (5, 4W) 2/5\nCreature  — Antelope\nWhen Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.\nRise of the Eldrazi: Common\n\nVoidstone Gargoyle (5, 3WW) 3/3\nCreature  — Gargoyle\nFlying<br />\nAs Voidstone Gargoyle enters the battlefield, name a nonland card.<br />\nThe named card can't be cast.<br />\nActivated abilities of sources with the chosen name can't be activated.\nPlanar Chaos: Rare\n\nCrovax, Ascendant Hero (6, 4WW) 4/4\nLegendary Creature  — Human\nOther white creatures get +1/+1.<br />\nNonwhite creatures get -1/-1.<br />\nPay 2 life: Return Crovax, Ascendant Hero to its owner's hand.\nPlanar Chaos: Rare\n\nDeathless Angel (6, 4WW) 5/7\nCreature  — Angel\nFlying<br />\n{W}{W}: Target creature is indestructible this turn.\nRise of the Eldrazi: Rare\n\nGraven Dominator (6, 4WW) 4/4\nCreature  — Gargoyle\nFlying<br />\nHaunt (When this creature dies, exile it haunting target creature.)<br />\nWhen Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn.\nGuildpact: Rare\n\nHarrier Griffin (6, 5W) 3/3\nCreature  — Griffin\nFlying<br />\nAt the beginning of your upkeep, tap target creature.\nGuildpact: Uncommon\n\nKami of the Palace Fields (6, 5W) 3/2\nCreature  — Spirit\nFlying, first strike<br />\nSoulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)\nChampions of Kamigawa: Uncommon\n\nSamurai Enforcers (6, 4WW) 4/4\nCreature  — Human Samurai\nBushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)\nChampions of Kamigawa: Uncommon\n\nSunblast Angel (6, 4WW) 4/5\nCreature  — Angel\nFlying<br />\nWhen Sunblast Angel enters the battlefield, destroy all tapped creatures.\nDuel Decks: Venser vs. Koth: Rare, Scars of Mirrodin: Rare\n\nTakeno, Samurai General (6, 5W) 3/3\nLegendary Creature  — Human Samurai\nBushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)<br />\nEach other Samurai creature you control gets +1/+1 for each point of bushido it has.\nChampions of Kamigawa: Rare\n\nYosei, the Morning Star (6, 4WW) 5/5\nLegendary Creature  — Dragon Spirit\nFlying<br />\nWhen Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.\nChampions of Kamigawa: Rare\n\nAncestor's Chosen (7, 5WW) 4/4\nCreature  — Human Cleric\nFirst strike (This creature deals combat damage before creatures without first strike.)<br />\nWhen Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.\nTenth Edition: Uncommon, Judgment: Uncommon\n\nKonda, Lord of Eiganjo (7, 5WW) 3/3\nLegendary Creature  — Human Samurai\nVigilance (Attacking doesn't cause this creature to tap.)<br />\nBushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.)<br />\nKonda, Lord of Eiganjo is indestructible.\nChampions of Kamigawa: Rare\n\nMyojin of Cleansing Fire (8, 5WWW) 4/6\nLegendary Creature  — Spirit\nMyojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.<br />\nMyojin of Cleansing Fire is indestructible as long as it has a divinity counter on it.<br />\nRemove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.\nChampions of Kamigawa: Rare\n\nReya Dawnbringer (9, 6WWW) 4/6\nLegendary Creature  — Angel\nFlying<br />\nAt the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.\nDuel Decks: Divine vs. Demonic: Rare, Tenth Edition: Rare, Invasion: Rare\n\nArchery Training (1, W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nAt the beginning of your upkeep, you may put an arrow counter on Archery Training.<br />\nEnchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."\nUrza's Destiny: Uncommon\n\nCapashen Standard (1, W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +1/+1.<br />\n{2}, Sacrifice Capashen Standard: Draw a card.\nUrza's Destiny: Common\n\nGuard Duty (1, W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature has defender.\nRise of the Eldrazi: Common\n\nHigh Ground (1, W) 0/0\nEnchantment\nEach creature you control can block an additional creature.\nTenth Edition: Uncommon, Exodus: Uncommon\n\nHoly Strength (1, W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +1/+2.\nMagic 2011: Common, Magic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nHyena Umbra (1, W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +1/+1 and has first strike.<br />\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)\nPlanechase 2012 Edition: Common, Rise of the Eldrazi: Common\n\nMask of Law and Grace (1, W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature has protection from black and from red.\nUrza's Destiny: Common\n\nPorphyry Nodes (1, W) 0/0\nEnchantment\nAt the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.<br />\nWhen there are no creatures on the battlefield, sacrifice Porphyry Nodes.\nPlanar Chaos: Rare\n\nShadow Lance (1, W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature has first strike.<br />\n{1}{B}: Enchanted creature gets +2/+2 until end of turn.\nGuildpact: Uncommon\n\nSpirit Link (1, W) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nWhenever enchanted creature deals damage, you gain that much life.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Classic (Sixth Edition): Uncommon, Fifth Edition: Uncommon, Fourth Edition: Uncommon, Legends: Uncommon\n\nVigilance (1, W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature has vigilance. (Attacking doesn't cause it to tap.)\nChampions of Kamigawa: Common\n\nEland Umbra (2, 1W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +0/+4.<br />\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)\nRise of the Eldrazi: Common\n\nIndomitable Will (2, 1W) 0/0\nEnchantment  — Aura\nFlash<br />\nEnchant creature<br />\nEnchanted creature gets +1/+2.\nChampions of Kamigawa: Common\n\nMantle of Leadership (2, 1W) 0/0\nEnchantment  — Aura\nFlash (You may cast this spell any time you could cast an instant.)<br />\nEnchant creature<br />\nWhenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.\nPlanar Chaos: Uncommon\n\nPacifism (2, 1W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature can't attack or block.\nMagic 2013: Common, Magic 2012: Common, Magic 2011: Common, Magic 2010: Common, Duel Decks: Divine vs. Demonic: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Onslaught: Common, Seventh Edition: Common, Battle Royale: Common, Classic (Sixth Edition): Common, Urza's Saga: Common, Tempest: Common, Mirage: Common\n\nSanctimony (2, 1W) 0/0\nEnchantment\nWhenever an opponent taps a Mountain for mana, you may gain 1 life.\nEighth Edition: Uncommon, Seventh Edition: Uncommon, Urza's Destiny: Uncommon\n\nTime of Heroes (2, 1W) 0/0\nEnchantment\nEach creature you control with a level counter on it gets +2/+2.\nRise of the Eldrazi: Uncommon\n\nArrest (3, 2W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\nReturn to Ravnica: Uncommon, Scars of Mirrodin: Common, Mirrodin: Common, Mercadian Masques: Uncommon\n\nAura of Silence (3, 1WW) 0/0\nEnchantment\nArtifact and enchantment spells your opponents cast cost {2} more to cast.<br />\nSacrifice Aura of Silence: Destroy target artifact or enchantment.\nTenth Edition: Uncommon, Weatherlight: Uncommon\n\nCage of Hands (3, 2W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature can't attack or block.<br />\n{1}{W}: Return Cage of Hands to its owner's hand.\nPlanechase 2012 Edition: Common, Champions of Kamigawa: Common\n\nGhostly Prison (3, 2W) 0/0\nEnchantment\nCreatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.\nPlanechase 2012 Edition: Uncommon, Commander: Uncommon, Champions of Kamigawa: Uncommon\n\nGlorious Anthem (3, 1WW) 0/0\nEnchantment\nCreatures you control get +1/+1.\nTenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Urza's Saga: Rare\n\nGuardian's Magemark (3, 2W) 0/0\nEnchantment  — Aura\nFlash<br />\nEnchant creature<br />\nCreatures you control that are enchanted get +1/+1.\nGuildpact: Common\n\nHeart of Light (3, 2W) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nPrevent all damage that would be dealt to and dealt by enchanted creature.\nTenth Edition: Common, Betrayers of Kamigawa: Common\n\nLuminous Wake (3, 2W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nWhenever enchanted creature attacks or blocks, you gain 4 life.\nRise of the Eldrazi: Uncommon\n\nMobilization (3, 2W) 0/0\nEnchantment\nSoldier creatures have vigilance. (Attacking doesn't cause them to tap.)<br />\n{2}{W}: Put a 1/1 white Soldier creature token onto the battlefield.\nTenth Edition: Rare, Onslaught: Rare\n\nPariah (3, 2W) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nAll damage that would be dealt to you is dealt to enchanted creature instead.\nTenth Edition: Rare, Seventh Edition: Rare, Urza's Saga: Rare\n\nRule of Law (3, 2W) 0/0\nEnchantment\nEach player can't cast more than one spell each turn.\nTenth Edition: Uncommon, Mirrodin: Rare\n\nSerra's Boon (3, 2W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.\nDuel Decks: Divine vs. Demonic: Uncommon, Planar Chaos: Uncommon\n\nStory Circle (3, 1WW) 0/0\nEnchantment\nAs Story Circle enters the battlefield, choose a color.<br />\n{W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.\nTenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Mercadian Masques: Uncommon\n\nTempered Steel (3, 1WW) 0/0\nEnchantment\nArtifact creatures you control get +2/+2.\nScars of Mirrodin: Rare\n\nHonden of Cleansing Fire (4, 3W) 0/0\nLegendary Enchantment  — Shrine\nAt the beginning of your upkeep, you gain 2 life for each Shrine you control.\nChampions of Kamigawa: Uncommon\n\nLeyline of the Meek (4, 2WW) 0/0\nEnchantment\nIf Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.<br />\nCreature tokens get +1/+1.\nGuildpact: Rare\n\nLightmine Field (4, 2WW) 0/0\nEnchantment\nWhenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.\nRise of the Eldrazi: Rare\n\nSerra's Embrace (4, 2WW) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +2/+2 and has flying and vigilance.\nDuel Decks: Divine vs. Demonic: Uncommon, Tenth Edition: Uncommon, Seventh Edition: Uncommon, Urza's Saga: Uncommon\n\nSinstriker's Will (4, 3W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."\nGuildpact: Uncommon\n\nVassal's Duty (4, 3W) 0/0\nEnchantment\n{1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.\nChampions of Kamigawa: Rare\n\nVigil for the Lost (4, 3W) 0/0\nEnchantment\nWhenever a creature you control dies, you may pay {X}. If you do, you gain X life.\nScars of Mirrodin: Uncommon\n\nAngelic Chorus (5, 3WW) 0/0\nEnchantment\nWhenever a creature enters the battlefield under your control, you gain life equal to its toughness.\nTenth Edition: Rare, Urza's Saga: Rare\n\nMammoth Umbra (5, 4W) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +3/+3 and has vigilance.<br />\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)\nPlanechase 2012 Edition: Uncommon, Rise of the Eldrazi: Uncommon\n\nNear-Death Experience (5, 2WWW) 0/0\nEnchantment\nAt the beginning of your upkeep, if you have exactly 1 life, you win the game.\nRise of the Eldrazi: Rare\n\nTrue Conviction (6, 3WWW) 0/0\nEnchantment\nCreatures you control have double strike and lifelink.\nScars of Mirrodin: Rare\n\nBandage (1, W) 0/0\nInstant\nPrevent the next 1 damage that would be dealt to target creature or player this turn.<br />\nDraw a card.\nTenth Edition: Common, Stronghold: Common\n\nBlessed Breath (1, W) 0/0\nInstant  — Arcane\nTarget creature you control gains protection from the color of your choice until end of turn.<br />\nSplice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Common\n\nCondemn (1, W) 0/0\nInstant\nPut target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.\nMagic 2011: Uncommon, Tenth Edition: Uncommon, Dissension: Uncommon\n\nDemystify (1, W) 0/0\nInstant\nDestroy target enchantment.\nMagic 2012: Common, Rise of the Eldrazi: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Onslaught: Common\n\nEmerge Unscathed (1, W) 0/0\nInstant\nTarget creature you control gains protection from the color of your choice until end of turn.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Uncommon\n\nEthereal Haze (1, W) 0/0\nInstant  — Arcane\nPrevent all damage that would be dealt by creatures this turn.\nChampions of Kamigawa: Common\n\nHoly Day (1, W) 0/0\nInstant\nPrevent all combat damage that would be dealt this turn.\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Invasion: Common, Legends: Common\n\nLuminesce (1, W) 0/0\nInstant\nPrevent all damage that black sources and red sources would deal this turn.\nTenth Edition: Uncommon, Coldsnap: Uncommon\n\nMana Tithe (1, W) 0/0\nInstant\nCounter target spell unless its controller pays {1}.\nPlanar Chaos: Common\n\nQuiet Purity (1, W) 0/0\nInstant  — Arcane\nDestroy target enchantment.\nChampions of Kamigawa: Common\n\nRebuff the Wicked (1, W) 0/0\nInstant\nCounter target spell that targets a permanent you control.\nPlanar Chaos: Uncommon\n\nReciprocate (1, W) 0/0\nInstant\nExile target creature that dealt damage to you this turn.\nDuel Decks: Knights vs. Dragons: Uncommon, Champions of Kamigawa: Uncommon\n\nRighteousness (1, W) 0/0\nInstant\nTarget blocking creature gets +7/+7 until end of turn.\nMagic 2010: Uncommon, Tenth Edition: Rare, Ninth Edition: Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nScent of Jasmine (1, W) 0/0\nInstant\nReveal any number of white cards in your hand. You gain 2 life for each card revealed this way.\nUrza's Destiny: Common\n\nSeize the Initiative (1, W) 0/0\nInstant\nTarget creature gets +1/+1 and gains first strike until end of turn.\nScars of Mirrodin: Common\n\nSmite (1, W) 0/0\nInstant\nDestroy target blocked creature.\nRise of the Eldrazi: Common, Stronghold: Common\n\nCall to Glory (2, 1W) 0/0\nInstant\nUntap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.\nChampions of Kamigawa: Common\n\nCandles' Glow (2, 1W) 0/0\nInstant  — Arcane\nPrevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way.<br />\nSplice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Uncommon\n\nDawn Charm (2, 1W) 0/0\nInstant\nChoose one — Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you.\nPlanar Chaos: Common\n\nFend Off (2, 1W) 0/0\nInstant\nPrevent all combat damage that would be dealt by target creature this turn.<br />\nCycling {2} ({2}, Discard this card: Draw a card.)\nUrza's Destiny: Common\n\nHail of Arrows (2, XW) 0/0\nInstant\nHail of Arrows deals X damage divided as you choose among any number of target attacking creatures.\nTenth Edition: Uncommon, Saviors of Kamigawa: Uncommon\n\nOtherworldly Journey (2, 1W) 0/0\nInstant  — Arcane\nExile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.\nDuel Decks: Divine vs. Demonic: Uncommon, Champions of Kamigawa: Uncommon\n\nPuncturing Light (2, 1W) 0/0\nInstant\nDestroy target attacking or blocking creature with power 3 or less.\nRise of the Eldrazi: Common\n\nSoul Parry (2, 1W) 0/0\nInstant\nPrevent all damage one or two target creatures would deal this turn.\nScars of Mirrodin: Common\n\nTo Arms! (2, 1W) 0/0\nInstant\nUntap all creatures you control.<br />\nDraw a card.\nGuildpact: Uncommon\n\nWhitesun's Passage (2, 1W) 0/0\nInstant\nYou gain 5 life.\nScars of Mirrodin: Common\n\nDispense Justice (3, 2W) 0/0\nInstant\nTarget player sacrifices an attacking creature.<br />\nMetalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.\nScars of Mirrodin: Uncommon\n\nFulgent Distraction (3, 2W) 0/0\nInstant\nChoose two target creatures. Tap those creatures, then unattach all Equipment from them.\nScars of Mirrodin: Common\n\nGhostway (3, 2W) 0/0\nInstant\nExile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.\nGuildpact: Rare\n\nHold the Line (3, 1WW) 0/0\nInstant\nBlocking creatures get +7/+7 until end of turn.\nChampions of Kamigawa: Rare\n\nRepel the Darkness (3, 2W) 0/0\nInstant\nTap up to two target creatures.<br />\nDraw a card.\nRise of the Eldrazi: Common\n\nReviving Dose (3, 2W) 0/0\nInstant\nYou gain 3 life.<br />\nDraw a card.\nTenth Edition: Common, Invasion: Common\n\nTempest of Light (3, 2W) 0/0\nInstant\nDestroy all enchantments.\nMagic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Mirrodin: Uncommon\n\nWarrior's Honor (3, 2W) 0/0\nInstant\nCreatures you control get +1/+1 until end of turn.\nTenth Edition: Common, Ninth Edition: Common, Classic (Sixth Edition): Common, Visions: Common\n\nWithstand (3, 2W) 0/0\nInstant\nPrevent the next 3 damage that would be dealt to target creature or player this turn.<br />\nDraw a card.\nGuildpact: Common\n\nHarmless Assault (4, 2WW) 0/0\nInstant\nPrevent all combat damage that would be dealt this turn by attacking creatures.\nRise of the Eldrazi: Common\n\nScour (4, 2WW) 0/0\nInstant\nExile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.\nBetrayers of Kamigawa: Uncommon, Urza's Destiny: Uncommon\n\nSolidarity (4, 3W) 0/0\nInstant\nCreatures you control get +0/+5 until end of turn.\nEighth Edition: Common, Urza's Destiny: Common\n\nBeacon of Immortality (6, 5W) 0/0\nInstant\nDouble target player's life total. Shuffle Beacon of Immortality into its owner's library.\nTenth Edition: Rare, Fifth Dawn: Rare\n\nBenediction of Moons (1, W) 0/0\nSorcery\nYou gain 1 life for each player.<br />\nHaunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)<br />\nWhen the creature Benediction of Moons haunts dies, you gain 1 life for each player.\nGuildpact: Common\n\nOust (1, W) 0/0\nSorcery\nPut target creature into its owner's library second from the top. Its controller gains 3 life.\nRise of the Eldrazi: Uncommon\n\nSunlance (1, W) 0/0\nSorcery\nSunlance deals 3 damage to target nonwhite creature.\nDuel Decks: Elspeth vs. Tezzeret: Common, Planar Chaos: Common\n\nFlicker (2, 1W) 0/0\nSorcery\nExile target nontoken permanent, then return it to the battlefield under its owner's control.\nUrza's Destiny: Rare\n\nRevoke Existence (2, 1W) 0/0\nSorcery\nExile target artifact or enchantment.\nDuel Decks: Venser vs. Koth: Common, Scars of Mirrodin: Common\n\nAngelic Blessing (3, 2W) 0/0\nSorcery\nTarget creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)\nTenth Edition: Common, Ninth Edition: Common, Starter 2000: Common, Starter 1999: Common, Exodus: Common, Portal Second Age: Common, Portal: Common\n\nCleanfall (3, 2W) 0/0\nSorcery  — Arcane\nDestroy all enchantments.\nChampions of Kamigawa: Uncommon\n\nSurvival Cache (3, 2W) 0/0\nSorcery\nYou gain 2 life. Then if you have more life than an opponent, draw a card.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Uncommon\n\nRetether (4, 3W) 0/0\nSorcery\nReturn each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)\nPlanar Chaos: Rare\n\nTerashi's Cry (4, 3W) 0/0\nSorcery  — Arcane\nTap up to three target creatures.\nChampions of Kamigawa: Common\n\nSaltblast (5, 3WW) 0/0\nSorcery\nDestroy target nonwhite permanent.\nDuel Decks: Elspeth vs. Tezzeret: Uncommon, Planar Chaos: Uncommon\n\nNomads' Assembly (6, 4WW) 0/0\nSorcery\nPut a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Rare\n\nReverse the Sands (8, 6WW) 0/0\nSorcery\nRedistribute any number of players' life totals. (Each of those players gets one life total back.)\nChampions of Kamigawa: Rare\n\nHeroes Remembered (9, 6WWW) 0/0\nSorcery\nYou gain 20 life.<br />\nSuspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\nPlanar Chaos: Rare\n\nStorm Herd (10, 8WW) 0/0\nSorcery\nPut X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.\nCommander: Rare, Guildpact: Rare\n\nCloud Sprite (1, U) 1/1\nCreature  — Faerie\nFlying (This creature can't be blocked except by creatures with flying or reach.)<br />\nCloud Sprite can block only creatures with flying.\nTenth Edition: Common, Mercadian Masques: Common\n\nDrowned Rusalka (1, U) 1/1\nCreature  — Spirit\n{U}, Sacrifice a creature: Discard a card, then draw a card.\nGuildpact: Uncommon\n\nEnclave Cryptologist (1, U) 0/1\nCreature  — Merfolk Wizard\nLevel up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-2<br />\n0/1<br />\n{T}: Draw a card, then discard a card.<br />\nLEVEL 3+<br />\n0/1<br />\n{T}: Draw a card.\nRise of the Eldrazi: Uncommon\n\nFledgling Osprey (1, U) 1/1\nCreature  — Bird\nFledgling Osprey has flying as long as it's enchanted.\nUrza's Destiny: Common\n\nFugitive Wizard (1, U) 1/1\nCreature  — Human Wizard\n\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Legions: Common\n\nSkywatcher Adept (1, U) 1/1\nCreature  — Merfolk Wizard\nLevel up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-2<br />\n2/2<br />\nFlying<br />\nLEVEL 3+<br />\n4/2<br />\nFlying\nRise of the Eldrazi: Common\n\nTimebender (1, U) 1/1\nCreature  — Human Wizard\nMorph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)<br />\nWhen Timebender is turned face up, choose one — Remove two time counters from target permanent or suspended card; or put two time counters on target permanent with a time counter on it or suspended card.\nPlanar Chaos: Uncommon\n\nVedalken Certarch (1, U) 1/1\nCreature  — Vedalken Wizard\nMetalcraft — {T}: Tap target artifact, creature, or land. Activate this ability only if you control three or more artifacts.\nScars of Mirrodin: Common\n\nWandering Ones (1, U) 1/1\nCreature  — Spirit\n\nChampions of Kamigawa: Common\n\nChampion's Drake (2, 1U) 1/1\nCreature  — Drake\nFlying<br />\nChampion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.\nRise of the Eldrazi: Common\n\nDreamscape Artist (2, 1U) 1/1\nCreature  — Human Spellshaper\n{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.\nPlanar Chaos: Common\n\nFloating-Dream Zubera (2, 1U) 1/2\nCreature  — Zubera Spirit\nWhen Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.\nChampions of Kamigawa: Common\n\nGossamer Phantasm (2, 1U) 2/1\nCreature  — Illusion\nFlying<br />\nWhen Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.\nPlanar Chaos: Common\n\nGuardian of Solitude (2, 1U) 1/2\nCreature  — Spirit\nWhenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.\nChampions of Kamigawa: Uncommon\n\nHada Spy Patrol (2, 1U) 1/1\nCreature  — Human Rogue\nLevel up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-2<br />\n2/2<br />\nHada Spy Patrol is unblockable.<br />\nLEVEL 3+<br />\n3/3<br />\nShroud<br />\nHada Spy Patrol is unblockable.\nRise of the Eldrazi: Uncommon\n\nHalimar Wavewatch (2, 1U) 0/3\nCreature  — Merfolk Soldier\nLevel up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-4<br />\n0/6<br />\n<br />\nLEVEL 5+<br />\n6/6<br />\nIslandwalk\nRise of the Eldrazi: Common\n\nHisoka's Guard (2, 1U) 1/1\nCreature  — Human Wizard\nYou may choose not to untap Hisoka's Guard during your untap step.<br />\n{1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)\nChampions of Kamigawa: Common\n\nJushi Apprentice (2, 1U) 1/2\nCreature  — Human Wizard\n{2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.<br />\nChampions of Kamigawa: Rare\n\nLumengrid Warden (2, 1U) 1/3\nCreature  — Human Wizard\n\nTenth Edition: Common, Ninth Edition: Common, Mirrodin: Common\n\nMagus of the Bazaar (2, 1U) 0/1\nCreature  — Human Wizard\n{T}: Draw two cards, then discard three cards.\nPlanar Chaos: Rare\n\nMerfolk Looter (2, 1U) 1/1\nCreature  — Merfolk Rogue\n{T}: Draw a card, then discard a card.\nMagic 2012: Common, Magic 2010: Common, Tenth Edition: Common, Seventh Edition: Uncommon, Exodus: Common\n\nMerfolk Observer (2, 1U) 2/1\nCreature  — Merfolk Rogue\nWhen Merfolk Observer enters the battlefield, look at the top card of target player's library.\nRise of the Eldrazi: Common\n\nMetathran Soldier (2, 1U) 1/1\nCreature  — Metathran Soldier\nMetathran Soldier is unblockable.\nUrza's Destiny: Common\n\nPlated Seastrider (2, UU) 1/4\nCreature  — Beast\n\nScars of Mirrodin: Common\n\nRenegade Doppelganger (2, 1U) 0/1\nCreature  — Shapeshifter\nWhenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)\nRise of the Eldrazi: Rare\n\nRiddlesmith (2, 1U) 2/1\nCreature  — Human Artificer\nWhenever you cast an artifact spell, you may draw a card. If you do, discard a card.\nScars of Mirrodin: Uncommon\n\nRiptide Pilferer (2, 1U) 1/1\nCreature  — Merfolk Rogue\nWhenever Riptide Pilferer deals combat damage to a player, that player discards a card.<br />\nMorph {U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nPlanar Chaos: Uncommon\n\nSage Owl (2, 1U) 1/1\nCreature  — Bird\nFlying<br />\nWhen Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.\nMagic 2010: Common, Tenth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Classic (Sixth Edition): Common, Weatherlight: Common\n\nScreeching Silcaw (2, 1U) 1/2\nCreature  — Bird\nFlying<br />\nMetalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.\nScars of Mirrodin: Common\n\nSky Weaver (2, 1U) 2/1\nCreature  — Metathran Wizard\n{2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)\nTenth Edition: Uncommon, Invasion: Uncommon\n\nSoratami Cloudskater (2, 1U) 1/1\nCreature  — Moonfolk Rogue\nFlying<br />\n{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.\nChampions of Kamigawa: Common\n\nSpiketail Hatchling (2, 1U) 1/1\nCreature  — Drake\nFlying (This creature can't be blocked except by creatures with flying or reach.)<br />\nSacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.\nTenth Edition: Uncommon, Eighth Edition: Uncommon, Prophecy: Common\n\nStudent of Elements (2, 1U) 1/1\nCreature  — Human Wizard\nWhen Student of Elements has flying, flip it.<br />\nChampions of Kamigawa: Uncommon\n\nThrummingbird (2, 1U) 1/1\nCreature  — Bird Horror\nFlying<br />\nWhenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)\nScars of Mirrodin: Uncommon\n\nVedalken Mastermind (2, UU) 1/2\nCreature  — Vedalken Wizard\n{U}, {T}: Return target permanent you control to its owner's hand.\nTenth Edition: Uncommon, Fifth Dawn: Uncommon\n\nVertigo Spawn (2, 1U) 0/3\nCreature  — Illusion\nDefender (This creature can't attack.)<br />\nWhenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.\nGuildpact: Uncommon\n\nAcademy Researchers (3, 1UU) 2/2\nCreature  — Human Wizard\nWhen Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.\nTenth Edition: Uncommon, Urza's Saga: Uncommon\n\nAmbassador Laquatus (3, 1UU) 1/3\nLegendary Creature  — Merfolk Wizard\n{3}: Target player puts the top three cards of his or her library into his or her graveyard.\nTenth Edition: Rare, Torment: Rare\n\nCallous Deceiver (3, 2U) 1/3\nCreature  — Spirit\n{1}: Look at the top card of your library.<br />\n{2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.\nChampions of Kamigawa: Common\n\nCephalid Constable (3, 1UU) 1/1\nCreature  — Cephalid Wizard\nWhenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.\nTenth Edition: Rare, Judgment: Rare\n\nCloud Elemental (3, 2U) 2/3\nCreature  — Elemental\nFlying<br />\nCloud Elemental can block only creatures with flying.\nMagic 2011: Common, Tenth Edition: Common, Beatdown: Common, Visions: Common\n\nCrafty Pathmage (3, 2U) 1/1\nCreature  — Human Wizard\n{T}: Target creature with power 2 or less is unblockable this turn.\nTenth Edition: Common, Ninth Edition: Common, Onslaught: Common\n\nDormant Gomazoa (3, 1UU) 5/5\nCreature  — Jellyfish\nFlying<br />\nDormant Gomazoa enters the battlefield tapped.<br />\nDormant Gomazoa doesn't untap during your untap step.<br />\nWhenever you become the target of a spell, you may untap Dormant Gomazoa.\nRise of the Eldrazi: Rare\n\nEcho Mage (3, 1UU) 2/3\nCreature  — Human Wizard\nLevel up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 2-3<br />\n2/4<br />\n{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.<br />\nLEVEL 4+<br />\n2/5<br />\n{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.\nRise of the Eldrazi: Rare\n\nFog Elemental (3, 2U) 4/4\nCreature  — Elemental\nFlying (This creature can't be blocked except by creatures with flying or reach.)<br />\nWhen Fog Elemental attacks or blocks, sacrifice it at end of combat.\nTenth Edition: Uncommon, Beatdown: Common, Classic (Sixth Edition): Common, Weatherlight: Common\n\nGraceful Adept (3, 2U) 1/3\nCreature  — Human Wizard\nYou have no maximum hand size.\nChampions of Kamigawa: Uncommon\n\nGrand Architect (3, 1UU) 1/3\nCreature  — Vedalken Artificer\nOther blue creatures you control get +1/+1.<br />\n{U}: Target artifact creature becomes blue until end of turn.<br />\nTap an untapped blue creature you control: Add {2} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.\nScars of Mirrodin: Rare\n\nGuard Gomazoa (3, 2U) 1/3\nCreature  — Jellyfish\nDefender, flying<br />\nPrevent all combat damage that would be dealt to Guard Gomazoa.\nPlanechase 2012 Edition: Uncommon, Commander: Uncommon, Rise of the Eldrazi: Uncommon\n\nHorseshoe Crab (3, 2U) 1/3\nCreature  — Crab\n{U}: Untap Horseshoe Crab.\nTenth Edition: Common, Urza's Saga: Common\n\nJwari Scuttler (3, 2U) 2/3\nCreature  — Crab\n\nRise of the Eldrazi: Common\n\nKami of Twisted Reflection (3, 1UU) 2/2\nCreature  — Spirit\nSacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.\nChampions of Kamigawa: Common\n\nMerfolk Thaumaturgist (3, 2U) 1/2\nCreature  — Merfolk Wizard\n{T}: Switch target creature's power and toughness until end of turn.\nPlanar Chaos: Common\n\nMetathran Elite (3, 1UU) 2/3\nCreature  — Metathran Soldier\nMetathran Elite is unblockable as long as it's enchanted.\nUrza's Destiny: Uncommon\n\nNeurok Invisimancer (3, 1UU) 2/1\nCreature  — Human Wizard\nNeurok Invisimancer is unblockable.<br />\nWhen Neurok Invisimancer enters the battlefield, target creature is unblockable this turn.\nDuel Decks: Venser vs. Koth: Common, Scars of Mirrodin: Common\n\nPhantasmal Abomination (3, 1UU) 5/5\nCreature  — Illusion\nDefender<br />\nWhen Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.\nRise of the Eldrazi: Uncommon\n\nPhantom Warrior (3, 1UU) 2/2\nCreature  — Illusion Warrior\nPhantom Warrior is unblockable.\nMagic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Starter 1999: Rare, Classic (Sixth Edition): Uncommon, Weatherlight: Uncommon, Portal: Rare\n\nPuppeteer (3, 2U) 1/2\nCreature  — Human Wizard\n{U}, {T}: You may tap or untap target creature.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Odyssey: Uncommon\n\nRayne, Academy Chancellor (3, 2U) 1/1\nLegendary Creature  — Human Wizard\nWhenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.\nUrza's Destiny: Rare\n\nRiver Kaijin (3, 2U) 1/4\nCreature  — Spirit\n\nChampions of Kamigawa: Common\n\nRootwater Commando (3, 2U) 2/2\nCreature  — Merfolk\nIslandwalk (This creature is unblockable as long as defending player controls an Island.)\nTenth Edition: Common, Nemesis: Common\n\nSea Gate Oracle (3, 2U) 1/3\nCreature  — Human Wizard\nWhen Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.\nRise of the Eldrazi: Common\n\nSerendib Sorcerer (3, 1UU) 1/1\nCreature  — Human Wizard\n{T}: Target creature other than Serendib Sorcerer becomes 0/2 until end of turn.\nPlanar Chaos: Rare\n\nShaper Parasite (3, 1UU) 2/3\nCreature  — Illusion\nMorph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)<br />\nWhen Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.\nPlanar Chaos: Common\n\nSoratami Rainshaper (3, 2U) 2/1\nCreature  — Moonfolk Wizard\nFlying<br />\n{3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)\nChampions of Kamigawa: Common\n\nSurrakar Spellblade (3, 1UU) 2/1\nCreature  — Surrakar\nWhenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.<br />\nWhenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.\nRise of the Eldrazi: Rare\n\nTelepathic Spies (3, 2U) 2/2\nCreature  — Human Wizard\nWhen Telepathic Spies enters the battlefield, look at target opponent's hand.\nSeventh Edition: Common, Urza's Destiny: Common\n\nTemporal Adept (3, 1UU) 1/1\nCreature  — Human Wizard\n{U}{U}{U}, {T}: Return target permanent to its owner's hand.\nNinth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Urza's Destiny: Rare\n\nTidewalker (3, 2U) 0/0\nCreature  — Elemental\nTidewalker enters the battlefield with a time counter on it for each Island you control.<br />\nVanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.)<br />\nTidewalker's power and toughness are each equal to the number of time counters on it.\nPlanar Chaos: Uncommon\n\nTrinket Mage (3, 2U) 2/2\nCreature  — Human Wizard\nWhen Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.\nScars of Mirrodin: Uncommon, Duel Decks: Elspeth vs. Tezzeret: Common, Fifth Dawn: Common\n\nVedalken Plotter (3, 2U) 1/1\nCreature  — Vedalken Wizard\nWhen Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.\nCommander: Uncommon, Guildpact: Uncommon\n\nVenerated Teacher (3, 2U) 2/2\nCreature  — Human Wizard\nWhen Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.\nRise of the Eldrazi: Common\n\nWall of Air (3, 1UU) 1/5\nCreature  — Wall\nDefender, flying (This creature can't attack, and it can block creatures with flying.)\nTenth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Classic (Sixth Edition): Uncommon, Fifth Edition: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nAquamorph Entity (4, 2UU) 0/0\nCreature  — Shapeshifter\nAs Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.<br />\nMorph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nPlanar Chaos: Common\n\nArgent Sphinx (4, 2UU) 4/3\nCreature  — Sphinx\nFlying<br />\nMetalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.\nScars of Mirrodin: Rare\n\nAven Fisher (4, 3U) 2/2\nCreature  — Bird Soldier\nFlying (This creature can't be blocked except by creatures with flying or reach.) <br />\nWhen Aven Fisher dies, you may draw a card.\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Odyssey: Common\n\nBraids, Conjurer Adept (4, 2UU) 2/2\nLegendary Creature  — Human Wizard\nAt the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand onto the battlefield.\nPlanar Chaos: Rare\n\nBrine Seer (4, 3U) 1/1\nCreature  — Human Wizard\n{2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.\nUrza's Destiny: Uncommon\n\nChronozoa (4, 3U) 3/3\nCreature  — Illusion\nFlying<br />\nVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)<br />\nWhen Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.\nPlanar Chaos: Rare\n\nClone (4, 3U) 0/0\nCreature  — Shapeshifter\nYou may have Clone enter the battlefield as a copy of any creature on the battlefield.\nMagic 2013: Rare, Duel Decks: Venser vs. Koth: Rare, Magic 2011: Rare, Magic 2010: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Onslaught: Rare, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nDarkslick Drake (4, 2UU) 2/4\nCreature  — Drake\nFlying<br />\nWhen Darkslick Drake dies, draw a card.\nScars of Mirrodin: Uncommon\n\nDreamborn Muse (4, 2UU) 2/2\nCreature  — Spirit\nAt the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.\nCommander: Rare, Tenth Edition: Rare, Legions: Rare\n\nHisoka, Minamo Sensei (4, 2UU) 1/3\nLegendary Creature  — Human Wizard\n{2}{U}, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.\nChampions of Kamigawa: Rare\n\nIridescent Drake (4, 3U) 2/2\nCreature  — Drake\nFlying<br />\nWhen Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.\nUrza's Destiny: Uncommon\n\nKingfisher (4, 3U) 2/2\nCreature  — Bird\nFlying<br />\nWhen Kingfisher dies, draw a card.\nUrza's Destiny: Common\n\nLumengrid Drake (4, 3U) 2/2\nCreature  — Drake\nFlying<br />\nMetalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.\nScars of Mirrodin: Common\n\nMerfolk Skyscout (4, 2UU) 2/3\nCreature  — Merfolk Scout\nFlying<br />\nWhenever Merfolk Skyscout attacks or blocks, untap target permanent.\nRise of the Eldrazi: Uncommon\n\nPrimal Plasma (4, 3U) 0/0\nCreature  — Elemental Shapeshifter\nAs Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.\nPlanechase 2012 Edition: Common, Duel Decks: Venser vs. Koth: Common, Planar Chaos: Common\n\nRootwater Matriarch (4, 2UU) 2/3\nCreature  — Merfolk\n{T}: Gain control of target creature for as long as that creature is enchanted.\nTenth Edition: Rare, Tempest: Rare\n\nSnapping Drake (4, 3U) 3/2\nCreature  — Drake\nFlying\nMagic 2010: Common, Tenth Edition: Common, Ravnica: City of Guilds: Common, Beatdown: Common, Starter 1999: Common, Portal: Common\n\nSoratami Mirror-Guard (4, 3U) 3/1\nCreature  — Moonfolk Wizard\nFlying<br />\n{2}, Return a land you control to its owner's hand: Target creature with power 2 or less is unblockable this turn.\nChampions of Kamigawa: Common\n\nSoratami Mirror-Mage (4, 3U) 2/1\nCreature  — Moonfolk Wizard\nFlying<br />\n{3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.\nChampions of Kamigawa: Uncommon\n\nSoratami Savant (4, 2UU) 2/2\nCreature  — Moonfolk Wizard\nFlying<br />\n{3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.\nChampions of Kamigawa: Uncommon\n\nSteamcore Weird (4, 3U) 1/3\nCreature  — Weird\nWhen Steamcore Weird enters the battlefield, if {R} was spent to cast Steamcore Weird, it deals 2 damage to target creature or player.\n: Common, Duel Decks: Ajani vs. Nicol Bolas: Common, Guildpact: Common\n\nThieving Magpie (4, 2UU) 1/3\nCreature  — Bird\nFlying (This creature can't be blocked except by creatures with flying or reach.) <br />\nWhenever Thieving Magpie deals damage to an opponent, draw a card.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Urza's Destiny: Uncommon\n\nTorch Drake (4, 3U) 2/2\nCreature  — Drake\nFlying<br />\n{1}{R}: Torch Drake gets +1/+0 until end of turn.\nGuildpact: Common\n\nVeiling Oddity (4, 3U) 2/3\nCreature  — Illusion\nSuspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)<br />\nWhen the last time counter is removed from Veiling Oddity while it's exiled, creatures are unblockable this turn.\nPlanar Chaos: Common\n\nÆtherplasm (4, 2UU) 1/1\nCreature  — Illusion\nWhenever Ætherplasm blocks a creature, you may return Ætherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.\nGuildpact: Uncommon\n\nAeon Chronicler (5, 3UU) 0/0\nCreature  — Avatar\nAeon Chronicler's power and toughness are each equal to the number of cards in your hand.<br />\nSuspend X—{X}{3}{U}. X can't be 0.  (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)<br />\nWhenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.\nPlanar Chaos: Rare\n\nAir Elemental (5, 3UU) 4/4\nCreature  — Elemental\nFlying\nMasters Edition IV: Uncommon, Magic 2010: Uncommon, Duel Decks: Jace vs. Chandra: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Beatdown: Uncommon, Battle Royale: Uncommon, Starter 1999: Uncommon, Classic (Sixth Edition): Uncommon, Portal Second Age: Uncommon, Fifth Edition: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nAven Windreader (5, 3UU) 3/3\nCreature  — Bird Soldier Wizard\nFlying (This creature can't be blocked except by creatures with flying or reach.)<br />\n{1}{U}: Target player reveals the top card of his or her library.\nTenth Edition: Common, Ninth Edition: Common, Odyssey: Common\n\nAzami, Lady of Scrolls (5, 2UUU) 0/2\nLegendary Creature  — Human Wizard\nTap an untapped Wizard you control: Draw a card.\nChampions of Kamigawa: Rare\n\nBody Double (5, 4U) 0/0\nCreature  — Shapeshifter\nYou may have Body Double enter the battlefield as a copy of any creature card in a graveyard.\nPlanar Chaos: Rare\n\nBubbling Beebles (5, 4U) 3/3\nCreature  — Beeble\nBubbling Beebles is unblockable as long as defending player controls an enchantment.\nUrza's Destiny: Common\n\nCrystal Seer (5, 4U) 2/2\nCreature  — Vedalken Wizard\nWhen Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order.<br />\n{4}{U}: Return Crystal Seer to its owner's hand.\nGuildpact: Common\n\nFrostwind Invoker (5, 4U) 3/3\nCreature  — Merfolk Wizard\nFlying<br />\n{8}: Creatures you control gain flying until end of turn.\nRise of the Eldrazi: Common\n\nMeloku the Clouded Mirror (5, 4U) 2/4\nLegendary Creature  — Moonfolk Wizard\nFlying<br />\n{1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield.\nChampions of Kamigawa: Rare\n\nMnemonic Wall (5, 4U) 0/4\nCreature  — Wall\nDefender<br />\nWhen Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.\nRise of the Eldrazi: Common\n\nScalpelexis (5, 4U) 1/5\nCreature  — Beast\nFlying (This creature can't be blocked except by creatures with flying or reach.)<br />\nWhenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.\nTenth Edition: Rare, Judgment: Rare\n\nSerra Sphinx (5, 3UU) 4/4\nCreature  — Sphinx\nFlying, vigilance\nPlanar Chaos: Rare\n\nSky Swallower (5, 3UU) 8/8\nCreature  — Leviathan\nFlying<br />\nWhen Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.\nGuildpact: Rare\n\nSky-Eel School (5, 3UU) 3/3\nCreature  — Fish\nFlying<br />\nWhen Sky-Eel School enters the battlefield, draw a card, then discard a card.\nScars of Mirrodin: Common\n\nSoratami Seer (5, 4U) 2/3\nCreature  — Moonfolk Wizard\nFlying<br />\n{4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.\nChampions of Kamigawa: Uncommon\n\nStratozeppelid (5, 4U) 4/4\nCreature  — Beast\nFlying<br />\nStratozeppelid can block only creatures with flying.\nGuildpact: Uncommon\n\nSynchronous Sliver (5, 4U) 3/3\nCreature  — Sliver\nAll Sliver creatures have vigilance.\nPlanar Chaos: Common\n\nTeller of Tales (5, 3UU) 3/3\nCreature  — Spirit\nFlying<br />\nWhenever you cast a Spirit or Arcane spell, you may tap or untap target creature.\nChampions of Kamigawa: Common\n\nArcanis the Omnipotent (6, 3UUU) 3/4\nLegendary Creature  — Wizard\n{T}: Draw three cards.<br />\n{2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.\nTenth Edition: Rare, Onslaught: Rare\n\nJodah's Avenger (6, 5U) 4/4\nCreature  — Shapeshifter\n{0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)\nPlanar Chaos: Uncommon\n\nKeiga, the Tide Star (6, 5U) 5/5\nLegendary Creature  — Dragon Spirit\nFlying<br />\nWhen Keiga, the Tide Star dies, gain control of target creature.\nChampions of Kamigawa: Rare\n\nMahamoti Djinn (6, 4UU) 5/6\nCreature  — Djinn\nFlying (This creature can't be blocked except by creatures with flying or reach.)\nMasters Edition IV: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Beatdown: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nSea Monster (6, 4UU) 6/6\nCreature  — Serpent\nSea Monster can't attack unless defending player controls an Island.\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Classic (Sixth Edition): Common, Tempest: Common\n\nSire of the Storm (6, 4UU) 3/3\nCreature  — Spirit\nFlying<br />\nWhenever you cast a Spirit or Arcane spell, you may draw a card.\nChampions of Kamigawa: Uncommon\n\nSphinx of Magosi (6, 3UUU) 6/6\nCreature  — Sphinx\nFlying<br />\n{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.\nRise of the Eldrazi: Rare\n\nUyo, Silent Prophet (6, 4UU) 4/4\nLegendary Creature  — Moonfolk Wizard\nFlying<br />\n{2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.\nChampions of Kamigawa: Rare\n\nBlizzard Elemental (7, 5UU) 5/5\nCreature  — Elemental\nFlying<br />\n{3}{U}: Untap Blizzard Elemental.\nBeatdown: Rare, Urza's Destiny: Rare\n\nQuicksilver Gargantuan (7, 5UU) 7/7\nCreature  — Shapeshifter\nYou may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's still 7/7.\nScars of Mirrodin: Mythic Rare\n\nScrapdiver Serpent (7, 5UU) 5/5\nCreature  — Serpent\nScrapdiver Serpent is unblockable as long as defending player controls an artifact.\nScars of Mirrodin: Common\n\nDenizen of the Deep (8, 6UU) 11/11\nCreature  — Serpent\nWhen Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.\nTenth Edition: Rare, Starter 1999: Rare, Portal Second Age: Rare\n\nThe Unspeakable (9, 6UUU) 6/7\nLegendary Creature  — Spirit\nFlying, trample<br />\nWhenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.\nChampions of Kamigawa: Rare\n\nMyojin of Seeing Winds (10, 7UUU) 3/3\nLegendary Creature  — Spirit\nMyojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.<br />\nMyojin of Seeing Winds is indestructible as long as it has a divinity counter on it.<br />\nRemove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.\nChampions of Kamigawa: Rare\n\nCrab Umbra (1, U) 0/0\nEnchantment  — Aura\nEnchant creature<br />\n{2}{U}: Untap enchanted creature.<br />\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)\nRise of the Eldrazi: Uncommon\n\nPrivate Research (1, U) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nAt the beginning of your upkeep, you may put a page counter on Private Research.<br />\nWhen enchanted creature dies, draw a card for each page counter on Private Research.\nUrza's Destiny: Uncommon\n\nRobe of Mirrors (1, U) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nEnchanted creature has shroud. (It can't be the target of spells or abilities.)\nTenth Edition: Common, Exodus: Common\n\nShimmering Wings (1, U) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nEnchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)<br />\n{U}: Return Shimmering Wings to its owner's hand.\nTenth Edition: Common, Invasion: Common, Tempest: Common\n\nSigil of Sleep (1, U) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nWhenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.\nDuel Decks: Venser vs. Koth: Common, Urza's Destiny: Common\n\nTelepathy (1, U) 0/0\nEnchantment\nYour opponents play with their hands revealed.\nMagic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Urza's Saga: Uncommon\n\nTraining Grounds (1, U) 0/0\nEnchantment\nActivated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.\nRise of the Eldrazi: Rare\n\nAura of Dominion (2, UU) 0/0\nEnchantment  — Aura\nEnchant creature<br />\n{1}, Tap an untapped creature you control: Untap enchanted creature.\nChampions of Kamigawa: Uncommon\n\nEel Umbra (2, 1U) 0/0\nEnchantment  — Aura\nFlash (You may cast this spell any time you could cast an instant.)<br />\nEnchant creature<br />\nEnchanted creature gets +1/+1.<br />\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)\nRise of the Eldrazi: Common\n\nHatching Plans (2, 1U) 0/0\nEnchantment\nWhen Hatching Plans is put into a graveyard from the battlefield, draw three cards.\nGuildpact: Rare\n\nIlluminated Wings (2, 1U) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature has flying.<br />\n{2}, Sacrifice Illuminated Wings: Draw a card.\nUrza's Destiny: Common\n\nNarcolepsy (2, 1U) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nAt the beginning of each upkeep, if enchanted creature is untapped, tap it.\nRise of the Eldrazi: Common\n\nField of Reality (3, 2U) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature can't be blocked by Spirits.<br />\n{1}{U}: Return Field of Reality to its owner's hand.\nChampions of Kamigawa: Common\n\nInfiltrator's Magemark (3, 2U) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nCreatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.\nGuildpact: Common\n\nMental Discipline (3, 1UU) 0/0\nEnchantment\n{1}{U}, Discard a card: Draw a card.\nUrza's Destiny: Common\n\nReality Acid (3, 2U) 0/0\nEnchantment  — Aura\nEnchant permanent<br />\nVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)<br />\nWhen Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.\nPlanar Chaos: Common\n\nAuramancer's Guise (4, 2UU) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +2/+2 for each Aura attached to it and has vigilance.\nPlanar Chaos: Uncommon\n\nBonds of Quicksilver (4, 3U) 0/0\nEnchantment  — Aura\nFlash (You may cast this spell any time you could cast an instant.)<br />\nEnchant creature<br />\nEnchanted creature doesn't untap during its controller's untap step.\nScars of Mirrodin: Common\n\nDehydration (4, 3U) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nEnchanted creature doesn't untap during its controller's untap step.\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Mercadian Masques: Common\n\nDisappear (4, 2UU) 0/0\nEnchantment  — Aura\nEnchant creature<br />\n{U}: Return enchanted creature and Disappear to their owners' hands.\nUrza's Destiny: Uncommon\n\nDissipation Field (4, 2UU) 0/0\nEnchantment\nWhenever a permanent deals damage to you, return it to its owner's hand.\nScars of Mirrodin: Rare\n\nDomestication (4, 2UU) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nYou control enchanted creature.<br />\nAt the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.\nRise of the Eldrazi: Uncommon\n\nFrozen Æther (4, 3U) 0/0\nEnchantment\nArtifacts, creatures, and lands your opponents control enter the battlefield tapped.\nPlanar Chaos: Uncommon\n\nLeyline of Singularity (4, 2UU) 0/0\nEnchantment\nIf Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.<br />\nAll nonland permanents are legendary.\nGuildpact: Rare\n\nMarch of the Machines (4, 3U) 0/0\nEnchantment\nEach noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)\nArchenemy: Rare, Tenth Edition: Rare, Mirrodin: Rare\n\nMystic Restraints (4, 2UU) 0/0\nEnchantment  — Aura\nFlash<br />\nEnchant creature<br />\nWhen Mystic Restraints enters the battlefield, tap enchanted creature.<br />\nEnchanted creature doesn't untap during its controller's untap step.\nChampions of Kamigawa: Common\n\nOpposition (4, 2UU) 0/0\nEnchantment\nTap an untapped creature you control: Tap target artifact, creature, or land.\nSeventh Edition: Rare, Urza's Destiny: Rare\n\nSwirl the Mists (4, 2UU) 0/0\nEnchantment\nAs Swirl the Mists enters the battlefield, choose a color word.<br />\nAll instances of color words in the text of spells and permanents are changed to the chosen color word.\nChampions of Kamigawa: Rare\n\nDrake Umbra (5, 4U) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +3/+3 and has flying.<br />\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)\nRise of the Eldrazi: Uncommon\n\nGravitational Shift (5, 3UU) 0/0\nEnchantment\nCreatures with flying get +2/+0.<br />\nCreatures without flying get -2/-0.\nRise of the Eldrazi: Rare\n\nHonden of Seeing Winds (5, 4U) 0/0\nLegendary Enchantment  — Shrine\nAt the beginning of your upkeep, draw a card for each Shrine you control.\nChampions of Kamigawa: Uncommon\n\nInexorable Tide (5, 3UU) 0/0\nEnchantment\nWhenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)\nScars of Mirrodin: Rare\n\nPersuasion (5, 3UU) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nYou control enchanted creature.\nTenth Edition: Uncommon, Odyssey: Rare\n\nSunken Hope (5, 3UU) 0/0\nEnchantment\nAt the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.\nPlanechase 2012 Edition: Rare, Tenth Edition: Rare, Planeshift: Rare\n\nVolition Reins (6, 3UUU) 0/0\nEnchantment  — Aura\nEnchant permanent<br />\nWhen Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.<br />\nYou control enchanted permanent.\nScars of Mirrodin: Uncommon\n\nCast Through Time (7, 4UUU) 0/0\nEnchantment\nInstant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)\nRise of the Eldrazi: Mythic Rare\n\nAura Finesse (1, U) 0/0\nInstant\nAttach target Aura you control to target creature.<br />\nDraw a card.\nRise of the Eldrazi: Common\n\nFleeting Distraction (1, U) 0/0\nInstant\nTarget creature gets -1/-0 until end of turn.<br />\nDraw a card.\nAvacyn Restored: Common, Rise of the Eldrazi: Common\n\nGigadrowse (1, U) 0/0\nInstant\nReplicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)<br />\nTap target permanent.\nGuildpact: Common\n\nMind Bend (1, U) 0/0\nInstant\nChange the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)\nTenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Mirage: Uncommon\n\nPeek (1, U) 0/0\nInstant\nLook at target player's hand.<br />\nDraw a card.\nTenth Edition: Common, Odyssey: Common\n\nPiracy Charm (1, U) 0/0\nInstant\nChoose one — Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card.\nPlanar Chaos: Common\n\nPongify (1, U) 0/0\nInstant\nDestroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token onto the battlefield.\nPlanar Chaos: Uncommon\n\nQuicken (1, U) 0/0\nInstant\nThe next sorcery card you cast this turn can be cast as though it had flash.<br />\nDraw a card.\nGuildpact: Rare\n\nReach Through Mists (1, U) 0/0\nInstant  — Arcane\nDraw a card.\nChampions of Kamigawa: Common\n\nRescue (1, U) 0/0\nInstant\nReturn target permanent you control to its owner's hand.\nUrza's Destiny: Common\n\nTurn Aside (1, U) 0/0\nInstant\nCounter target spell that targets a permanent you control.\nScars of Mirrodin: Common\n\nTwisted Image (1, U) 0/0\nInstant\nSwitch target creature's power and toughness until end of turn.<br />\nDraw a card.\nScars of Mirrodin: Uncommon\n\nUnsummon (1, U) 0/0\nInstant\nReturn target creature to its owner's hand.\nMagic 2013: Common, Magic 2012: Common, Magic 2011: Common, Magic 2010: Common, Conflux: Common, Tenth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nVault Skyward (1, U) 0/0\nInstant\nTarget creature gains flying until end of turn. Untap it.\nScars of Mirrodin: Common\n\nAura Graft (2, 1U) 0/0\nInstant\nGain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.\nTenth Edition: Uncommon, Odyssey: Uncommon\n\nBoomerang (2, UU) 0/0\nInstant\nReturn target permanent to its owner's hand.\nMasters Edition III: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Mirage: Common, Chronicles: Common, Legends: Common\n\nConsuming Vortex (2, 1U) 0/0\nInstant  — Arcane\nReturn target creature to its owner's hand.<br />\nSplice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Common\n\nDampen Thought (2, 1U) 0/0\nInstant  — Arcane\nTarget player puts the top four cards of his or her library into his or her graveyard.<br />\nSplice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Uncommon\n\nDeprive (2, UU) 0/0\nInstant\nAs an additional cost to cast Deprive, return a land you control to its owner's hand.<br />\nCounter target spell.\nRise of the Eldrazi: Common\n\nDisperse (2, 1U) 0/0\nInstant\nReturn target nonland permanent to its owner's hand.\nScars of Mirrodin: Common, Morningtide: Common\n\nFlashfreeze (2, 1U) 0/0\nInstant\nCounter target red or green spell.\nMagic 2012: Uncommon, Magic 2011: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Coldsnap: Uncommon\n\nHisoka's Defiance (2, 1U) 0/0\nInstant\nCounter target Spirit or Arcane spell.\nChampions of Kamigawa: Common\n\nHurkyl's Recall (2, 1U) 0/0\nInstant\nReturn all artifacts target player owns to his or her hand.\nTenth Edition: Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Antiquities: Rare\n\nOvinize (2, 1U) 0/0\nInstant\nTarget creature loses all abilities and becomes 0/1 until end of turn.\nPlanar Chaos: Uncommon\n\nPeer Through Depths (2, 1U) 0/0\nInstant  — Arcane\nLook at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nChampions of Kamigawa: Common\n\nPsychic Puppetry (2, 1U) 0/0\nInstant  — Arcane\nYou may tap or untap target permanent.<br />\nSplice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Common\n\nRemove Soul (2, 1U) 0/0\nInstant\nCounter target creature spell.\nMasters Edition III: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Starter 1999: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Chronicles: Common, Legends: Common\n\nRepeal (2, XU) 0/0\nInstant\nReturn target nonland permanent with converted mana cost X to its owner's hand.<br />\nDraw a card.\nGuildpact: Common\n\nScent of Brine (2, 1U) 0/0\nInstant\nReveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.\nUrza's Destiny: Common\n\nSquelch (2, 1U) 0/0\nInstant\nCounter target activated ability. (Mana abilities can't be targeted.)<br />\nDraw a card.\nChampions of Kamigawa: Uncommon\n\nTelling Time (2, 1U) 0/0\nInstant\nLook at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.\nTenth Edition: Uncommon, Ravnica: City of Guilds: Uncommon\n\nTwincast (2, UU) 0/0\nInstant\nCopy target instant or sorcery spell. You may choose new targets for the copy.\nMagic 2010: Rare, Tenth Edition: Rare, Saviors of Kamigawa: Rare\n\nUnified Will (2, 1U) 0/0\nInstant\nCounter target spell if you control more creatures than that spell's controller.\nRise of the Eldrazi: Uncommon\n\nVenarian Glimmer (2, XU) 0/0\nInstant\nTarget player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card.\nPlanar Chaos: Uncommon\n\nCancel (3, 1UU) 0/0\nInstant\nCounter target spell.\nReturn to Ravnica: Common, Planechase 2012 Edition: Common, Magic 2012: Common, Magic 2011: Common, Zendikar: Common, Magic 2010: Common, Shards of Alara: Common, Tenth Edition: Common, Time Spiral: Common\n\nDeluge (3, 2U) 0/0\nInstant\nTap all creatures without flying.\nTenth Edition: Uncommon, Odyssey: Uncommon\n\nErratic Mutation (3, 2U) 0/0\nInstant\nChoose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.\nPlanar Chaos: Common\n\nHalt Order (3, 2U) 0/0\nInstant\nCounter target artifact spell.<br />\nDraw a card.\nScars of Mirrodin: Uncommon\n\nHinder (3, 1UU) 0/0\nInstant\nCounter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.\nChampions of Kamigawa: Uncommon\n\nLifted by Clouds (3, 2U) 0/0\nInstant  — Arcane\nTarget creature gains flying until end of turn.<br />\nSplice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Common\n\nReality Spasm (3, XUU) 0/0\nInstant\nChoose one — Tap X target permanents; or untap X target permanents.\nRise of the Eldrazi: Uncommon\n\nRegress (3, 2U) 0/0\nInstant\nReturn target permanent to its owner's hand.\nRise of the Eldrazi: Common, Mirrodin: Common\n\nRuneboggle (3, 2U) 0/0\nInstant\nCounter target spell unless its controller pays {1}.<br />\nDraw a card.\nGuildpact: Common\n\nSift Through Sands (3, 1UU) 0/0\nInstant  — Arcane\nDraw two cards, then discard a card.<br />\nIf you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library.\nChampions of Kamigawa: Common\n\nSteady Progress (3, 2U) 0/0\nInstant\nProliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)<br />\nDraw a card.\nScars of Mirrodin: Common\n\nStoic Rebuttal (3, 1UU) 0/0\nInstant\nMetalcraft — Stoic Rebuttal costs {1} less to cast if you control three or more artifacts.<br />\nCounter target spell.\nScars of Mirrodin: Common\n\nThoughtbind (3, 2U) 0/0\nInstant\nCounter target spell with converted mana cost 4 or less.\nChampions of Kamigawa: Common\n\nThunderheads (3, 2U) 0/0\nInstant\nReplicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)<br />\nPut a 3/3 blue Weird creature token with defender and flying onto the battlefield. Exile it at the beginning of the next end step.\n: Uncommon, Guildpact: Uncommon\n\nTwitch (3, 2U) 0/0\nInstant\nYou may tap or untap target artifact, creature, or land.<br />\nDraw a card.\nWorldwake: Common, Tenth Edition: Common, Tempest: Common\n\nDiscombobulate (4, 2UU) 0/0\nInstant\nCounter target spell. Look at the top four cards of your library, then put them back in any order.\nTenth Edition: Uncommon, Onslaught: Uncommon\n\nDismal Failure (4, 2UU) 0/0\nInstant\nCounter target spell. Its controller discards a card.\nPlanar Chaos: Uncommon\n\nFrazzle (4, 3U) 0/0\nInstant\nCounter target nonblue spell.\nGuildpact: Uncommon\n\nLay Bare (4, 2UU) 0/0\nInstant\nCounter target spell. Look at its controller's hand.\nRise of the Eldrazi: Common\n\nPart the Veil (4, 3U) 0/0\nInstant  — Arcane\nReturn all creatures you control to their owner's hand.\nChampions of Kamigawa: Rare\n\nPlagiarize (4, 3U) 0/0\nInstant\nUntil end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.\nTenth Edition: Rare, Ninth Edition: Rare, Torment: Rare\n\nQuash (4, 2UU) 0/0\nInstant\nCounter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.\nBetrayers of Kamigawa: Uncommon, Urza's Destiny: Uncommon\n\nSpellshift (4, 3U) 0/0\nInstant\nCounter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library.\nPlanar Chaos: Rare\n\nEvacuation (5, 3UU) 0/0\nInstant\nReturn all creatures to their owners' hands.\nTenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Stronghold: Rare\n\nReweave (6, 5U) 0/0\nInstant  — Arcane\nTarget permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library.<br />\nSplice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Rare\n\nTime Stop (6, 4UU) 0/0\nInstant\nEnd the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)\nTenth Edition: Rare, Champions of Kamigawa: Rare\n\nDistortion Strike (1, U) 0/0\nSorcery\nTarget creature gets +1/+0 until end of turn and is unblockable this turn.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Common\n\nShared Discovery (1, U) 0/0\nSorcery\nAs an additional cost to cast Shared Discovery, tap four untapped creatures you control.<br />\nDraw three cards.\nRise of the Eldrazi: Common\n\nEye of Nowhere (2, UU) 0/0\nSorcery  — Arcane\nReturn target permanent to its owner's hand.\nChampions of Kamigawa: Common\n\nFatigue (2, 1U) 0/0\nSorcery\nTarget player skips his or her next draw step.\nUrza's Destiny: Common\n\nSee Beyond (2, 1U) 0/0\nSorcery\nDraw two cards, then shuffle a card from your hand into your library.\nPlanechase 2012 Edition: Common, Rise of the Eldrazi: Common\n\nTrain of Thought (2, 1U) 0/0\nSorcery\nReplicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)<br />\nDraw a card.\n: Common, Guildpact: Common\n\nCounsel of the Soratami (3, 2U) 0/0\nSorcery\nDraw two cards.\nTenth Edition: Common, Ninth Edition: Common, Champions of Kamigawa: Common\n\nEerie Procession (3, 2U) 0/0\nSorcery  — Arcane\nSearch your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library.\nChampions of Kamigawa: Uncommon\n\nReminisce (3, 2U) 0/0\nSorcery\nTarget player shuffles his or her graveyard into his or her library.\n: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Onslaught: Uncommon\n\nVacuumelt (3, 2U) 0/0\nSorcery\nReplicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)<br />\nReturn target creature to its owner's hand.\n: Uncommon, Guildpact: Uncommon\n\nWistful Thinking (3, 2U) 0/0\nSorcery\nTarget player draws two cards, then discards four cards.\nPlanar Chaos: Common\n\nCut the Tethers (4, 2UU) 0/0\nSorcery\nFor each Spirit, return it to its owner's hand unless that player pays {3}.\nChampions of Kamigawa: Uncommon\n\nMimeofacture (4, 3U) 0/0\nSorcery\nReplicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)<br />\nChoose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library.\nGuildpact: Rare\n\nShape Anew (4, 3U) 0/0\nSorcery\nThe controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.\nScars of Mirrodin: Rare\n\nSift (4, 3U) 0/0\nSorcery\nDraw three cards, then discard a card.\nTenth Edition: Common, Ninth Edition: Common, Stronghold: Common\n\nPetals of Insight (5, 4U) 0/0\nSorcery  — Arcane\nLook at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.\nChampions of Kamigawa: Uncommon\n\nTidings (5, 3UU) 0/0\nSorcery\nDraw four cards.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Starter 1999: Uncommon\n\nTraumatize (5, 3UU) 0/0\nSorcery\nTarget player puts the top half of his or her library, rounded down, into his or her graveyard.\nMagic 2011: Rare, Magic 2010: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Odyssey: Rare\n\nRecurring Insight (6, 4UU) 0/0\nSorcery\nDraw cards equal to the number of cards in target opponent's hand.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Rare\n\nDichotomancy (9, 7UU) 0/0\nSorcery\nFor each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library.<br />\nSuspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\nPlanar Chaos: Rare\n\nTime Stretch (10, 8UU) 0/0\nSorcery\nTarget player takes two extra turns after this one.\nTenth Edition: Rare, Odyssey: Rare\n\nDeath Cultist (1, B) 1/1\nCreature  — Human Wizard\nSacrifice Death Cultist: Target player loses 1 life and you gain 1 life.\nRise of the Eldrazi: Common\n\nFestering Goblin (1, B) 1/1\nCreature  — Zombie Goblin\nWhen Festering Goblin dies, target creature gets -1/-1 until end of turn.\nArchenemy: Common, Planechase: Common, Tenth Edition: Common, Ninth Edition: Common, Onslaught: Common\n\nFume Spitter (1, B) 1/1\nCreature  — Horror\nSacrifice Fume Spitter: Put a -1/-1 counter on target creature.\nScars of Mirrodin: Common\n\nGuul Draz Assassin (1, B) 1/1\nCreature  — Vampire Assassin\nLevel up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 2-3<br />\n2/2<br />\n{B}, {T}: Target creature gets -2/-2 until end of turn.<br />\nLEVEL 4+<br />\n4/4<br />\n{B}, {T}: Target creature gets -4/-4 until end of turn.\nRise of the Eldrazi: Rare\n\nMortician Beetle (1, B) 1/1\nCreature  — Insect\nWhenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.\nRise of the Eldrazi: Rare\n\nPlague Beetle (1, B) 1/1\nCreature  — Insect\nSwampwalk (This creature is unblockable as long as defending player controls a Swamp.)\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Urza's Legacy: Common\n\nPlagued Rusalka (1, B) 1/1\nCreature  — Spirit\n{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.\n: Uncommon, Guildpact: Uncommon\n\nRag Dealer (1, B) 1/1\nCreature  — Human Rogue\n{2}{B}, {T}: Exile up to three target cards from a single graveyard.\nChampions of Kamigawa: Common\n\nRidged Kusite (1, B) 1/1\nCreature  — Horror Spellshaper\n{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.\nPlanar Chaos: Common\n\nSleeper Agent (1, B) 3/3\nCreature  — Minion\nWhen Sleeper Agent enters the battlefield, target opponent gains control of it. <br />\nAt the beginning of your upkeep, Sleeper Agent deals 2 damage to you.\nTenth Edition: Rare, Urza's Saga: Rare\n\nVampire Bats (1, B) 0/1\nCreature  — Bat\nFlying (This creature can't be blocked except by creatures with flying or reach.)<br />\n{B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.\nDuel Decks: Garruk vs. Liliana: Common, Tenth Edition: Common, Fifth Edition: Common, Fourth Edition: Common, Legends: Common\n\nZulaport Enforcer (1, B) 1/1\nCreature  — Human Warrior\nLevel up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-2<br />\n3/3<br />\n<br />\nLEVEL 3+<br />\n5/5<br />\nZulaport Enforcer can't be blocked except by black creatures.\nRise of the Eldrazi: Common\n\nApprentice Necromancer (2, 1B) 1/1\nCreature  — Zombie Wizard\n{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.\nUrza's Destiny: Rare\n\nAshen-Skin Zubera (2, 1B) 1/2\nCreature  — Zubera Spirit\nWhen Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.\nChampions of Kamigawa: Common\n\nBlightspeaker (2, 1B) 1/1\nCreature  — Human Rebel Cleric\n{T}: Target player loses 1 life.<br />\n{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.\nPlanar Chaos: Common\n\nBloodthrone Vampire (2, 1B) 1/1\nCreature  — Vampire\nSacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.\nMagic 2013: Common, Magic 2011: Common, Rise of the Eldrazi: Common\n\nCruel Deceiver (2, 1B) 2/1\nCreature  — Spirit\n{1}: Look at the top card of your library.<br />\n{2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.\nChampions of Kamigawa: Common\n\nDross Hopper (2, 1B) 2/1\nCreature  — Insect Horror\nSacrifice a creature: Dross Hopper gains flying until end of turn.\nScars of Mirrodin: Common\n\nDrudge Skeletons (2, 1B) 1/1\nCreature  — Skeleton\n{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)\nDuel Decks: Garruk vs. Liliana: Common, Magic 2010: Common, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Common, Seventh Edition: Common, Starter 2000: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nDunerider Outlaw (2, BB) 1/1\nCreature  — Human Rebel Rogue\nProtection from green<br />\nAt the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.\nPlanar Chaos: Uncommon\n\nHate Weaver (2, 1B) 2/1\nCreature  — Zombie Wizard\n{2}: Target blue or red creature gets +1/+0 until end of turn.\nTenth Edition: Uncommon, Invasion: Uncommon\n\nKiku, Night's Flower (2, BB) 1/1\nLegendary Creature  — Human Assassin\n{2}{B}{B}, {T}: Target creature deals damage to itself equal to its power.\nChampions of Kamigawa: Rare\n\nNezumi Bone-Reader (2, 1B) 1/1\nCreature  — Rat Shaman\n{B}, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.\nChampions of Kamigawa: Uncommon\n\nNezumi Cutthroat (2, 1B) 2/1\nCreature  — Rat Warrior\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)<br />\nNezumi Cutthroat can't block.\nChampions of Kamigawa: Common\n\nNezumi Graverobber (2, 1B) 2/1\nCreature  — Rat Rogue\n{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.<br />\nCommander: Uncommon, Champions of Kamigawa: Uncommon\n\nNezumi Shortfang (2, 1B) 1/1\nCreature  — Rat Rogue\n{1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.<br />\nChampions of Kamigawa: Rare\n\nNull Champion (2, 1B) 1/1\nCreature  — Zombie Warrior\nLevel up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-3<br />\n4/2<br />\n<br />\nLEVEL 4+<br />\n7/3<br />\n{B}: Regenerate Null Champion.\nRise of the Eldrazi: Common\n\nPainsmith (2, 1B) 2/1\nCreature  — Human Artificer\nWhenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.\nScars of Mirrodin: Uncommon\n\nPlague Stinger (2, 1B) 1/1\nCreature  — Insect Horror\nFlying<br />\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nScars of Mirrodin: Common\n\nRathi Trapper (2, 1B) 1/2\nCreature  — Human Rebel Rogue\n{B}, {T}: Tap target creature.\nPlanar Chaos: Common\n\nRavenous Rats (2, 1B) 1/1\nCreature  — Rat\nWhen Ravenous Rats enters the battlefield, target opponent discards a card.\n: Common, Magic 2013: Common, Duel Decks: Garruk vs. Liliana: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Invasion: Common, Starter 1999: Uncommon, Urza's Destiny: Common, Portal Second Age: Common\n\nSpineless Thug (2, 1B) 2/2\nCreature  — Zombie Mercenary\nSpineless Thug can't block.\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Nemesis: Common\n\nSquirming Mass (2, 1B) 1/1\nCreature  — Horror\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nUrza's Destiny: Common\n\nThrull Surgeon (2, 1B) 1/1\nCreature  — Thrull\n{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.\nTenth Edition: Uncommon, Exodus: Common\n\nWicked Akuba (2, BB) 2/2\nCreature  — Spirit\n{B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.\nChampions of Kamigawa: Common\n\nAbyssal Nocturnus (3, 1BB) 2/2\nCreature  — Horror\nWhenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)\nGuildpact: Rare\n\nArrogant Bloodlord (3, 1BB) 4/4\nCreature  — Vampire Knight\nWhenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.\nRise of the Eldrazi: Uncommon\n\nBig Game Hunter (3, 1BB) 1/1\nCreature  — Human Rebel Assassin\nWhen Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.<br />\nMadness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)\nPlanar Chaos: Uncommon\n\nBlistergrub (3, 2B) 2/2\nCreature  — Horror\nSwampwalk<br />\nWhen Blistergrub dies, each opponent loses 2 life.\nScars of Mirrodin: Common\n\nBloodrite Invoker (3, 2B) 3/1\nCreature  — Vampire Shaman\n{8}: Target player loses 3 life and you gain 3 life.\nRise of the Eldrazi: Common\n\nBloodthirsty Ogre (3, 2B) 3/1\nCreature  — Ogre Warrior Shaman\n{T}: Put a devotion counter on Bloodthirsty Ogre.<br />\n{T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate this ability only if you control a Demon.\nChampions of Kamigawa: Uncommon\n\nCadaver Imp (3, 1BB) 1/1\nCreature  — Imp\nFlying<br />\nWhen Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.\nPlanechase 2012 Edition: Common, Rise of the Eldrazi: Common\n\nContagious Nim (3, 2B) 2/2\nCreature  — Zombie\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nScars of Mirrodin: Common\n\nDaggerclaw Imp (3, 2B) 3/1\nCreature  — Imp\nFlying<br />\nDaggerclaw Imp can't block.\nDuel Decks: Divine vs. Demonic: Uncommon, Guildpact: Uncommon\n\nDeadly Grub (3, 2B) 3/1\nCreature  — Insect\nVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)<br />\nWhen Deadly Grub dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.)\nPlanar Chaos: Common\n\nDoomed Necromancer (3, 2B) 2/2\nCreature  — Human Cleric Mercenary\n{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.\nTenth Edition: Rare, Onslaught: Rare\n\nDusk Imp (3, 2B) 2/1\nCreature  — Imp\nFlying\nDuel Decks: Divine vs. Demonic: Common, Tenth Edition: Common, Eighth Edition: Common, Odyssey: Common\n\nGloomhunter (3, 2B) 2/1\nCreature  — Bat\nFlying\nRise of the Eldrazi: Common\n\nHidden Horror (3, 1BB) 4/4\nCreature  — Horror\nWhen Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.\nPremium Deck Series: Graveborn: Uncommon, Tenth Edition: Uncommon, Classic (Sixth Edition): Uncommon, Portal Second Age: Rare, Weatherlight: Uncommon\n\nHypnotic Specter (3, 1BB) 2/2\nCreature  — Specter\nFlying<br />\nWhenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.\nMagic 2010: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nIchor Rats (3, 1BB) 2/1\nCreature  — Rat\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)<br />\nWhen Ichor Rats enters the battlefield, each player gets a poison counter.\nScars of Mirrodin: Uncommon\n\nKami of the Waning Moon (3, 2B) 1/1\nCreature  — Spirit\nFlying<br />\nWhenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)\nChampions of Kamigawa: Common\n\nKnight of Dusk (3, 1BB) 2/2\nCreature  — Human Knight\n{B}{B}: Destroy target creature blocking Knight of Dusk.\nTenth Edition: Uncommon, Tempest: Uncommon\n\nLooming Shade (3, 2B) 1/1\nCreature  — Shade\n{B}: Looming Shade gets +1/+1 until end of turn.\nMagic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Urza's Saga: Common\n\nLord of the Undead (3, 1BB) 2/2\nCreature  — Zombie\nOther Zombie creatures get +1/+1.<br />\n{1}{B}, {T}: Return target Zombie card from your graveyard to your hand.\nTenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Planeshift: Rare\n\nMoriok Reaver (3, 2B) 3/2\nCreature  — Human Warrior\n\nScars of Mirrodin: Common\n\nNantuko Husk (3, 2B) 2/2\nCreature  — Zombie Insect\nSacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.\nCommander: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Onslaught: Common\n\nNecrogen Scudder (3, 2B) 3/3\nCreature  — Horror\nFlying<br />\nWhen Necrogen Scudder enters the battlefield, you lose 3 life.\nScars of Mirrodin: Uncommon\n\nNezumi Ronin (3, 2B) 3/1\nCreature  — Rat Samurai\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)\nChampions of Kamigawa: Common\n\nNirkana Cutthroat (3, 2B) 3/2\nCreature  — Vampire Warrior\nLevel up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-2<br />\n4/3<br />\nDeathtouch<br />\nLEVEL 3+<br />\n5/4<br />\nFirst strike, deathtouch\nRise of the Eldrazi: Uncommon\n\nOrzhov Euthanist (3, 2B) 2/2\nCreature  — Human Assassin\nHaunt (When this creature dies, exile it haunting target creature.)<br />\nWhen Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.\nGuildpact: Common\n\nPawn of Ulamog (3, 1BB) 2/2\nCreature  — Vampire Shaman\nWhenever Pawn of Ulamog or another nontoken creature you control dies, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."\nRise of the Eldrazi: Uncommon\n\nPhyrexian Negator (3, 2B) 5/5\nCreature  — Horror\nTrample<br />\nWhenever Phyrexian Negator is dealt damage, sacrifice that many permanents.\nDuel Decks: Phyrexia vs. the Coalition: Mythic Rare, Urza's Destiny: Rare\n\nPhyrexian Rager (3, 2B) 2/2\nCreature  — Horror\nWhen Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.\nMirrodin Besieged: Common, Duel Decks: Garruk vs. Liliana: Common, Tenth Edition: Common, Apocalypse: Common\n\nRelentless Rats (3, 1BB) 2/2\nCreature  — Rat\nRelentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.<br />\nA deck can have any number of cards named Relentless Rats.\nMagic 2011: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Fifth Dawn: Uncommon\n\nRestless Bones (3, 2B) 1/1\nCreature  — Skeleton\n{3}{B}, {T}: Target creature gains swampwalk until end of turn.<br />\n{1}{B}: Regenerate Restless Bones.\nGuildpact: Common\n\nRoyal Assassin (3, 1BB) 1/1\nCreature  — Human Assassin\n{T}: Destroy target tapped creature.\nMagic 2012: Rare, Magic 2011: Rare, Magic 2010: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nScathe Zombies (3, 2B) 2/2\nCreature  — Zombie\n\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Starter 2000: Common, Starter 1999: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nSevered Legion (3, 1BB) 2/2\nCreature  — Zombie\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nTenth Edition: Common, Eighth Edition: Common, Onslaught: Common\n\nSkittering Horror (3, 2B) 4/3\nCreature  — Horror\nWhen you cast a creature spell, sacrifice Skittering Horror.\nBeatdown: Common, Urza's Destiny: Common\n\nThief of Hope (3, 2B) 2/2\nCreature  — Spirit\nWhenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.<br />\nSoulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)\nChampions of Kamigawa: Uncommon\n\nVillainous Ogre (3, 2B) 3/2\nCreature  — Ogre Warrior\nVillainous Ogre can't block.<br />\nAs long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre."\nChampions of Kamigawa: Common\n\nBala Ged Scorpion (4, 3B) 2/3\nCreature  — Scorpion\nWhen Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.\nRise of the Eldrazi: Common\n\nBlackcleave Goblin (4, 3B) 2/1\nCreature  — Goblin Zombie\nHaste<br />\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nScars of Mirrodin: Common\n\nBlood Speaker (4, 3B) 3/2\nCreature  — Ogre Shaman\nAt the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, and put it into your hand. Then shuffle your library.<br />\nWhenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.\nChampions of Kamigawa: Uncommon\n\nBody Snatcher (4, 2BB) 2/2\nCreature  — Minion\nWhen Body Snatcher enters the battlefield, exile it unless you discard a creature card.<br />\nWhen Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.\nUrza's Destiny: Rare\n\nBog Wraith (4, 3B) 3/3\nCreature  — Wraith\nSwampwalk (This creature is unblockable as long as defending player controls a Swamp.)\nMagic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Starter 1999: Uncommon, Classic (Sixth Edition): Uncommon, Portal: Uncommon, Fifth Edition: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nBrain Gorgers (4, 3B) 4/2\nCreature  — Zombie\nWhen you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers.<br />\nMadness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)\nPlanar Chaos: Common\n\nCursed Ronin (4, 3B) 1/1\nCreature  — Human Samurai\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)<br />\n{B}: Cursed Ronin gets +1/+1 until end of turn.\nChampions of Kamigawa: Common\n\nDisease Carriers (4, 2BB) 2/2\nCreature  — Rat\nWhen Disease Carriers dies, target creature gets -2/-2 until end of turn.\nUrza's Destiny: Common\n\nDross Crocodile (4, 3B) 5/1\nCreature  — Zombie Crocodile\n\nTenth Edition: Common, Fifth Dawn: Common\n\nEscaped Null (4, 3B) 1/2\nCreature  — Zombie Berserker\nLifelink<br />\nWhenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.\nRise of the Eldrazi: Uncommon\n\nGibbering Kami (4, 3B) 2/2\nCreature  — Spirit\nFlying<br />\nSoulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)\nChampions of Kamigawa: Common\n\nGraveborn Muse (4, 2BB) 3/3\nCreature  — Zombie Spirit\nAt the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.\nTenth Edition: Rare, Legions: Rare\n\nGravedigger (4, 3B) 2/2\nCreature  — Zombie\nWhen Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.\nMagic 2012: Common, Commander: Common, Magic 2011: Common, Planechase: Common, Magic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Odyssey: Common, Seventh Edition: Common, Beatdown: Common, Starter 1999: Uncommon, Classic (Sixth Edition): Common, Tempest: Common, Portal: Uncommon\n\nHand of the Praetors (4, 3B) 3/2\nCreature  — Zombie\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)<br />\nOther creatures you control with infect get +1/+1.<br />\nWhenever you cast a creature spell with infect, target player gets a poison counter.\nScars of Mirrodin: Rare\n\nHighway Robber (4, 2BB) 2/2\nCreature  — Human Rogue Mercenary\nWhen Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.\nTenth Edition: Common, Ninth Edition: Common, Mercadian Masques: Common\n\nHorobi, Death's Wail (4, 2BB) 4/4\nLegendary Creature  — Spirit\nFlying<br />\nWhenever a creature becomes the target of a spell or ability, destroy that creature.\nChampions of Kamigawa: Rare\n\nMirri the Cursed (4, 2BB) 3/2\nLegendary Creature  — Vampire Cat\nFlying, first strike, haste<br />\nWhenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.\nPlanar Chaos: Rare\n\nMortivore (4, 2BB) 0/0\nCreature  — Lhurgoyf\nMortivore's power and toughness are each equal to the number of creature cards in all graveyards.<br />\n{B}: Regenerate Mortivore.\nCommander: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Odyssey: Rare\n\nNecrotic Ooze (4, 2BB) 4/3\nCreature  — Ooze\nAs long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.\nScars of Mirrodin: Rare\n\nNekrataal (4, 2BB) 2/1\nCreature  — Human Assassin\nFirst strike (This creature deals combat damage before creatures without first strike.)<br />\nWhen Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Battle Royale: Uncommon, Visions: Uncommon\n\nNightshade Seer (4, 3B) 1/1\nCreature  — Human Wizard\n{2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.\nUrza's Destiny: Uncommon\n\nNumai Outcast (4, 3B) 1/1\nCreature  — Human Samurai\nBushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)<br />\n{B}, Pay 5 life: Regenerate Numai Outcast.\nChampions of Kamigawa: Uncommon\n\nOstiary Thrull (4, 3B) 2/2\nCreature  — Thrull\n{W}, {T}: Tap target creature.\nGuildpact: Common\n\nPhyrexian Monitor (4, 3B) 2/2\nCreature  — Skeleton\n{B}: Regenerate Phyrexian Monitor.\nUrza's Destiny: Common\n\nSkinrender (4, 2BB) 3/3\nCreature  — Zombie\nWhen Skinrender enters the battlefield, put three -1/-1 counters on target creature.\nScars of Mirrodin: Uncommon\n\nSlinking Skirge (4, 3B) 2/1\nCreature  — Imp\nFlying<br />\n{2}, Sacrifice Slinking Skirge: Draw a card.\nUrza's Destiny: Common\n\nSmogsteed Rider (4, 2BB) 2/2\nCreature  — Human Wizard\nWhenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)\nGuildpact: Uncommon\n\nThought Gorger (4, 2BB) 2/2\nCreature  — Horror\nTrample<br />\nWhen Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.<br />\nWhen Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.\nRise of the Eldrazi: Rare\n\nWaning Wurm (4, 3B) 7/6\nCreature  — Zombie Wurm\nVanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nPlanar Chaos: Uncommon\n\nZof Shade (4, 3B) 2/2\nCreature  — Shade\n{2}{B}: Zof Shade gets +2/+2 until end of turn.\nRise of the Eldrazi: Common\n\nBleak Coven Vampires (5, 3BB) 4/3\nCreature  — Vampire Warrior\nMetalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.\nScars of Mirrodin: Common\n\nDrana, Kalastria Bloodchief (5, 3BB) 4/4\nLegendary Creature  — Vampire Shaman\nFlying<br />\n{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.\nRise of the Eldrazi: Rare\n\nDread Drone (5, 4B) 4/1\nCreature  — Eldrazi Drone\nWhen Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."\nRise of the Eldrazi: Common\n\nGutwrencher Oni (5, 3BB) 5/4\nCreature  — Demon Spirit\nTrample<br />\nAt the beginning of your upkeep, discard a card if you don't control an Ogre.\nChampions of Kamigawa: Uncommon\n\nHe Who Hungers (5, 4B) 3/2\nLegendary Creature  — Spirit\nFlying<br />\n{1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.<br />\nSoulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)\nChampions of Kamigawa: Rare\n\nMagus of the Coffers (5, 4B) 4/4\nCreature  — Human Wizard\n{2}, {T}: Add {B} to your mana pool for each Swamp you control.\nPlanar Chaos: Rare\n\nMarrow-Gnawer (5, 3BB) 2/3\nLegendary Creature  — Rat Rogue\nRat creatures have fear. (They can't be blocked except by artifact creatures and/or black creatures.)<br />\n{T}, Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control.\nChampions of Kamigawa: Rare\n\nMass of Ghouls (5, 3BB) 5/3\nCreature  — Zombie Warrior\n\nTenth Edition: Common, Future Sight: Common\n\nMuck Drubb (5, 3BB) 3/3\nCreature  — Beast\nFlash (You may cast this spell any time you could cast an instant.)<br />\nWhen Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.<br />\nMadness {2}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)\nPlanar Chaos: Uncommon\n\nPainwracker Oni (5, 3BB) 5/4\nCreature  — Demon Spirit\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)<br />\nAt the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.\nChampions of Kamigawa: Uncommon\n\nPlague Dogs (5, 4B) 3/3\nCreature  — Zombie Hound\nWhen Plague Dogs dies, all creatures get -1/-1 until end of turn.<br />\n{2}, Sacrifice Plague Dogs: Draw a card.\nUrza's Destiny: Uncommon\n\nPoisonbelly Ogre (5, 4B) 3/3\nCreature  — Ogre Warrior\nWhenever another creature enters the battlefield, its controller loses 1 life.\nGuildpact: Common\n\nRevenant Patriarch (5, 4B) 4/3\nCreature  — Spirit\nWhen Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips his or her next combat phase.<br />\nRevenant Patriarch can't block.\nGuildpact: Uncommon\n\nRoiling Horror (5, 3BB) 0/0\nCreature  — Horror\nRoiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.<br />\nSuspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)<br />\nWhenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.\nPlanar Chaos: Rare\n\nScuttling Death (5, 4B) 4/2\nCreature  — Spirit\nSacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.<br />\nSoulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)\nChampions of Kamigawa: Common\n\nSeizan, Perverter of Truth (5, 3BB) 6/5\nLegendary Creature  — Demon Spirit\nAt the beginning of each player's upkeep, that player loses 2 life and draws two cards.\nChampions of Kamigawa: Rare\n\nSengir Vampire (5, 3BB) 4/4\nCreature  — Vampire\nFlying<br />\nWhenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.\nMagic 2012: Uncommon, Masters Edition IV: Uncommon, Tenth Edition: Rare, Ninth Edition: Rare, Torment: Rare, Beatdown: Uncommon, Battle Royale: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nSpitting Sliver (5, 4B) 3/3\nCreature  — Sliver\nAll Sliver creatures have first strike.\nPlanar Chaos: Common\n\nAscendant Evincar (6, 4BB) 3/3\nLegendary Creature  — Vampire\nFlying (This creature can't be blocked except by creatures with flying or reach.)<br />\nOther black creatures get +1/+1. <br />\nNonblack creatures get -1/-1.\nPlanechase: Rare, Tenth Edition: Rare, Nemesis: Rare\n\nBog Serpent (6, 5B) 5/5\nCreature  — Serpent\nBog Serpent can't attack unless defending player controls a Swamp.<br />\nWhen you control no Swamps, sacrifice Bog Serpent.\nPlanar Chaos: Common\n\nCarnifex Demon (6, 4BB) 6/6\nCreature  — Demon\nFlying<br />\nCarnifex Demon enters the battlefield with two -1/-1 counters on it.<br />\n{B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.\nScars of Mirrodin: Rare\n\nCorrupted Harvester (6, 4BB) 6/3\nCreature  — Horror\n{B}, Sacrifice a creature: Regenerate Corrupted Harvester.\nScars of Mirrodin: Uncommon\n\nDeathcurse Ogre (6, 5B) 3/3\nCreature  — Ogre Warrior\nWhen Deathcurse Ogre dies, each player loses 3 life.\nChampions of Kamigawa: Common\n\nExhumer Thrull (6, 5B) 3/3\nCreature  — Thrull\nHaunt (When this creature dies, exile it haunting target creature.)<br />\nWhen Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.\nGuildpact: Uncommon\n\nHellcarver Demon (6, 3BBB) 6/6\nCreature  — Demon\nFlying<br />\nWhenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.\nRise of the Eldrazi: Mythic Rare\n\nIname, Death Aspect (6, 4BB) 4/4\nLegendary Creature  — Spirit\nWhen Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library.\nChampions of Kamigawa: Rare\n\nKami of Lunacy (6, 4BB) 4/1\nCreature  — Spirit\nFlying<br />\nSoulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)\nChampions of Kamigawa: Uncommon\n\nNightmare (6, 5B) 0/0\nCreature  — Nightmare Horse\nFlying<br />\nNightmare's power and toughness are each equal to the number of Swamps you control.\nMagic 2010: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nSkeletal Vampire (6, 4BB) 3/3\nCreature  — Vampire Skeleton\nFlying<br />\nWhen Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.<br />\n{3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.<br />\nSacrifice a Bat: Regenerate Skeletal Vampire.\nDuel Decks: Garruk vs. Liliana: Rare, Guildpact: Rare\n\nLord of the Pit (7, 4BBB) 7/7\nCreature  — Demon\nFlying, trample<br />\nAt the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.\nDuel Decks: Divine vs. Demonic: Mythic Rare, Tenth Edition: Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nPhage the Untouchable (7, 3BBBB) 4/4\nLegendary Creature  — Zombie Minion\nWhen Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.<br />\nWhenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. <br />\nWhenever Phage deals combat damage to a player, that player loses the game.\nTenth Edition: Rare, Legions: Rare\n\nPhantasmagorian (7, 5BB) 6/6\nCreature  — Horror\nWhen you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian.<br />\nDiscard three cards: Return Phantasmagorian from your graveyard to your hand.\nPlanar Chaos: Uncommon\n\nMyojin of Night's Reach (8, 5BBB) 5/2\nLegendary Creature  — Spirit\nMyojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.<br />\nMyojin of Night's Reach is indestructible as long as it has a divinity counter on it.<br />\nRemove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.\nChampions of Kamigawa: Rare\n\nPestilence Demon (8, 5BBB) 7/6\nCreature  — Demon\nFlying<br />\n{B}: Pestilence Demon deals 1 damage to each creature and each player.\nRise of the Eldrazi: Rare\n\nSanguine Praetor (8, 6BB) 7/5\nCreature  — Avatar Praetor\n{B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.\nGuildpact: Rare\n\nSkeletal Wurm (8, 7B) 7/6\nCreature  — Skeleton Wurm\n{B}: Regenerate Skeletal Wurm.\nRise of the Eldrazi: Uncommon\n\nKuro, Pitlord (9, 6BBB) 9/9\nLegendary Creature  — Demon Spirit\nAt the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}.<br />\nPay 1 life: Target creature gets -1/-1 until end of turn.\nDuel Decks: Divine vs. Demonic: Rare, Champions of Kamigawa: Rare\n\nDemonic Appetite (1, B) 0/0\nEnchantment  — Aura\nEnchant creature you control<br />\nEnchanted creature gets +3/+3.<br />\nAt the beginning of your upkeep, sacrifice a creature.\nRise of the Eldrazi: Common\n\nLurking Jackals (1, B) 0/0\nEnchantment\nWhen an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature.\nUrza's Destiny: Uncommon\n\nUnholy Strength (1, B) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +2/+1.\nMagic 2011: Common, Magic 2010: Common, Duel Decks: Divine vs. Demonic: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nVampiric Link (1, B) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nWhenever enchanted creature deals damage, you gain that much life.\nPlanar Chaos: Common\n\nCarnival of Souls (2, 1B) 0/0\nEnchantment\nWhenever a creature enters the battlefield, you lose 1 life and add {B} to your mana pool.\nUrza's Destiny: Rare\n\nChime of Night (2, 1B) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nWhen Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.\nUrza's Destiny: Common\n\nCircle of Affliction (2, 1B) 0/0\nEnchantment\nAs Circle of Affliction enters the battlefield, choose a color.<br />\nWhenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.\nPlanar Chaos: Uncommon\n\nContaminated Bond (2, 1B) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nWhenever enchanted creature attacks or blocks, its controller loses 3 life.\nTenth Edition: Common, Ninth Edition: Common, Mirrodin: Common\n\nContaminated Ground (2, 1B) 0/0\nEnchantment  — Aura\nEnchant land<br />\nEnchanted land is a Swamp.<br />\nWhenever enchanted land becomes tapped, its controller loses 2 life.\nRise of the Eldrazi: Common\n\nDying Wail (2, 1B) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nWhen enchanted creature dies, target player discards two cards.\nUrza's Destiny: Common\n\nFear (2, BB) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Ice Age: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nFestering Wound (2, 1B) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nAt the beginning of your upkeep, you may put an infection counter on Festering Wound.<br />\nAt the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.\nUrza's Destiny: Uncommon\n\nMidnight Covenant (2, 1B) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature has "{B}: This creature gets +1/+1 until end of turn."\nChampions of Kamigawa: Common\n\nNo Rest for the Wicked (2, 1B) 0/0\nEnchantment\nSacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.\nTenth Edition: Uncommon, Urza's Saga: Uncommon\n\nRagged Veins (2, 1B) 0/0\nEnchantment  — Aura\nFlash<br />\nEnchant creature<br />\nWhenever enchanted creature is dealt damage, its controller loses that much life.\nChampions of Kamigawa: Common\n\nTwisted Experiment (2, 1B) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +3/-1.\nUrza's Destiny: Common\n\nAttrition (3, 1BB) 0/0\nEnchantment\n{B}, Sacrifice a creature: Destroy target nonblack creature.\nCommander: Rare, Urza's Destiny: Rare\n\nHissing Miasma (3, 1BB) 0/0\nEnchantment\nWhenever a creature attacks you, its controller loses 1 life.\nGuildpact: Uncommon\n\nMegrim (3, 2B) 0/0\nEnchantment\nWhenever an opponent discards a card, Megrim deals 2 damage to that player.\nMagic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Stronghold: Uncommon\n\nMelancholy (3, 2B) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nWhen Melancholy enters the battlefield, tap enchanted creature.<br />\nEnchanted creature doesn't untap during its controller's untap step.<br />\nAt the beginning of your upkeep, sacrifice Melancholy unless you pay {B}.\nPlanar Chaos: Common\n\nNecromancer's Magemark (3, 2B) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nCreatures you control that are enchanted get +1/+1.<br />\nIf a creature you control that's enchanted would die, return it to its owner's hand instead.\nGuildpact: Common\n\nOni Possession (3, 2B) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nAt the beginning of your upkeep, sacrifice a creature.<br />\nEnchanted creature gets +3/+3 and has trample.<br />\nEnchanted creature is a Demon Spirit.\nDuel Decks: Divine vs. Demonic: Uncommon, Champions of Kamigawa: Uncommon\n\nRelic Putrescence (3, 2B) 0/0\nEnchantment  — Aura\nEnchant artifact<br />\nWhenever enchanted artifact becomes tapped, its controller gets a poison counter.\nScars of Mirrodin: Common\n\nUnderworld Dreams (3, BBB) 0/0\nEnchantment\nWhenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.\nMagic 2010: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Legends: Uncommon\n\nCryptwailing (4, 3B) 0/0\nEnchantment\n{1}, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.\nGuildpact: Uncommon\n\nCurse of Wizardry (4, 2BB) 0/0\nEnchantment\nAs Curse of Wizardry enters the battlefield, choose a color.<br />\nWhenever a player casts a spell of the chosen color, that player loses 1 life.\nRise of the Eldrazi: Uncommon\n\nGrave Pact (4, 1BBB) 0/0\nEnchantment\nWhenever a creature you control dies, each other player sacrifices a creature.\nCommander: Rare, Planechase: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Stronghold: Rare\n\nHonden of Night's Reach (4, 3B) 0/0\nLegendary Enchantment  — Shrine\nAt the beginning of your upkeep, target opponent discards a card for each Shrine you control.\nChampions of Kamigawa: Uncommon\n\nLeyline of the Void (4, 2BB) 0/0\nEnchantment\nIf Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.<br />\nIf a card would be put into an opponent's graveyard from anywhere, exile it instead.\nMagic 2011: Rare, Guildpact: Rare\n\nMortal Combat (4, 2BB) 0/0\nEnchantment\nAt the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.\nTenth Edition: Rare, Torment: Rare\n\nNight Dealings (4, 2BB) 0/0\nEnchantment\nWhenever a source you control deals damage to another player, put that many theft counters on Night Dealings.<br />\n{2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.\nChampions of Kamigawa: Rare\n\nNight of Souls' Betrayal (4, 2BB) 0/0\nLegendary Enchantment\nAll creatures get -1/-1.\nChampions of Kamigawa: Rare\n\nPainful Quandary (5, 3BB) 0/0\nEnchantment\nWhenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.\nScars of Mirrodin: Rare\n\nEnslave (6, 4BB) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nYou control enchanted creature.<br />\nAt the beginning of your upkeep, enchanted creature deals 1 damage to its owner.\nNew Phyrexia: Uncommon, Duel Decks: Garruk vs. Liliana: Uncommon, Planar Chaos: Uncommon\n\nNull Profusion (6, 4BB) 0/0\nEnchantment\nSkip your draw step.<br />\nWhenever you play a card, draw a card.<br />\nYour maximum hand size is two.\nPlanar Chaos: Rare\n\nBaneful Omen (7, 4BBB) 0/0\nEnchantment\nAt the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.\nRise of the Eldrazi: Rare\n\nCremate (1, B) 0/0\nInstant\nExile target card from a graveyard.<br />\nDraw a card.\nReturn to Ravnica: Common, Guildpact: Common, Invasion: Uncommon\n\nMidnight Charm (1, B) 0/0\nInstant\nChoose one — Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.\nPlanar Chaos: Common\n\nTainted Strike (1, B) 0/0\nInstant\nTarget creature gets +1/+0 and gains infect until end of turn. (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nScars of Mirrodin: Common\n\nVendetta (1, B) 0/0\nInstant\nDestroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.\nRise of the Eldrazi: Common, Mercadian Masques: Common\n\nVirulent Swipe (1, B) 0/0\nInstant\nTarget creature gets +2/+0 and gains deathtouch until end of turn.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Uncommon\n\nCradle to Grave (2, 1B) 0/0\nInstant\nDestroy target nonblack creature that entered the battlefield this turn.\nPlanar Chaos: Common\n\nDash Hopes (2, BB) 0/0\nInstant\nWhen you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. <br />\nCounter target spell.\nPlanar Chaos: Common\n\nGrasp of Darkness (2, BB) 0/0\nInstant\nTarget creature gets -4/-4 until end of turn.\nScars of Mirrodin: Common\n\nImp's Mischief (2, 1B) 0/0\nInstant\nChange the target of target spell with a single target. You lose life equal to that spell's converted mana cost.\nPlanar Chaos: Rare\n\nRapid Decay (2, 1B) 0/0\nInstant\nExile up to three target cards from a single graveyard.<br />\nCycling {2} ({2}, Discard this card: Draw a card.)\nUrza's Destiny: Rare\n\nScent of Nightshade (2, 1B) 0/0\nInstant\nReveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.\nUrza's Destiny: Common\n\nSoulless Revival (2, 1B) 0/0\nInstant  — Arcane\nReturn target creature card from your graveyard to your hand.<br />\nSplice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Common\n\nSuffer the Past (2, XB) 0/0\nInstant\nExile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.\nRise of the Eldrazi: Uncommon\n\nTerror (2, 1B) 0/0\nInstant\nDestroy target nonartifact, nonblack creature. It can't be regenerated.\nMasters Edition IV: Common, Tenth Edition: Common, Mirrodin: Common, Beatdown: Common, Starter 2000: Common, Battle Royale: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nAfflict (3, 2B) 0/0\nInstant\nTarget creature gets -1/-1 until end of turn.<br />\nDraw a card.\nTenth Edition: Common, Odyssey: Common\n\nDouse in Gloom (3, 2B) 0/0\nInstant\nDouse in Gloom deals 2 damage to target creature and you gain 2 life.\nGuildpact: Common\n\nInduce Despair (3, 2B) 0/0\nInstant\nAs an additional cost to cast Induce Despair, reveal a creature card from your hand.<br />\nTarget creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.\nRise of the Eldrazi: Common\n\nKor Dirge (3, 2B) 0/0\nInstant\nAll damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.\nPlanar Chaos: Uncommon\n\nLast Kiss (3, 2B) 0/0\nInstant\nLast Kiss deals 2 damage to target creature and you gain 2 life.\nRise of the Eldrazi: Common\n\nRend Flesh (3, 2B) 0/0\nInstant  — Arcane\nDestroy target non-Spirit creature.\nChampions of Kamigawa: Common\n\nRend Spirit (3, 2B) 0/0\nInstant\nDestroy target Spirit.\nChampions of Kamigawa: Common\n\nHideous Laughter (4, 2BB) 0/0\nInstant  — Arcane\nAll creatures get -2/-2 until end of turn.<br />\nSplice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Uncommon\n\nInstill Infection (4, 3B) 0/0\nInstant\nPut a -1/-1 counter on target creature.<br />\nDraw a card.\nScars of Mirrodin: Common\n\nSeize the Soul (4, 2BB) 0/0\nInstant\nDestroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.<br />\nHaunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)<br />\nWhen the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.\nGuildpact: Rare\n\nConsume the Meek (5, 3BB) 0/0\nInstant\nDestroy each creature with converted mana cost 3 or less. They can't be regenerated.\nRise of the Eldrazi: Rare\n\nTreacherous Urge (5, 4B) 0/0\nInstant\nTarget opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.\nPlanar Chaos: Uncommon\n\nPull Under (6, 5B) 0/0\nInstant  — Arcane\nTarget creature gets -5/-5 until end of turn.\nChampions of Kamigawa: Common\n\nBubbling Muck (1, B) 0/0\nSorcery\nUntil end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces).\nUrza's Destiny: Common\n\nCry of Contrition (1, B) 0/0\nSorcery\nTarget player discards a card.<br />\nHaunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)<br />\nWhen the creature Cry of Contrition haunts dies, target player discards a card.\nGuildpact: Common\n\nDeathmark (1, B) 0/0\nSorcery\nDestroy target green or white creature.\nMagic 2012: Uncommon, Magic 2011: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Coldsnap: Uncommon\n\nEncroach (1, B) 0/0\nSorcery\nTarget player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card.\nUrza's Destiny: Uncommon\n\nInquisition of Kozilek (1, B) 0/0\nSorcery\nTarget player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.\nRise of the Eldrazi: Uncommon\n\nNighthaze (1, B) 0/0\nSorcery\nTarget creature gains swampwalk until end of turn.<br />\nDraw a card.\nRise of the Eldrazi: Common\n\nShrouded Lore (1, B) 0/0\nSorcery\nTarget opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.\nPlanar Chaos: Uncommon\n\nCruel Edict (2, 1B) 0/0\nSorcery\nTarget opponent sacrifices a creature.\nDuel Decks: Divine vs. Demonic: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Portal Second Age: Common\n\nDistress (2, BB) 0/0\nSorcery\nTarget player reveals his or her hand. You choose a nonland card from it. That player discards that card.\nMagic 2012: Common, Tenth Edition: Common, Champions of Kamigawa: Common\n\nPsychic Miasma (2, 1B) 0/0\nSorcery\nTarget player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.\nScars of Mirrodin: Common\n\nShrivel (2, 1B) 0/0\nSorcery\nAll creatures get -1/-1 until end of turn.\nRise of the Eldrazi: Common\n\nAssassinate (3, 2B) 0/0\nSorcery\nDestroy target tapped creature.\nPlanechase 2012 Edition: Common, Magic 2011: Common, Magic 2010: Common, Tenth Edition: Common, Time Spiral: Common\n\nConsume Spirit (3, X1B) 0/0\nSorcery\nSpend only black mana on X.<br />\nConsume Spirit deals X damage to target creature or player and you gain X life.\nMagic 2012: Uncommon, Planechase: Uncommon, Magic 2010: Uncommon, Duel Decks: Divine vs. Demonic: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Mirrodin: Common\n\nExsanguinate (3, XBB) 0/0\nSorcery\nEach opponent loses X life. You gain life equal to the life lost this way.\nScars of Mirrodin: Uncommon\n\nMind Rot (3, 2B) 0/0\nSorcery\nTarget player discards two cards.\nReturn to Ravnica: Common, Magic 2013: Common, Magic 2012: Common, Magic 2011: Common, Magic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Starter 1999: Common, Portal Second Age: Common, Portal: Common\n\nPerish the Thought (3, 2B) 0/0\nSorcery\nTarget opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.\nRise of the Eldrazi: Common\n\nRain of Tears (3, 1BB) 0/0\nSorcery\nDestroy target land.\nTenth Edition: Uncommon, Mercadian Masques: Uncommon, Tempest: Uncommon, Portal: Uncommon\n\nRecover (3, 2B) 0/0\nSorcery\nReturn target creature card from your graveyard to your hand.<br />\nDraw a card.\nTenth Edition: Common, Invasion: Common\n\nSwallowing Plague (3, XBB) 0/0\nSorcery  — Arcane\nSwallowing Plague deals X damage to target creature and you gain X life.\nChampions of Kamigawa: Uncommon\n\nWaking Nightmare (3, 2B) 0/0\nSorcery  — Arcane\nTarget player discards two cards.\nChampions of Kamigawa: Common\n\nAgonizing Memories (4, 2BB) 0/0\nSorcery\nLook at target player's hand and choose two cards from it. Put them on top of that player's library in any order.\nTenth Edition: Uncommon, Seventh Edition: Uncommon, Classic (Sixth Edition): Uncommon, Weatherlight: Uncommon\n\nBefoul (4, 2BB) 0/0\nSorcery\nDestroy target land or nonblack creature. It can't be regenerated.\nChampions of Kamigawa: Common, Seventh Edition: Uncommon, Urza's Saga: Common\n\nCaustic Rain (4, 2BB) 0/0\nSorcery\nExile target land.\nGuildpact: Uncommon\n\nConsuming Vapors (4, 3B) 0/0\nSorcery\nTarget player sacrifices a creature. You gain life equal to that creature's toughness.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Rare\n\nCranial Extraction (4, 3B) 0/0\nSorcery  — Arcane\nName a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.\nChampions of Kamigawa: Rare\n\nDevouring Greed (4, 2BB) 0/0\nSorcery  — Arcane\nAs an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits.<br />\nTarget player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.\nChampions of Kamigawa: Common\n\nDiabolic Tutor (4, 2BB) 0/0\nSorcery\nSearch your library for a card and put that card into your hand. Then shuffle your library.\nMagic 2012: Uncommon, Commander: Uncommon, Magic 2011: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Odyssey: Uncommon\n\nEradicate (4, 2BB) 0/0\nSorcery\nExile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles his or her library.\nBetrayers of Kamigawa: Uncommon, Urza's Destiny: Uncommon\n\nFlesh Allergy (4, 2BB) 0/0\nSorcery\nAs an additional cost to cast Flesh Allergy, sacrifice a creature.<br />\nDestroy target creature. Its controller loses life equal to the number of creatures that died this turn.\nScars of Mirrodin: Uncommon\n\nMemoricide (4, 3B) 0/0\nSorcery\nName a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.\nScars of Mirrodin: Rare\n\nMidnight Ritual (4, X2B) 0/0\nSorcery\nExile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield.\nTenth Edition: Rare, Mercadian Masques: Rare\n\nStronghold Discipline (4, 2BB) 0/0\nSorcery\nEach player loses 1 life for each creature he or she controls.\nTenth Edition: Uncommon, Nemesis: Common\n\nStruggle for Sanity (4, 2BB) 0/0\nSorcery\nTarget opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard.\nChampions of Kamigawa: Uncommon\n\nTemporal Extortion (4, BBBB) 0/0\nSorcery\nWhen you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion.<br />\nTake an extra turn after this one.\nPlanar Chaos: Rare\n\nBeacon of Unrest (5, 3BB) 0/0\nSorcery\nPut target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.\nArchenemy: Rare, Planechase: Rare, Tenth Edition: Rare, Fifth Dawn: Rare\n\nCorpsehatch (5, 3BB) 0/0\nSorcery\nDestroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."\nRise of the Eldrazi: Uncommon\n\nDance of Shadows (5, 3BB) 0/0\nSorcery  — Arcane\nCreatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)\nChampions of Kamigawa: Uncommon\n\nEssence Drain (5, 4B) 0/0\nSorcery\nEssence Drain deals 3 damage to target creature or player and you gain 3 life.\nMagic 2013: Common, Tenth Edition: Common, Darksteel: Common\n\nHead Games (5, 3BB) 0/0\nSorcery\nTarget opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.\nTenth Edition: Rare, Onslaught: Rare\n\nSoul Feast (5, 3BB) 0/0\nSorcery\nTarget player loses 4 life and you gain 4 life.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Starter 1999: Uncommon, Urza's Destiny: Uncommon\n\nEssence Feed (6, 5B) 0/0\nSorcery\nTarget player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."\nRise of the Eldrazi: Common\n\nRepay in Kind (7, 5BB) 0/0\nSorcery\nEach player's life total becomes the lowest life total among all players.\nRise of the Eldrazi: Rare\n\nPlague Wind (9, 7BB) 0/0\nSorcery\nDestroy all creatures you don't control. They can't be regenerated.\nTenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Prophecy: Rare\n\nAkki Avalanchers (1, R) 1/1\nCreature  — Goblin Warrior\nSacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.\nChampions of Kamigawa: Common\n\nDuct Crawler (1, R) 1/1\nCreature  — Insect\n{1}{R}: Target creature can't block Duct Crawler this turn.\nTenth Edition: Common, Stronghold: Common\n\nFirefright Mage (1, R) 1/1\nCreature  — Goblin Spellshaper\n{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.\nPlanar Chaos: Common\n\nGoblin Arsonist (1, R) 1/1\nCreature  — Goblin Shaman\nWhen Goblin Arsonist dies, you may have it deal 1 damage to target creature or player.\nMagic 2013: Common, Magic 2012: Common, Rise of the Eldrazi: Common\n\nGoblin Gaveleer (1, R) 1/1\nCreature  — Goblin Warrior\nTrample<br />\nGoblin Gaveleer gets +2/+0 for each Equipment attached to it.\nScars of Mirrodin: Common\n\nMogg Fanatic (1, R) 1/1\nCreature  — Goblin\nSacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.\nPremium Deck Series: Fire and Lightning: Uncommon, Duel Decks: Elves vs. Goblins: Uncommon, Tenth Edition: Uncommon, Tempest: Common\n\nRaging Goblin (1, R) 1/1\nCreature  — Goblin Berserker\nHaste (This creature can attack and {T} as soon as it comes under your control.)\nMagic 2010: Common, Duel Decks: Elves vs. Goblins: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Beatdown: Common, Battle Royale: Common, Starter 1999: Common, Classic (Sixth Edition): Common, Exodus: Common, Portal Second Age: Common, Portal: Common, Portal: Common\n\nScorched Rusalka (1, R) 1/1\nCreature  — Spirit\n{R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player.\nGuildpact: Uncommon\n\nSpark Elemental (1, R) 3/1\nCreature  — Elemental\nTrample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and {T} as soon as it comes under your control.)<br />\nAt the beginning of the end step, sacrifice Spark Elemental.\nPremium Deck Series: Fire and Lightning: Uncommon, Tenth Edition: Uncommon, Fifth Dawn: Common\n\nSpikeshot Elder (1, R) 1/1\nCreature  — Goblin Shaman\n{1}{R}{R}: Spikeshot Elder deals damage equal to its power to target creature or player.\nScars of Mirrodin: Rare\n\nAkki Rockspeaker (2, 1R) 1/1\nCreature  — Goblin Shaman\nWhen Akki Rockspeaker enters the battlefield, add {R} to your mana pool.\nChampions of Kamigawa: Common\n\nBattle-Mad Ronin (2, 1R) 1/1\nCreature  — Human Samurai\nBushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)<br />\nBattle-Mad Ronin attacks each turn if able.\nChampions of Kamigawa: Common\n\nBlood Knight (2, RR) 2/2\nCreature  — Human Knight\nFirst strike, protection from white\nPlanar Chaos: Uncommon\n\nEmber-Fist Zubera (2, 1R) 1/2\nCreature  — Zubera Spirit\nWhen Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera that died this turn.\nChampions of Kamigawa: Common\n\nEmbersmith (2, 1R) 2/1\nCreature  — Human Artificer\nWhenever you cast an artifact spell, you may pay {1}. If you do, Embersmith deals 1 damage to target creature or player.\nScars of Mirrodin: Uncommon\n\nGoblin Elite Infantry (2, 1R) 2/2\nCreature  — Goblin Warrior\nWhenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.\nTenth Edition: Common, Seventh Edition: Common, Classic (Sixth Edition): Common, Mirage: Common\n\nGoblin Masons (2, 1R) 2/1\nCreature  — Goblin\nWhen Goblin Masons dies, destroy target Wall.\nUrza's Destiny: Common\n\nGoblin Piker (2, 1R) 2/1\nCreature  — Goblin Warrior\n\nMagic 2012: Common, Magic 2011: Common, Magic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Portal Second Age: Common\n\nGoblin Tunneler (2, 1R) 1/1\nCreature  — Goblin Rogue\n{T}: Target creature with power 2 or less is unblockable this turn.\nMagic 2012: Common, Magic 2011: Common, Rise of the Eldrazi: Common\n\nGrotag Siege-Runner (2, 1R) 2/1\nCreature  — Goblin Rogue\n{R}, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.\nRise of the Eldrazi: Common\n\nHearth Kami (2, 1R) 2/1\nCreature  — Spirit\n{X}, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.\nChampions of Kamigawa: Common\n\nKeldon Marauders (2, 1R) 3/3\nCreature  — Human Warrior\nVanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)<br />\nWhen Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.\nPremium Deck Series: Fire and Lightning: Common, Planar Chaos: Common\n\nKiln Fiend (2, 1R) 1/2\nCreature  — Elemental Beast\nWhenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.\n: Common, Rise of the Eldrazi: Common\n\nOgre Sentry (2, 1R) 3/3\nCreature  — Ogre Warrior\nDefender\nRise of the Eldrazi: Common\n\nOxidda Daredevil (2, 1R) 2/1\nCreature  — Goblin Artificer\nSacrifice an artifact: Oxidda Daredevil gains haste until end of turn.\nScars of Mirrodin: Common\n\nRage Weaver (2, 1R) 2/1\nCreature  — Human Wizard\n{2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)\nTenth Edition: Uncommon, Invasion: Uncommon\n\nStingscourger (2, 1R) 2/2\nCreature  — Goblin Warrior\nEcho {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<br />\nWhen Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.\nPlanar Chaos: Common\n\nTin Street Hooligan (2, 1R) 2/1\nCreature  — Goblin Rogue\nWhen Tin Street Hooligan enters the battlefield, if {G} was spent to cast Tin Street Hooligan, destroy target artifact.\nGuildpact: Common\n\nTunnel Ignus (2, 1R) 2/1\nCreature  — Elemental\nWhenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player.\nScars of Mirrodin: Rare\n\nViashino Sandscout (2, 1R) 2/1\nCreature  — Viashino Scout\nHaste (This creature can attack and {T} as soon as it comes under your control.)<br />\nAt the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)\nTenth Edition: Common, Urza's Legacy: Common\n\nAkki Coalflinger (3, 1RR) 2/2\nCreature  — Goblin Shaman\nFirst strike<br />\n{R}, {T}: Attacking creatures gain first strike until end of turn.\nDuel Decks: Elves vs. Goblins: Uncommon, Champions of Kamigawa: Uncommon\n\nBattle Rampart (3, 2R) 1/3\nCreature  — Wall\nDefender<br />\n{T}: Target creature gains haste until end of turn.\nRise of the Eldrazi: Common, Mercadian Masques: Common\n\nBloodrock Cyclops (3, 2R) 3/3\nCreature  — Cyclops\nBloodrock Cyclops attacks each turn if able.\nTenth Edition: Common, Beatdown: Common, Weatherlight: Common\n\nBloodscale Prowler (3, 2R) 3/1\nCreature  — Viashino Warrior\nBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nGuildpact: Common\n\nBogardan Firefiend (3, 2R) 2/1\nCreature  — Elemental Spirit\nWhen Bogardan Firefiend dies, it deals 2 damage to target creature.\nPlanechase: Common, Tenth Edition: Common, Weatherlight: Common\n\nBrimstone Mage (3, 2R) 2/2\nCreature  — Human Shaman\nLevel up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-2<br />\n2/3<br />\n{T}: Brimstone Mage deals 1 damage to target creature or player.<br />\nLEVEL 3+<br />\n2/4<br />\n{T}: Brimstone Mage deals 3 damage to target creature or player.\nRise of the Eldrazi: Uncommon\n\nBrothers Yamazaki (3, 2R) 2/1\nLegendary Creature  — Human Samurai\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)<br />\nIf there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.<br />\nEach other creature named Brothers Yamazaki gets +2/+2 and has haste.\nChampions of Kamigawa: Uncommon, Champions of Kamigawa: Uncommon\n\nBrothers Yamazaki (3, 2R) 2/1\nLegendary Creature  — Human Samurai\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)<br />\nIf there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.<br />\nEach other creature named Brothers Yamazaki gets +2/+2 and has haste.\nChampions of Kamigawa: Uncommon, Champions of Kamigawa: Uncommon\n\nBrutal Deceiver (3, 2R) 2/2\nCreature  — Spirit\n{1}: Look at the top card of your library.<br />\n{2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn.\nChampions of Kamigawa: Common\n\nColos Yearling (3, 2R) 1/1\nCreature  — Goat Beast\nMountainwalk<br />\n{R}: Colos Yearling gets +1/+0 until end of turn.\nUrza's Destiny: Common\n\nFerrovore (3, 2R) 2/2\nCreature  — Beast\n{R}, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.\nScars of Mirrodin: Common\n\nFlamewave Invoker (3, 2R) 2/2\nCreature  — Goblin Mutant\n{7}{R}: Flamewave Invoker deals 5 damage to target player.\nDuel Decks: Jace vs. Chandra: Uncommon, Duel Decks: Elves vs. Goblins: Uncommon, Tenth Edition: Uncommon, Legions: Common\n\nGoblin King (3, 1RR) 2/2\nCreature  — Goblin\nOther Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)\nTenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nGoblin Sky Raider (3, 2R) 1/2\nCreature  — Goblin Warrior\nFlying (This creature can't be blocked except by creatures with flying or reach.)\nTenth Edition: Common, Ninth Edition: Common, Onslaught: Common\n\nHulking Ogre (3, 2R) 3/3\nCreature  — Ogre\nHulking Ogre can't block.\nStarter 1999: Uncommon, Urza's Destiny: Common\n\nKeldon Vandals (3, 2R) 4/1\nCreature  — Human Rogue\nEcho {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<br />\nWhen Keldon Vandals enters the battlefield, destroy target artifact.\nUrza's Destiny: Common\n\nLavacore Elemental (3, 2R) 5/3\nCreature  — Elemental\nVanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)<br />\nWhenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.\nPlanar Chaos: Uncommon\n\nLavafume Invoker (3, 2R) 2/2\nCreature  — Goblin Shaman\n{8}: Creatures you control get +3/+0 until end of turn.\nRise of the Eldrazi: Common\n\nOrcish Artillery (3, 1RR) 1/3\nCreature  — Orc Warrior\n{T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Classic (Sixth Edition): Uncommon, Fifth Edition: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nPain Kami (3, 2R) 2/2\nCreature  — Spirit\n{X}{R}, Sacrifice Pain Kami: Pain Kami deals X damage to target creature.\nChampions of Kamigawa: Uncommon\n\nProdigal Pyromancer (3, 2R) 1/1\nCreature  — Human Wizard\n{T}: Prodigal Pyromancer deals 1 damage to target creature or player.\nMagic 2011: Uncommon, Magic 2010: Uncommon, Tenth Edition: Common, Planar Chaos: Common\n\nRage Nimbus (3, 2R) 5/3\nCreature  — Elemental\nDefender, flying<br />\n{1}{R}: Target creature attacks this turn if able.\nRise of the Eldrazi: Rare\n\nRonin Houndmaster (3, 2R) 2/2\nCreature  — Human Samurai\nHaste<br />\nBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)\nChampions of Kamigawa: Common\n\nSimian Spirit Guide (3, 2R) 2/2\nCreature  — Ape Spirit\nExile Simian Spirit Guide from your hand: Add {R} to your mana pool.\nPlanar Chaos: Common\n\nSkirk Shaman (3, 1RR) 2/2\nCreature  — Goblin Shaman\nSkirk Shaman can't be blocked except by artifact creatures and/or red creatures.\nDuel Decks: Elves vs. Goblins: Common, Planar Chaos: Common\n\nSulfur Elemental (3, 2R) 3/2\nCreature  — Elemental\nFlash (You may cast this spell any time you could cast an instant.)<br />\nSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)<br />\nWhite creatures get +1/-1.\nPlanar Chaos: Uncommon\n\nTuktuk the Explorer (3, 2R) 1/1\nLegendary Creature  — Goblin\nHaste<br />\nWhen Tuktuk the Explorer dies, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.\nRise of the Eldrazi: Rare\n\nVulshok Heartstoker (3, 2R) 2/2\nCreature  — Human Shaman\nWhen Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.\nScars of Mirrodin: Common\n\nWall of Fire (3, 1RR) 0/5\nCreature  — Wall\nDefender (This creature can't attack.)<br />\n{R}: Wall of Fire gets +1/+0 until end of turn.\nMagic 2013: Common, Magic 2010: Uncommon, Tenth Edition: Uncommon, Seventh Edition: Uncommon, Classic (Sixth Edition): Uncommon, Fifth Edition: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nWild Colos (3, 2R) 2/2\nCreature  — Goat Beast\nHaste\nUrza's Destiny: Common\n\nZo-Zu the Punisher (3, 1RR) 2/2\nLegendary Creature  — Goblin Warrior\nWhenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.\nChampions of Kamigawa: Rare\n\nÆther Membrane (3, 1RR) 0/5\nCreature  — Wall\nDefender; reach (This creature can block creatures with flying.)<br />\nWhenever Æther Membrane blocks a creature, return that creature to its owner's hand at end of combat.\nDuel Decks: Venser vs. Koth: Uncommon, Planar Chaos: Uncommon\n\nAkki Lavarunner (4, 3R) 1/1\nCreature  — Goblin Warrior\nHaste<br />\nWhenever Akki Lavarunner deals damage to an opponent, flip it.<br />\nChampions of Kamigawa: Rare\n\nAkki Underminer (4, 3R) 1/1\nCreature  — Goblin Rogue Shaman\nWhenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.\nChampions of Kamigawa: Uncommon\n\nAnaba Bodyguard (4, 3R) 2/3\nCreature  — Minotaur\nFirst strike (This creature deals combat damage before creatures without first strike.)\nTenth Edition: Common, Classic (Sixth Edition): Common, Homelands: Common, Homelands: Common\n\nBattle-Rattle Shaman (4, 3R) 2/2\nCreature  — Goblin Shaman\nAt the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.\nRise of the Eldrazi: Common\n\nBen-Ben, Akki Hermit (4, 2RR) 1/1\nLegendary Creature  — Goblin Shaman\n{T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.\nChampions of Kamigawa: Rare\n\nBlade-Tribe Berserkers (4, 3R) 3/3\nCreature  — Human Berserker\nMetalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.\nScars of Mirrodin: Common\n\nBloodshot Trainee (4, 3R) 2/3\nCreature  — Goblin Warrior\n{T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.\nScars of Mirrodin: Uncommon, Future Sight: Uncommon\n\nCinder Seer (4, 3R) 1/1\nCreature  — Human Wizard\n{2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.\nUrza's Destiny: Uncommon\n\nDetritivore (4, 2RR) 0/0\nCreature  — Lhurgoyf\nDetritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.<br />\nSuspend X—{X}{3}{R}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{R} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)<br />\nWhenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.\nPlanar Chaos: Rare\n\nFrostwielder (4, 2RR) 1/2\nCreature  — Human Shaman\n{T}: Frostwielder deals 1 damage to target creature or player.<br />\nIf a creature dealt damage by Frostwielder this turn would die, exile it instead.\nChampions of Kamigawa: Common\n\nFurnace Whelp (4, 2RR) 2/2\nCreature  — Dragon\nFlying<br />\n{R}: Furnace Whelp gets +1/+0 until end of turn.\nMagic 2013: Uncommon, Commander: Uncommon, Archenemy: Uncommon, Duel Decks: Jace vs. Chandra: Uncommon, Tenth Edition: Uncommon, Fifth Dawn: Uncommon\n\nGhor-Clan Bloodscale (4, 3R) 2/1\nCreature  — Viashino Warrior\nFirst strike<br />\n{3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate this ability only once each turn.\nGuildpact: Uncommon\n\nGoblin Berserker (4, 3R) 2/2\nCreature  — Goblin Berserker\nFirst strike, haste\nUrza's Destiny: Uncommon\n\nGoblin Gardener (4, 3R) 2/1\nCreature  — Goblin\nWhen Goblin Gardener dies, destroy target land.\nSeventh Edition: Common, Urza's Destiny: Common\n\nHammerheim Deadeye (4, 3R) 3/3\nCreature  — Giant Warrior\nEcho {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<br />\nWhen Hammerheim Deadeye enters the battlefield, destroy target creature with flying.\nPlanar Chaos: Uncommon\n\nHill Giant (4, 3R) 3/3\nCreature  — Giant\n\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Portal: Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nInitiate of Blood (4, 3R) 2/2\nCreature  — Ogre Shaman\n{T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.<br />\nChampions of Kamigawa: Uncommon\n\nKami of Fire's Roar (4, 3R) 2/3\nCreature  — Spirit\nWhenever you cast a Spirit or Arcane spell, target creature can't block this turn.\nChampions of Kamigawa: Common\n\nKeldon Champion (4, 2RR) 3/2\nCreature  — Human Barbarian\nHaste<br />\nEcho {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<br />\nWhen Keldon Champion enters the battlefield, it deals 3 damage to target player.\nPremium Deck Series: Fire and Lightning: Uncommon, Planechase: Uncommon, Urza's Destiny: Uncommon\n\nLagac Lizard (4, 3R) 3/3\nCreature  — Lizard\n\nRise of the Eldrazi: Common\n\nLavaborn Muse (4, 3R) 3/3\nCreature  — Spirit\nAt the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.\nTenth Edition: Rare, Legions: Rare\n\nLightning Elemental (4, 3R) 4/1\nCreature  — Elemental\nHaste (This creature can attack and {T} as soon as it comes under your control.)\nMagic 2012: Common, Magic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Battle Royale: Common, Tempest: Common\n\nLord of Shatterskull Pass (4, 3R) 3/3\nCreature  — Minotaur Shaman\nLevel up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-5<br />\n6/6<br />\n<br />\nLEVEL 6+<br />\n6/6<br />\nWhenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.\nRise of the Eldrazi: Rare\n\nNeedlepeak Spider (4, 3R) 4/2\nCreature  — Spider\nReach (This creature can block creatures with flying.)\nPlanar Chaos: Common\n\nOxidda Scrapmelter (4, 3R) 3/3\nCreature  — Beast\nWhen Oxidda Scrapmelter enters the battlefield, destroy target artifact.\nScars of Mirrodin: Uncommon\n\nRabble-Rouser (4, 3R) 1/1\nCreature  — Goblin Shaman\nBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)<br />\n{R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power.\nGuildpact: Uncommon\n\nShimatsu the Bloodcloaked (4, 3R) 0/0\nLegendary Creature  — Demon Spirit\nAs Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it.\nChampions of Kamigawa: Rare\n\nShivan Wumpus (4, 3R) 6/6\nCreature  — Beast\nTrample<br />\nWhen Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.\nPlanar Chaos: Rare\n\nSoulsurge Elemental (4, 3R) 0/1\nCreature  — Elemental\nFirst strike<br />\nSoulsurge Elemental's power is equal to the number of creatures you control.\nRise of the Eldrazi: Uncommon\n\nVent Sentinel (4, 3R) 2/4\nCreature  — Elemental\nDefender<br />\n{1}{R}, {T}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.\nRise of the Eldrazi: Common\n\nViashino Runner (4, 3R) 3/2\nCreature  — Viashino\nViashino Runner can't be blocked except by two or more creatures.\nTenth Edition: Common, Urza's Saga: Common\n\nVolcano Hellion (4, 2RR) 6/5\nCreature  — Hellion\nVolcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<br />\nWhen Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.\nPlanar Chaos: Rare\n\nBarrage Ogre (5, 3RR) 3/3\nCreature  — Ogre Warrior\n{T}, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.\nScars of Mirrodin: Uncommon\n\nCovetous Dragon (5, 4R) 6/5\nCreature  — Dragon\nFlying<br />\nWhen you control no artifacts, sacrifice Covetous Dragon.\nUrza's Destiny: Rare\n\nEarth Elemental (5, 3RR) 4/5\nCreature  — Elemental\n\nTenth Edition: Uncommon, Starter 1999: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nEmrakul's Hatcher (5, 4R) 3/3\nCreature  — Eldrazi Drone\nWhen Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."\nRise of the Eldrazi: Common\n\nKuldotha Phoenix (5, 2RRR) 4/4\nCreature  — Phoenix\nFlying, haste<br />\nMetalcraft — {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control three or more artifacts.\nScars of Mirrodin: Rare\n\nKumano's Pupils (5, 4R) 3/3\nCreature  — Human Shaman\nIf a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.\nChampions of Kamigawa: Uncommon\n\nKumano, Master Yamabushi (5, 3RR) 4/4\nLegendary Creature  — Human Shaman\n{1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player.<br />\nIf a creature dealt damage by Kumano this turn would die, exile it instead.\nChampions of Kamigawa: Rare\n\nMagmaw (5, 3RR) 4/4\nCreature  — Elemental\n{1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.\nRise of the Eldrazi: Rare\n\nMolten Firebird (5, 4R) 2/2\nCreature  — Phoenix\nFlying<br />\nWhen Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.<br />\n{4}{R}: Exile Molten Firebird.\nPlanar Chaos: Rare\n\nOgre Savant (5, 4R) 3/2\nCreature  — Ogre Wizard\nWhen Ogre Savant enters the battlefield, if {U} was spent to cast Ogre Savant, return target creature to its owner's hand.\n: Common, Duel Decks: Ajani vs. Nicol Bolas: Common, Guildpact: Common\n\nOre Gorger (5, 3RR) 3/1\nCreature  — Spirit\nWhenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.\nChampions of Kamigawa: Uncommon\n\nReckless Wurm (5, 3RR) 4/4\nCreature  — Wurm\nTrample<br />\nMadness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)\nPlanar Chaos: Uncommon\n\nRock Badger (5, 4R) 3/3\nCreature  — Badger Beast\nMountainwalk (This creature is unblockable as long as defending player controls a Mountain.)\nTenth Edition: Common, Mercadian Masques: Uncommon\n\nScoria Elemental (5, 4R) 6/1\nCreature  — Elemental\n\nScars of Mirrodin: Common\n\nScoria Wurm (5, 4R) 7/7\nCreature  — Wurm\nAt the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.\nTenth Edition: Rare, Urza's Saga: Rare\n\nSiege-Gang Commander (5, 3RR) 2/2\nCreature  — Goblin\nWhen Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.<br />\n{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.\nMagic 2010: Rare, Duel Decks: Elves vs. Goblins: Rare, Tenth Edition: Rare, Scourge: Rare\n\nSokenzan Bruiser (5, 4R) 3/3\nCreature  — Ogre Warrior\nMountainwalk\nChampions of Kamigawa: Common\n\nSoul of Magma (5, 3RR) 2/2\nCreature  — Spirit\nWhenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature.\nChampions of Kamigawa: Common\n\nThundering Giant (5, 3RR) 4/3\nCreature  — Giant\nHaste (This creature can attack and {T} as soon as it comes under your control.)\nTenth Edition: Uncommon, Beatdown: Uncommon, Urza's Saga: Uncommon\n\nTorchling (5, 3RR) 3/3\nCreature  — Shapeshifter\n{R}: Untap Torchling.<br />\n{R}: Target creature blocks Torchling this turn if able.<br />\n{R}: Change the target of target spell that targets only Torchling.<br />\n{1}: Torchling gets +1/-1 until end of turn.<br />\n{1}: Torchling gets -1/+1 until end of turn.\nDuel Decks: Venser vs. Koth: Rare, Planar Chaos: Rare\n\nValakut Fireboar (5, 4R) 1/7\nCreature  — Elemental Boar\nWhenever Valakut Fireboar attacks, switch its power and toughness until end of turn.\nRise of the Eldrazi: Uncommon\n\nAkoum Boulderfoot (6, 4RR) 4/5\nCreature  — Giant Warrior\nWhen Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.\nRise of the Eldrazi: Uncommon\n\nBattering Sliver (6, 5R) 4/4\nCreature  — Sliver\nAll Sliver creatures have trample.\nPlanar Chaos: Common\n\nBloodshot Cyclops (6, 5R) 4/4\nCreature  — Cyclops Giant\n{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.\nEighth Edition: Rare, Seventh Edition: Rare, Urza's Destiny: Rare\n\nConquering Manticore (6, 4RR) 5/5\nCreature  — Manticore\nFlying<br />\nWhen Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.\nRise of the Eldrazi: Rare\n\nEarthshaker (6, 4RR) 4/5\nCreature  — Spirit\nWhenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying.\nChampions of Kamigawa: Uncommon\n\nFlameborn Hellion (6, 5R) 5/4\nCreature  — Hellion\nHaste<br />\nFlameborn Hellion attacks each turn if able.\nScars of Mirrodin: Common\n\nGoblin Marshal (6, 4RR) 3/3\nCreature  — Goblin Warrior\nEcho {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<br />\nWhen Goblin Marshal enters the battlefield or dies, put two 1/1 red Goblin creature tokens onto the battlefield.\nUrza's Destiny: Rare\n\nGodo, Bandit Warlord (6, 5R) 3/3\nLegendary Creature  — Human Barbarian\nWhen Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.<br />\nWhenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.\nChampions of Kamigawa: Rare\n\nHoard-Smelter Dragon (6, 4RR) 5/5\nCreature  — Dragon\nFlying<br />\n{3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.\nScars of Mirrodin: Rare\n\nKamahl, Pit Fighter (6, 4RR) 6/1\nLegendary Creature  — Human Barbarian\nHaste (This creature can attack and {T} as soon as it comes under your control.)<br />\n{T}: Kamahl, Pit Fighter deals 3 damage to target creature or player.\nTenth Edition: Rare, Odyssey: Rare\n\nMagus of the Arena (6, 4RR) 5/5\nCreature  — Human Wizard\n{3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)\nPlanar Chaos: Rare\n\nOgre Geargrabber (6, 4RR) 4/4\nCreature  — Ogre Warrior\nWhenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.\nScars of Mirrodin: Uncommon\n\nRapacious One (6, 5R) 5/4\nCreature  — Eldrazi Drone\nTrample<br />\nWhenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."\nCommander: Uncommon, Rise of the Eldrazi: Uncommon\n\nRyusei, the Falling Star (6, 5R) 5/5\nLegendary Creature  — Dragon Spirit\nFlying<br />\nWhen Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.\nArchenemy: Rare, Champions of Kamigawa: Rare, Promos: Rare\n\nShivan Dragon (6, 4RR) 5/5\nCreature  — Dragon\nFlying<br />\n{R}: Shivan Dragon gets +1/+0 until end of turn.\nMasters Edition IV: Rare, Magic 2010: Rare, From the Vault: Dragons: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Beatdown: Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nSkarrgan Firebird (6, 4RR) 3/3\nCreature  — Phoenix\nBloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)<br />\nFlying<br />\n{R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.\nGuildpact: Rare\n\nShivan Hellkite (7, 5RR) 5/5\nCreature  — Dragon\nFlying (This creature can't be blocked except by creatures with flying or reach.)<br />\n{1}{R}: Shivan Hellkite deals 1 damage to target creature or player.\nDuel Decks: Knights vs. Dragons: Rare, Tenth Edition: Rare, Urza's Saga: Rare\n\nAkroma, Angel of Fury (8, 5RRR) 6/6\nLegendary Creature  — Angel\nAkroma, Angel of Fury can't be countered.<br />\nFlying, trample, protection from white and from blue<br />\n{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.<br />\nMorph {3}{R}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nCommander: Rare, Planar Chaos: Rare\n\nBloodfire Colossus (8, 6RR) 6/6\nCreature  — Giant\n{R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.\nDuel Decks: Venser vs. Koth: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Apocalypse: Rare\n\nLiving Inferno (8, 6RR) 8/5\nCreature  — Elemental\n{T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.\nGuildpact: Rare\n\nMyojin of Infinite Rage (10, 7RRR) 7/4\nLegendary Creature  — Spirit\nMyojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.<br />\nMyojin of Infinite Rage is indestructible as long as it has a divinity counter on it.<br />\nRemove a divinity counter from Myojin of Infinite Rage: Destroy all lands.\nChampions of Kamigawa: Rare\n\nDust Corona (1, R) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +2/+0 and can't be blocked by creatures with flying.\nPlanar Chaos: Common\n\nFirebreathing (1, R) 0/0\nEnchantment  — Aura\nEnchant creature<br />\n{R}: Enchanted creature gets +1/+0 until end of turn.\nMagic 2012: Common, Magic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Mirage: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nIncendiary (1, R) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nAt the beginning of your upkeep, you may put a fuse counter on Incendiary.<br />\nWhen enchanted creature dies, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary.\nUrza's Destiny: Uncommon\n\nMark of Fury (1, R) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature has haste.<br />\nAt the beginning of the end step, return Mark of Fury to its owner's hand.\nUrza's Destiny: Common\n\nGoblin Festival (2, 1R) 0/0\nEnchantment\n{2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.\nUrza's Destiny: Rare\n\nArcane Teachings (3, 2R) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nEnchanted creature gets +2/+2 and has "{T}: This creature deals 1 damage to target creature or player."\nTenth Edition: Uncommon, Judgment: Common\n\nFencer's Magemark (3, 2R) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nCreatures you control that are enchanted get +1/+1 and have first strike.\nGuildpact: Common\n\nFurnace Celebration (3, 1RR) 0/0\nEnchantment\nWhenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to target creature or player.\nScars of Mirrodin: Uncommon\n\nHonden of Infinite Rage (3, 2R) 0/0\nLegendary Enchantment  — Shrine\nAt the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.\nChampions of Kamigawa: Uncommon\n\nHypervolt Grasp (3, 2R) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature has "{T}: This creature deals 1 damage to target creature or player."<br />\n{1}{U}: Return Hypervolt Grasp to its owner's hand.\nGuildpact: Uncommon\n\nImpatience (3, 2R) 0/0\nEnchantment\nAt the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her.\nSeventh Edition: Rare, Urza's Destiny: Rare\n\nLust for War (3, 2R) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nWhenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.<br />\nEnchanted creature attacks each turn if able.\nRise of the Eldrazi: Uncommon\n\nRaid Bombardment (3, 2R) 0/0\nEnchantment\nWhenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.\nRise of the Eldrazi: Common\n\nSeismic Assault (3, RRR) 0/0\nEnchantment\nDiscard a land card: Seismic Assault deals 2 damage to target creature or player.\nTenth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Exodus: Rare\n\nFurnace of Rath (4, 1RRR) 0/0\nEnchantment\nIf a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.\nPlanechase: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Tempest: Rare\n\nLeyline of Lightning (4, 2RR) 0/0\nEnchantment\nIf Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.<br />\nWhenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player.\nGuildpact: Rare\n\nManabarbs (4, 3R) 0/0\nEnchantment\nWhenever a player taps a land for mana, Manabarbs deals 1 damage to that player.\nMagic 2012: Rare, Magic 2010: Rare, Tenth Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nPyrohemia (4, 2RR) 0/0\nEnchantment\nAt the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.<br />\n{R}: Pyrohemia deals 1 damage to each creature and each player.\nCommander: Uncommon, Planar Chaos: Uncommon\n\nUncontrollable Anger (4, 2RR) 0/0\nEnchantment  — Aura\nFlash (You may cast this spell any time you could cast an instant.)<br />\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nEnchanted creature gets +2/+2 and attacks each turn if able.\nTenth Edition: Common, Champions of Kamigawa: Common\n\nÆther Sting (4, 3R) 0/0\nEnchantment\nWhenever an opponent casts a creature spell, Æther Sting deals 1 damage to that player.\nUrza's Destiny: Uncommon\n\nBlood Rites (5, 3RR) 0/0\nEnchantment\n{1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.\nChampions of Kamigawa: Uncommon\n\nDragon Roost (6, 4RR) 0/0\nEnchantment\n{5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)\nTenth Edition: Rare, Onslaught: Rare\n\nTide of War (6, 4RR) 0/0\nEnchantment\nWhenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.\nChampions of Kamigawa: Rare\n\nBrute Force (1, R) 0/0\nInstant\nTarget creature gets +3/+3 until end of turn.\nPlanar Chaos: Common\n\nGalvanic Blast (1, R) 0/0\nInstant\nGalvanic Blast deals 2 damage to target creature or player.<br />\nMetalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.\nScars of Mirrodin: Common\n\nShock (1, R) 0/0\nInstant\nShock deals 2 damage to target creature or player.\nMagic 2012: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Onslaught: Common, Seventh Edition: Common, Beatdown: Common, Starter 2000: Common, Classic (Sixth Edition): Common, Stronghold: Common\n\nUnnatural Speed (1, R) 0/0\nInstant  — Arcane\nTarget creature gains haste until end of turn.\nChampions of Kamigawa: Common\n\nCrushing Pain (2, 1R) 0/0\nInstant  — Arcane\nCrushing Pain deals 6 damage to target creature that was dealt damage this turn.\nChampions of Kamigawa: Common\n\nDesperate Ritual (2, 1R) 0/0\nInstant  — Arcane\nAdd {R}{R}{R} to your mana pool.<br />\nSplice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Common\n\nFists of the Anvil (2, 1R) 0/0\nInstant\nTarget creature gets +4/+0 until end of turn.\nTenth Edition: Common, Mirrodin: Common\n\nFury Charm (2, 1R) 0/0\nInstant\nChoose one — Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card.\nPlanar Chaos: Common\n\nGlacial Ray (2, 1R) 0/0\nInstant  — Arcane\nGlacial Ray deals 2 damage to target creature or player.<br />\nSplice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Common\n\nGuerrilla Tactics (2, 1R) 0/0\nInstant\nGuerrilla Tactics deals 2 damage to target creature or player.<br />\nWhen a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Alliances: Common, Alliances: Common\n\nHeat Ray (2, XR) 0/0\nInstant\nHeat Ray deals X damage to target creature.\nRise of the Eldrazi: Common, Battle Royale: Common, Urza's Saga: Common\n\nIncinerate (2, 1R) 0/0\nInstant\nIncinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.\nMagic 2012: Common, Duel Decks: Jace vs. Chandra: Common, Masters Edition II: Common, Tenth Edition: Common, Fifth Edition: Common, Mirage: Common, Ice Age: Common\n\nPyromatics (2, 1R) 0/0\nInstant\nReplicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)<br />\nPyromatics deals 1 damage to target creature or player.\n: Common, Guildpact: Common\n\nShatter (2, 1R) 0/0\nInstant\nDestroy target artifact.\nScars of Mirrodin: Common, Magic 2010: Common, Ninth Edition: Common, Mirrodin: Common, Eighth Edition: Common, Seventh Edition: Common, Classic (Sixth Edition): Common, Tempest: Common, Fifth Edition: Common, Ice Age: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nSideswipe (2, 1R) 0/0\nInstant\nYou may change any targets of target Arcane spell.\nChampions of Kamigawa: Uncommon\n\nSpawning Breath (2, 1R) 0/0\nInstant\nSpawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."\nRise of the Eldrazi: Common\n\nStun (2, 1R) 0/0\nInstant\nTarget creature can't block this turn.<br />\nDraw a card.\nTenth Edition: Common, Invasion: Common, Tempest: Common\n\nTimecrafting (2, XR) 0/0\nInstant\nChoose one — Remove X time counters from target permanent or suspended card; or put X time counters on target permanent with a time counter on it or suspended card.\nPlanar Chaos: Uncommon\n\nFatal Frenzy (3, 2R) 0/0\nInstant\nUntil end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.\nPlanar Chaos: Rare\n\nHanabi Blast (3, 1RR) 0/0\nInstant\nHanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random.\nChampions of Kamigawa: Uncommon\n\nShunt (3, 1RR) 0/0\nInstant\nChange the target of target spell with a single target.\nTenth Edition: Rare, Darksteel: Rare\n\nSmash (3, 2R) 0/0\nInstant\nDestroy target artifact.<br />\nDraw a card.\nTenth Edition: Common, Ravnica: City of Guilds: Common, Apocalypse: Common\n\nStaggershock (3, 2R) 0/0\nInstant\nStaggershock deals 2 damage to target creature or player.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Common\n\nStrange Inversion (3, 2R) 0/0\nInstant  — Arcane\nSwitch target creature's power and toughness until end of turn.<br />\nSplice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Uncommon\n\nTrumpet Blast (3, 2R) 0/0\nInstant\nAttacking creatures get +2/+0 until end of turn.\nMagic 2013: Common, Magic 2010: Common, Urza's Destiny: Common\n\nYamabushi's Flame (3, 2R) 0/0\nInstant\nYamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.\nChampions of Kamigawa: Common\n\nBlind with Anger (4, 3R) 0/0\nInstant  — Arcane\nUntap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.\nChampions of Kamigawa: Uncommon\n\nParallectric Feedback (4, 3R) 0/0\nInstant\nParallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost.\nGuildpact: Rare\n\nSudden Impact (4, 3R) 0/0\nInstant\nSudden Impact deals damage to target player equal to the number of cards in that player's hand.\nPremium Deck Series: Fire and Lightning: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Tempest: Uncommon\n\nBeacon of Destruction (5, 3RR) 0/0\nInstant\nBeacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.\nTenth Edition: Rare, Fifth Dawn: Rare\n\nDevouring Rage (5, 4R) 0/0\nInstant  — Arcane\nAs an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits.<br />\nTarget creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.\nChampions of Kamigawa: Common\n\nSoulblast (6, 3RRR) 0/0\nInstant\nAs an additional cost to cast Soulblast, sacrifice all creatures you control. <br />\nSoulblast deals damage to target creature or player equal to the total power of the sacrificed creatures.\nTenth Edition: Rare, Champions of Kamigawa: Rare\n\nAssault Strobe (1, R) 0/0\nSorcery\nTarget creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)\nScars of Mirrodin: Common\n\nDevastating Summons (1, R) 0/0\nSorcery\nAs an additional cost to cast Devastating Summons, sacrifice X lands.<br />\nPut two X/X red Elemental creature tokens onto the battlefield.\nRise of the Eldrazi: Rare\n\nFlame Slash (1, R) 0/0\nSorcery\nFlame Slash deals 4 damage to target creature.\nRise of the Eldrazi: Common\n\nForked Bolt (1, R) 0/0\nSorcery\nForked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.\nRise of the Eldrazi: Uncommon\n\nKuldotha Rebirth (1, R) 0/0\nSorcery\nAs an additional cost to cast Kuldotha Rebirth, sacrifice an artifact.<br />\nPut three 1/1 red Goblin creature tokens onto the battlefield.\nScars of Mirrodin: Common\n\nLandslide (1, R) 0/0\nSorcery\nSacrifice any number of Mountains. Landslide deals that much damage to target player.\nUrza's Destiny: Uncommon\n\nLava Spike (1, R) 0/0\nSorcery  — Arcane\nLava Spike deals 3 damage to target player.\nChampions of Kamigawa: Common\n\nReckless Abandon (1, R) 0/0\nSorcery\nAs an additional cost to cast Reckless Abandon, sacrifice a creature.<br />\nReckless Abandon deals 4 damage to target creature or player.\nUrza's Destiny: Common\n\nShattering Spree (1, R) 0/0\nSorcery\nReplicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)<br />\nDestroy target artifact.\nGuildpact: Uncommon\n\nArc Trail (2, 1R) 0/0\nSorcery\nArc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.\nPlanechase 2012 Edition: Uncommon, Scars of Mirrodin: Uncommon\n\nBlaze (2, XR) 0/0\nSorcery\nBlaze deals X damage to target creature or player.\nPlanechase: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Portal Three Kingdoms: Uncommon, Classic (Sixth Edition): Uncommon, Portal Second Age: Uncommon, Portal: Uncommon, Portal: Uncommon\n\nBrood Birthing (2, 1R) 0/0\nSorcery\nIf you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." Otherwise, put one of those tokens onto the battlefield.\nRise of the Eldrazi: Common\n\nFlame Jet (2, 1R) 0/0\nSorcery\nFlame Jet deals 3 damage to target player.<br />\nCycling {2} ({2}, Discard this card: Draw a card.)\nUrza's Destiny: Common\n\nGoblin Lore (2, 1R) 0/0\nSorcery\nDraw four cards, then discard three cards at random.\nTenth Edition: Uncommon, Starter 1999: Uncommon, Portal Second Age: Uncommon\n\nMana Seism (2, 1R) 0/0\nSorcery\nSacrifice any number of lands. Add {1} to your mana pool for each land sacrificed this way.\nChampions of Kamigawa: Uncommon\n\nPyroclasm (2, 1R) 0/0\nSorcery\nPyroclasm deals 2 damage to each creature.\nMagic 2011: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Portal: Rare, Ice Age: Uncommon\n\nScent of Cinder (2, 1R) 0/0\nSorcery\nReveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.\nUrza's Destiny: Common\n\nSiege of Towers (2, 1R) 0/0\nSorcery\nReplicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)<br />\nTarget Mountain becomes a 3/1 creature. It's still a land.\nGuildpact: Rare\n\nSpitting Earth (2, 1R) 0/0\nSorcery\nSpitting Earth deals damage to target creature equal to the number of Mountains you control.\nDuel Decks: Knights vs. Dragons: Common, Duel Decks: Elves vs. Goblins: Common, Tenth Edition: Common, Seventh Edition: Common, Starter 1999: Uncommon, Classic (Sixth Edition): Common, Portal Second Age: Common, Portal: Common, Mirage: Common\n\nYamabushi's Storm (2, 1R) 0/0\nSorcery\nYamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.\nChampions of Kamigawa: Common\n\nCryoclasm (3, 2R) 0/0\nSorcery\nDestroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.\nTenth Edition: Uncommon, Coldsnap: Uncommon\n\nMolten Psyche (3, 1RR) 0/0\nSorcery\nEach player shuffles the cards from his or her hand into his or her library, then draws that many cards.<br />\nMetalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.\nScars of Mirrodin: Rare\n\nStone Rain (3, 2R) 0/0\nSorcery\nDestroy target land.\nNinth Edition: Common, Champions of Kamigawa: Common, Eighth Edition: Common, Seventh Edition: Common, Starter 2000: Common, Mercadian Masques: Common, Starter 1999: Common, Portal Three Kingdoms: Common, Classic (Sixth Edition): Common, Portal Second Age: Common, Tempest: Common, Portal: Common, Fifth Edition: Common, Mirage: Common, Ice Age: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nThreaten (3, 2R) 0/0\nSorcery\nUntap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Onslaught: Uncommon\n\nUnearthly Blizzard (3, 2R) 0/0\nSorcery  — Arcane\nUp to three target creatures can't block this turn.\nChampions of Kamigawa: Common\n\nCerebral Eruption (4, 2RR) 0/0\nSorcery\nTarget opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.\nScars of Mirrodin: Rare\n\nDemolish (4, 3R) 0/0\nSorcery\nDestroy target artifact or land.\nAvacyn Restored: Common, Magic 2011: Common, Zendikar: Common, Tenth Edition: Common, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Odyssey: Uncommon\n\nMelt Terrain (4, 2RR) 0/0\nSorcery\nDestroy target land. Melt Terrain deals 2 damage to that land's controller.\nScars of Mirrodin: Common\n\nRelentless Assault (4, 2RR) 0/0\nSorcery\nUntap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.\nPlanechase: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Starter 1999: Rare, Portal Three Kingdoms: Rare, Classic (Sixth Edition): Rare, Portal Second Age: Rare, Visions: Rare\n\nShatterstorm (4, 2RR) 0/0\nSorcery\nDestroy all artifacts. They can't be regenerated.\nTenth Edition: Uncommon, Classic (Sixth Edition): Rare, Fifth Edition: Uncommon, Revised Edition: Uncommon, Antiquities: Rare\n\nSowing Salt (4, 2RR) 0/0\nSorcery\nExile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library.\nBetrayers of Kamigawa: Uncommon, Urza's Destiny: Uncommon\n\nSurreal Memoir (4, 3R) 0/0\nSorcery\nReturn an instant card at random from your graveyard to your hand.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Uncommon\n\nTraitorous Instinct (4, 3R) 0/0\nSorcery\nGain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.\nReturn to Ravnica: Common, Rise of the Eldrazi: Uncommon\n\nWrap in Flames (4, 3R) 0/0\nSorcery\nWrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.\nRise of the Eldrazi: Common\n\nCone of Flame (5, 3RR) 0/0\nSorcery\nCone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.\nDuel Decks: Knights vs. Dragons: Uncommon, Planechase: Uncommon, Duel Decks: Jace vs. Chandra: Uncommon, Tenth Edition: Uncommon, Weatherlight: Uncommon\n\nExplosive Revelation (5, 3RR) 0/0\nSorcery\nChoose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.\nRise of the Eldrazi: Uncommon\n\nFissure Vent (5, 3RR) 0/0\nSorcery\nChoose one or both — Destroy target artifact; and/or destroy target nonbasic land.\nRise of the Eldrazi: Common\n\nFlowstone Slide (5, X2RR) 0/0\nSorcery\nAll creatures get +X/-X until end of turn.\nTenth Edition: Rare, Ninth Edition: Rare, Nemesis: Rare\n\nLava Axe (5, 4R) 0/0\nSorcery\nLava Axe deals 5 damage to target player.\nMagic 2012: Common, Magic 2011: Common, Magic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Beatdown: Common, Starter 2000: Common, Starter 1999: Common, Urza's Legacy: Common, Portal Second Age: Common, Portal: Common\n\nShivan Meteor (5, 3RR) 0/0\nSorcery\nShivan Meteor deals 13 damage to target creature.<br />\nSuspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)\nPlanar Chaos: Uncommon\n\nTurn to Slag (5, 3RR) 0/0\nSorcery\nTurn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.\nMagic 2013: Common, Scars of Mirrodin: Common\n\nWorld at War (5, 3RR) 0/0\nSorcery\nAfter the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Rare\n\nHellion Eruption (6, 5R) 0/0\nSorcery\nSacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.\nPlanechase 2012 Edition: Rare, Rise of the Eldrazi: Rare\n\nMindblaze (6, 5R) 0/0\nSorcery\nName a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library.\nChampions of Kamigawa: Rare\n\nWake of Destruction (6, 3RRR) 0/0\nSorcery\nDestroy target land and all other lands with the same name as that land.\nUrza's Destiny: Rare\n\nDisaster Radius (7, 5RR) 0/0\nSorcery\nAs an additional cost to cast Disaster Radius, reveal a creature card from your hand.<br />\nDisaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.\nCommander: Rare, Rise of the Eldrazi: Rare\n\nWarp World (8, 5RRR) 0/0\nSorcery\nEach player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.\nMagic 2010: Rare, Tenth Edition: Rare, Ravnica: City of Guilds: Rare\n\nBirds of Paradise (1, G) 0/1\nCreature  — Bird\nFlying<br />\n{T}: Add one mana of any color to your mana pool.\nMagic 2012: Rare, Magic 2011: Rare, Magic 2010: Rare, Tenth Edition: Rare, Ravnica: City of Guilds: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nCopperhorn Scout (1, G) 1/1\nCreature  — Elf Scout\nWhenever Copperhorn Scout attacks, untap each other creature you control.\nScars of Mirrodin: Common\n\nElvish Berserker (1, G) 1/1\nCreature  — Elf Berserker\nWhenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.\nTenth Edition: Common, Ninth Edition: Common, Exodus: Common\n\nElvish Lookout (1, G) 1/1\nCreature  — Elf\nShroud (This permanent can't be the target of spells or abilities.)\nUrza's Destiny: Common\n\nEssence Warden (1, G) 1/1\nCreature  — Elf Shaman\nWhenever another creature enters the battlefield, you gain 1 life.\nDuel Decks: Ajani vs. Nicol Bolas: Common, Planar Chaos: Common\n\nEzuri's Archers (1, G) 1/2\nCreature  — Elf Archer\nReach (This creature can block creatures with flying.)<br />\nWhenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.\nScars of Mirrodin: Common\n\nHana Kami (1, G) 1/1\nCreature  — Spirit\n{1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.\nChampions of Kamigawa: Uncommon\n\nJoraga Treespeaker (1, G) 1/1\nCreature  — Elf Druid\nLevel up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-4<br />\n1/2<br />\n{T}: Add {G}{G} to your mana pool.<br />\nLEVEL 5+<br />\n1/4<br />\nElves you control have "{T}: Add {G}{G} to your mana pool."\nRise of the Eldrazi: Uncommon\n\nJukai Messenger (1, G) 1/1\nCreature  — Human Monk\nForestwalk\nChampions of Kamigawa: Common\n\nLlanowar Elves (1, G) 1/1\nCreature  — Elf Druid\n{T}: Add {G} to your mana pool.\nMagic 2012: Common, Magic 2011: Common, Magic 2010: Common, Duel Decks: Elves vs. Goblins: Common, Tenth Edition: Common, Ninth Edition: Common, Seventh Edition: Common, Beatdown: Common, Starter 2000: Common, Battle Royale: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nOrochi Leafcaller (1, G) 1/1\nCreature  — Snake Shaman\n{G}: Add one mana of any color to your mana pool.\nChampions of Kamigawa: Common\n\nSkarrgan Pit-Skulk (1, G) 1/1\nCreature  — Human Warrior\nBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)<br />\nCreatures with power less than Skarrgan Pit-Skulk's power can't block it.\nGuildpact: Common\n\nSkyshroud Ranger (1, G) 1/1\nCreature  — Elf\n{T}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.\nTenth Edition: Common, Tempest: Common\n\nStarved Rusalka (1, G) 1/1\nCreature  — Spirit\n{G}, Sacrifice a creature: You gain 1 life.\nGuildpact: Uncommon\n\nTaunting Elf (1, G) 0/1\nCreature  — Elf\nAll creatures able to block Taunting Elf do so.\nOnslaught: Common, Urza's Destiny: Common\n\nUktabi Drake (1, G) 2/1\nCreature  — Drake\nFlying, haste<br />\nEcho {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nPlanar Chaos: Common\n\nWall of Wood (1, G) 0/3\nCreature  — Wall\nDefender (This creature can't attack.)\nTenth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nBeastbreaker of Bala Ged (2, 1G) 2/2\nCreature  — Human Warrior\nLevel up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 1-3<br />\n4/4<br />\n<br />\nLEVEL 4+<br />\n6/6<br />\nTrample\nRise of the Eldrazi: Uncommon\n\nBlight Mamba (2, 1G) 1/1\nCreature  — Snake\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)<br />\n{1}{G}: Regenerate Blight Mamba.\nScars of Mirrodin: Common\n\nBramblesnap (2, 1G) 1/1\nCreature  — Elemental\nTrample<br />\nTap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.\nRise of the Eldrazi: Uncommon\n\nBudoka Gardener (2, 1G) 2/1\nCreature  — Human Monk\n{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.<br />\nChampions of Kamigawa: Rare\n\nCanopy Spider (2, 1G) 1/3\nCreature  — Spider\nReach (This creature can block creatures with flying.)\nTenth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Tempest: Common\n\nCarapace Forger (2, 1G) 2/2\nCreature  — Elf Artificer\nMetalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.\nScars of Mirrodin: Common\n\nDripping-Tongue Zubera (2, 1G) 1/2\nCreature  — Zubera Spirit\nWhen Dripping-Tongue Zubera dies, put a 1/1 colorless Spirit creature token onto the battlefield for each Zubera that died this turn.\nChampions of Kamigawa: Common\n\nDryad Sophisticate (2, 1G) 2/1\nCreature  — Dryad\nNonbasic landwalk\nGuildpact: Uncommon\n\nFa'adiyah Seer (2, 1G) 1/1\nCreature  — Human Shaman\n{T}: Draw a card and reveal it. If it isn't a land card, discard it.\nPlanar Chaos: Common\n\nGaea's Herald (2, 1G) 1/1\nCreature  — Elf\nCreature spells can't be countered.\nTenth Edition: Rare, Eighth Edition: Rare, Planeshift: Rare\n\nGatherer of Graces (2, 1G) 1/2\nCreature  — Human Druid\nGatherer of Graces gets +1/+1 for each Aura attached to it.<br />\nSacrifice an Aura: Regenerate Gatherer of Graces.\nGuildpact: Uncommon\n\nGrizzly Bears (2, 1G) 2/2\nCreature  — Bear\n\nTenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Starter 1999: Common, Classic (Sixth Edition): Common, Portal: Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nHeart Warden (2, 1G) 1/1\nCreature  — Elf Druid\n{T}: Add {G} to your mana pool.<br />\n{2}, Sacrifice Heart Warden: Draw a card.\nUrza's Destiny: Common\n\nHumble Budoka (2, 1G) 2/2\nCreature  — Human Monk\nShroud (This permanent can't be the target of spells or abilities.)\nChampions of Kamigawa: Common\n\nJoiner Adept (2, 1G) 2/1\nCreature  — Elf Druid\nLands you control have "{T}: Add one mana of any color to your mana pool."\nTenth Edition: Rare, Fifth Dawn: Rare\n\nKavu Predator (2, 1G) 2/2\nCreature  — Kavu\nTrample<br />\nWhenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.\nPlanar Chaos: Uncommon\n\nKazandu Tuskcaller (2, 1G) 1/1\nCreature  — Human Shaman\nLevel up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)<br />\nLEVEL 2-5<br />\n1/1<br />\n{T}: Put a 3/3 green Elephant creature token onto the battlefield.<br />\nLEVEL 6+<br />\n1/1<br />\n{T}: Put two 3/3 green Elephant creature tokens onto the battlefield.\nRise of the Eldrazi: Rare\n\nLifesmith (2, 1G) 2/1\nCreature  — Human Artificer\nWhenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life.\nScars of Mirrodin: Uncommon\n\nMagus of the Library (2, GG) 1/1\nCreature  — Human Wizard\n{T}: Add {1} to your mana pool.<br />\n{T}: Draw a card. Activate this ability only if you have exactly seven cards in hand.\nPlanar Chaos: Rare\n\nMight Weaver (2, 1G) 2/1\nCreature  — Human Wizard\n{2}: Target red or white creature gains trample until end of turn. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)\nTenth Edition: Uncommon, Invasion: Uncommon\n\nMire Boa (2, 1G) 2/1\nCreature  — Snake\nSwampwalk<br />\n{G}: Regenerate Mire Boa.\nPlanar Chaos: Common\n\nNest Invader (2, 1G) 2/2\nCreature  — Eldrazi Drone\nWhen Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."\nPlanechase 2012 Edition: Common, Rise of the Eldrazi: Common\n\nOrochi Ranger (2, 1G) 2/1\nCreature  — Snake Warrior\nWhenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nChampions of Kamigawa: Common\n\nOrochi Sustainer (2, 1G) 1/2\nCreature  — Snake Shaman\n{T}: Add {G} to your mana pool.\nChampions of Kamigawa: Common\n\nOvergrown Battlement (2, 1G) 0/4\nCreature  — Wall\nDefender<br />\n{T}: Add {G} to your mana pool for each creature with defender you control.\nRise of the Eldrazi: Common\n\nQuirion Dryad (2, 1G) 1/1\nCreature  — Dryad\nWhenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.\nMagic 2013: Rare, Tenth Edition: Rare, Planeshift: Rare\n\nRushwood Dryad (2, 1G) 2/1\nCreature  — Dryad\nForestwalk (This creature is unblockable as long as defending player controls a Forest.)\nTenth Edition: Common, Eighth Edition: Common, Mercadian Masques: Common\n\nSakura-Tribe Elder (2, 1G) 1/1\nCreature  — Snake Shaman\nSacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.\nCommander: Common, Archenemy: Common, Champions of Kamigawa: Common\n\nSilhana Ledgewalker (2, 1G) 1/1\nCreature  — Elf Rogue\nHexproof (This creature can't be the target of spells or abilities your opponents control.)<br />\nSilhana Ledgewalker can't be blocked except by creatures with flying.\nPlanechase 2012 Edition: Common, Guildpact: Common\n\nSoilshaper (2, 1G) 1/1\nCreature  — Spirit\nWhenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.\nChampions of Kamigawa: Uncommon\n\nTajuru Preserver (2, 1G) 2/1\nCreature  — Elf Shaman\nSpells and abilities your opponents control can't cause you to sacrifice permanents.\nRise of the Eldrazi: Rare\n\nVitaspore Thallid (2, 1G) 1/1\nCreature  — Fungus\nAt the beginning of your upkeep, put a spore counter on Vitaspore Thallid.<br />\nRemove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield.<br />\nSacrifice a Saproling: Target creature gains haste until end of turn.\nPlanar Chaos: Common\n\nAna Battlemage (3, 2G) 2/2\nCreature  — Human Wizard\nKicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)<br />\nWhen Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.<br />\nWhen Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.\nPlanar Chaos: Uncommon\n\nAura Gnarlid (3, 2G) 2/2\nCreature  — Beast\nCreatures with power less than Aura Gnarlid's power can't block it.<br />\nAura Gnarlid gets +1/+1 for each Aura on the battlefield.\nPlanechase 2012 Edition: Common, Rise of the Eldrazi: Common\n\nAzusa, Lost but Seeking (3, 2G) 1/2\nLegendary Creature  — Human Monk\nYou may play two additional lands on each of your turns.\nChampions of Kamigawa: Rare\n\nCitanul Woodreaders (3, 2G) 1/4\nCreature  — Human Druid\nKicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)<br />\nWhen Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.\nPlanar Chaos: Common\n\nCivic Wayfinder (3, 2G) 2/2\nCreature  — Elf Warrior Druid\nWhen Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.\nTenth Edition: Common, Ravnica: City of Guilds: Common\n\nCystbearer (3, 2G) 2/3\nCreature  — Beast\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nScars of Mirrodin: Common\n\nDaggerback Basilisk (3, 2G) 2/2\nCreature  — Basilisk\nDeathtouch\nRise of the Eldrazi: Common\n\nDosan the Falling Leaf (3, 1GG) 2/2\nLegendary Creature  — Human Monk\nPlayers can cast spells only during their own turns.\nChampions of Kamigawa: Rare\n\nElvish Champion (3, 1GG) 2/2\nCreature  — Elf\nOther Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)\nTenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Invasion: Rare\n\nEzuri, Renegade Leader (3, 1GG) 2/2\nLegendary Creature  — Elf Warrior\n{G}: Regenerate another target Elf.<br />\n{2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.\nScars of Mirrodin: Rare\n\nFemeref Archers (3, 2G) 2/2\nCreature  — Human Archer\n{T}: Femeref Archers deals 4 damage to target attacking creature with flying.\nTenth Edition: Uncommon, Seventh Edition: Uncommon, Classic (Sixth Edition): Uncommon, Mirage: Uncommon\n\nGoliath Beetle (3, 2G) 3/1\nCreature  — Insect\nTrample\nUrza's Destiny: Common\n\nGristleback (3, 2G) 2/2\nCreature  — Boar Beast\nBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)<br />\nSacrifice Gristleback: You gain life equal to Gristleback's power.\nGuildpact: Uncommon\n\nGroundbreaker (3, GGG) 6/1\nCreature  — Elemental\nTrample, haste<br />\nAt the beginning of the end step, sacrifice Groundbreaker.\nPlanar Chaos: Rare\n\nHedge Troll (3, 2G) 2/2\nCreature  — Troll Cleric\nHedge Troll gets +1/+1 as long as you control a Plains.<br />\n{W}: Regenerate Hedge Troll.\nPlanar Chaos: Uncommon\n\nHunting Moa (3, 2G) 3/2\nCreature  — Bird Beast\nEcho {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<br />\nWhen Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.\nArchenemy: Uncommon, Time Spiral "Timeshifted": Special, Urza's Destiny: Uncommon\n\nKami of the Hunt (3, 2G) 2/2\nCreature  — Spirit\nWhenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.\nChampions of Kamigawa: Common\n\nLlanowar Sentinel (3, 2G) 2/3\nCreature  — Elf\nWhen Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.\nTenth Edition: Common, Weatherlight: Common\n\nMarker Beetles (3, 1GG) 2/3\nCreature  — Insect\nWhen Marker Beetles dies, target creature gets +1/+1 until end of turn.<br />\n{2}, Sacrifice Marker Beetles: Draw a card.\nUrza's Destiny: Common\n\nMatsu-Tribe Decoy (3, 2G) 1/3\nCreature  — Snake Warrior\n{2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able.<br />\nWhenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nChampions of Kamigawa: Common\n\nMirri, Cat Warrior (3, 1GG) 2/3\nLegendary Creature  — Cat Warrior\nFirst strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)\nTenth Edition: Rare, Exodus: Rare\n\nMul Daya Channelers (3, 1GG) 2/2\nCreature  — Elf Druid Shaman\nPlay with the top card of your library revealed.<br />\nAs long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.<br />\nAs long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color to your mana pool."\nRise of the Eldrazi: Rare\n\nOrochi Eggwatcher (3, 2G) 1/1\nCreature  — Snake Shaman\n{2}{G}, {T}: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip Orochi Eggwatcher.<br />\nChampions of Kamigawa: Uncommon\n\nPincher Beetles (3, 2G) 3/1\nCreature  — Insect\nShroud (This creature can't be the target of spells or abilities.)\nTenth Edition: Common, Battle Royale: Common, Tempest: Common\n\nPsychotrope Thallid (3, 2G) 1/1\nCreature  — Fungus\nAt the beginning of your upkeep, put a spore counter on Psychotrope Thallid.<br />\nRemove three spore counters from Psychotrope Thallid: Put a 1/1 green Saproling creature token onto the battlefield.<br />\n{1}, Sacrifice a Saproling: Draw a card.\nPlanar Chaos: Uncommon\n\nRootwalla (3, 2G) 2/2\nCreature  — Lizard\n{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.\nTenth Edition: Common, Ninth Edition: Common, Tempest: Common\n\nScion of the Wild (3, 1GG) 0/0\nCreature  — Avatar\nScion of the Wild's power and toughness are each equal to the number of creatures you control.\nTenth Edition: Rare, Ravnica: City of Guilds: Rare\n\nSilhana Starfletcher (3, 2G) 1/3\nCreature  — Elf Druid Archer\nReach (This creature can block creatures with flying.)<br />\nAs Silhana Starfletcher enters the battlefield, choose a color.<br />\n{T}: Add one mana of the chosen color to your mana pool.\nGuildpact: Common\n\nSporecap Spider (3, 2G) 1/5\nCreature  — Spider\nReach (This creature can block creatures with flying.)\nRise of the Eldrazi: Common\n\nTroll Ascetic (3, 1GG) 3/2\nCreature  — Troll Shaman\nHexproof (This creature can't be the target of spells or abilities your opponents control.)<br />\n{1}{G}: Regenerate Troll Ascetic.\nCommander: Rare, Tenth Edition: Rare, Mirrodin: Rare\n\nViridian Shaman (3, 2G) 2/2\nCreature  — Elf Shaman\nWhen Viridian Shaman enters the battlefield, destroy target artifact.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Mirrodin: Uncommon\n\nYavimaya Elder (3, 1GG) 2/1\nCreature  — Human Druid\nWhen Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.<br />\n{2}, Sacrifice Yavimaya Elder: Draw a card.\nCommander: Common, Duel Decks: Phyrexia vs. the Coalition: Common, Urza's Destiny: Common\n\nYavimaya Enchantress (3, 2G) 2/2\nCreature  — Human Druid\nYavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Urza's Destiny: Uncommon\n\nBurr Grafter (4, 3G) 2/2\nCreature  — Spirit\nSacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.<br />\nSoulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)\nChampions of Kamigawa: Common\n\nElvish Piper (4, 3G) 1/1\nCreature  — Elf Shaman\n{G}, {T}: You may put a creature card from your hand onto the battlefield.\nMagic 2010: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Urza's Destiny: Rare\n\nEmperor Crocodile (4, 3G) 5/5\nCreature  — Crocodile\nWhen you control no other creatures, sacrifice Emperor Crocodile.\nNinth Edition: Rare, Eighth Edition: Rare, Urza's Destiny: Rare\n\nEzuri's Brigade (4, 2GG) 4/4\nCreature  — Elf Warrior\nMetalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.\nScars of Mirrodin: Rare\n\nFeral Deceiver (4, 3G) 3/2\nCreature  — Spirit\n{1}: Look at the top card of your library.<br />\n{2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.\nChampions of Kamigawa: Common\n\nFungal Behemoth (4, 3G) 0/0\nCreature  — Fungus\nFungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.<br />\nSuspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)<br />\nWhenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.\nPlanar Chaos: Rare\n\nGamekeeper (4, 3G) 2/2\nCreature  — Elf\nWhen Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.\nUrza's Destiny: Uncommon\n\nGiant Spider (4, 3G) 2/4\nCreature  — Spider\nReach (This creature can block creatures with flying.)\nMagic 2012: Common, Magic 2011: Common, Magic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Classic (Sixth Edition): Common, Portal: Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nGruul Scrapper (4, 3G) 3/2\nCreature  — Human Berserker\nWhen Gruul Scrapper enters the battlefield, if {R} was spent to cast Gruul Scrapper, it gains haste until end of turn.\nGuildpact: Common\n\nHunted Wumpus (4, 3G) 6/6\nCreature  — Beast\nWhen Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Mercadian Masques: Uncommon\n\nIvy Seer (4, 3G) 1/1\nCreature  — Elf Wizard\n{2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.\nUrza's Destiny: Uncommon\n\nKarplusan Strider (4, 3G) 3/4\nCreature  — Yeti\nKarplusan Strider can't be the target of blue or black spells.\nTenth Edition: Uncommon, Coldsnap: Uncommon\n\nKashi-Tribe Reaver (4, 3G) 3/2\nCreature  — Snake Warrior\nWhenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.<br />\n{1}{G}: Regenerate Kashi-Tribe Reaver.\nChampions of Kamigawa: Uncommon\n\nKodama of the South Tree (4, 2GG) 4/4\nLegendary Creature  — Spirit\nWhenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.\nChampions of Kamigawa: Rare\n\nKozilek's Predator (4, 3G) 3/3\nCreature  — Eldrazi Drone\nWhen Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."\nRise of the Eldrazi: Common\n\nOndu Giant (4, 3G) 2/4\nCreature  — Giant Druid\nWhen Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.\nPlanechase 2012 Edition: Common, Rise of the Eldrazi: Common\n\nOrder of the Sacred Bell (4, 3G) 4/3\nCreature  — Human Monk\n\nNinth Edition: Common, Champions of Kamigawa: Common\n\nPouncing Wurm (4, 3G) 3/3\nCreature  — Wurm\nKicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)<br />\nIf Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.\nPlanar Chaos: Uncommon\n\nReflex Sliver (4, 3G) 2/2\nCreature  — Sliver\nAll Sliver creatures have haste.\nPlanar Chaos: Common\n\nRootrunner (4, 2GG) 3/3\nCreature  — Spirit\n{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.<br />\nSoulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)\nChampions of Kamigawa: Uncommon\n\nSachi, Daughter of Seshiro (4, 2GG) 1/3\nLegendary Creature  — Snake Shaman\nOther Snake creatures you control get +0/+1.<br />\nShamans you control have "{T}: Add {G}{G} to your mana pool."\nChampions of Kamigawa: Uncommon\n\nShisato, Whispering Hunter (4, 3G) 2/2\nLegendary Creature  — Snake Warrior\nAt the beginning of your upkeep, sacrifice a Snake.<br />\nWhenever Shisato, Whispering Hunter deals combat damage to a player, that player skips his or her next untap step.\nChampions of Kamigawa: Rare\n\nSophic Centaur (4, 3G) 1/1\nCreature  — Centaur Spellshaper\n{2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.\nPlanar Chaos: Uncommon\n\nSosuke, Son of Seshiro (4, 2GG) 3/4\nLegendary Creature  — Snake Warrior\nOther Snake creatures you control get +1/+0.<br />\nWhenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.\nChampions of Kamigawa: Uncommon\n\nStalking Tiger (4, 3G) 3/3\nCreature  — Cat\nStalking Tiger can't be blocked by more than one creature.\nTenth Edition: Common, Portal Three Kingdoms: Common, Classic (Sixth Edition): Common, Portal: Common, Mirage: Common\n\nStampeding Wildebeests (4, 2GG) 5/4\nCreature  — Antelope Beast\nTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)<br />\nAt the beginning of your upkeep, return a green creature you control to its owner's hand.\nDuel Decks: Garruk vs. Liliana: Uncommon, Tenth Edition: Uncommon, Visions: Uncommon\n\nTangle Angler (4, 3G) 1/5\nCreature  — Horror\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)<br />\n{G}: Target creature blocks Tangle Angler this turn if able.\nScars of Mirrodin: Uncommon\n\nTel-Jilad Fallen (4, 2GG) 3/1\nCreature  — Elf Warrior\nProtection from artifacts<br />\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nScars of Mirrodin: Common\n\nTimbermare (4, 3G) 5/5\nCreature  — Elemental Horse\nHaste<br />\nEcho {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<br />\nWhen Timbermare enters the battlefield, tap all other creatures.\nPlanar Chaos: Rare\n\nWildheart Invoker (4, 2GG) 4/3\nCreature  — Elf Shaman\n{8}: Target creature gets +5/+5 and gains trample until end of turn.\nRise of the Eldrazi: Common\n\nAcid Web Spider (5, 3GG) 3/5\nCreature  — Spider\nReach<br />\nWhen Acid Web Spider enters the battlefield, you may destroy target Equipment.\nScars of Mirrodin: Uncommon\n\nBellowing Tanglewurm (5, 3GG) 4/4\nCreature  — Wurm\nIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)<br />\nOther green creatures you control have intimidate.\nScars of Mirrodin: Uncommon\n\nBioplasm (5, 3GG) 4/4\nCreature  — Ooze\nWhenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.\nGuildpact: Rare\n\nBroodwarden (5, 3GG) 4/4\nCreature  — Eldrazi Drone\nEldrazi Spawn creatures you control get +2/+1.\nRise of the Eldrazi: Uncommon\n\nElven Riders (5, 3GG) 3/3\nCreature  — Elf\nElven Riders can't be blocked except by Walls and/or creatures with flying.\nTenth Edition: Uncommon, Onslaught: Uncommon, Classic (Sixth Edition): Uncommon, Fifth Edition: Uncommon, Fourth Edition: Uncommon, Legends: Rare\n\nGhor-Clan Savage (5, 3GG) 2/3\nCreature  — Centaur Berserker\nBloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)\nGuildpact: Common\n\nGiant Dustwasp (5, 3GG) 3/3\nCreature  — Insect\nFlying<br />\nSuspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nPlanar Chaos: Common\n\nHaze Frog (5, 3GG) 2/1\nCreature  — Frog\nFlash (You may cast this spell any time you could cast an instant.)<br />\nWhen Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.\nRise of the Eldrazi: Common\n\nJaddi Lifestrider (5, 4G) 2/8\nCreature  — Elemental\nWhen Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.\nRise of the Eldrazi: Uncommon\n\nKashi-Tribe Warriors (5, 3GG) 2/4\nCreature  — Snake Warrior\nWhenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nChampions of Kamigawa: Common\n\nKavu Climber (5, 3GG) 3/3\nCreature  — Kavu\nWhen Kavu Climber enters the battlefield, draw a card.\nTenth Edition: Common, Ninth Edition: Common, Invasion: Common\n\nKodama of the North Tree (5, 2GGG) 6/4\nLegendary Creature  — Spirit\nTrample; shroud (This permanent can't be the target of spells or abilities.)\nChampions of Kamigawa: Rare\n\nMolder Beast (5, 4G) 5/3\nCreature  — Beast\nTrample<br />\nWhenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.\nScars of Mirrodin: Common\n\nNema Siltlurker (5, 4G) 3/5\nCreature  — Lizard\n\nRise of the Eldrazi: Common\n\nPlated Spider (5, 4G) 4/4\nCreature  — Spider\nReach (This creature can block creatures with flying.)\nBeatdown: Common, Urza's Destiny: Common\n\nPutrefax (5, 3GG) 5/3\nCreature  — Horror\nTrample, haste<br />\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)<br />\nAt the beginning of the end step, sacrifice Putrefax.\nScars of Mirrodin: Rare\n\nSeedborn Muse (5, 3GG) 2/4\nCreature  — Spirit\nUntap all permanents you control during each other player's untap step.\nTenth Edition: Rare, Ninth Edition: Rare, Legions: Rare\n\nSpined Wurm (5, 4G) 5/4\nCreature  — Wurm\n\nMagic 2011: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Starter 2000: Common, Stronghold: Common, Portal: Common\n\nStomper Cub (5, 3GG) 5/3\nCreature  — Beast\nTrample\nRise of the Eldrazi: Common\n\nSylvan Basilisk (5, 3GG) 2/4\nCreature  — Basilisk\nWhenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.\nTenth Edition: Uncommon, Starter 1999: Rare, Portal Second Age: Rare\n\nVenerable Kumo (5, 4G) 2/3\nCreature  — Spirit\nReach (This creature can block creatures with flying.)<br />\nSoulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)\nChampions of Kamigawa: Common\n\nAlpha Tyrranax (6, 4GG) 6/5\nCreature  — Beast\n\nScars of Mirrodin: Common\n\nAncient Silverback (6, 4GG) 6/5\nCreature  — Ape\n{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)\nNinth Edition: Rare, Seventh Edition: Rare, Urza's Destiny: Rare\n\nCraw Wurm (6, 4GG) 6/4\nCreature  — Wurm\n\nMagic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Fifth Edition: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nDeadwood Treefolk (6, 5G) 3/6\nCreature  — Treefolk\nVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)<br />\nWhen Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.\nCommander: Uncommon, Planar Chaos: Uncommon\n\nGruul Nodorog (6, 4GG) 4/4\nCreature  — Beast\n{R}: Gruul Nodorog can't be blocked this turn except by two or more creatures.\nGuildpact: Common\n\nIname, Life Aspect (6, 4GG) 4/4\nLegendary Creature  — Spirit\nWhen Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.\nChampions of Kamigawa: Rare\n\nJedit Ojanen of Efrava (6, 3GGG) 5/5\nLegendary Creature  — Cat Warrior\nForestwalk<br />\nWhenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield.\nPlanar Chaos: Rare\n\nJugan, the Rising Star (6, 3GGG) 5/5\nLegendary Creature  — Dragon Spirit\nFlying<br />\nWhen Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.\nChampions of Kamigawa: Rare\n\nMoss Kami (6, 5G) 5/5\nCreature  — Spirit\nTrample\nChampions of Kamigawa: Common\n\nOrbweaver Kumo (6, 4GG) 3/4\nCreature  — Spirit\nReach (This creature can block creatures with flying.)<br />\nWhenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn.\nChampions of Kamigawa: Uncommon\n\nRhox (6, 4GG) 5/5\nCreature  — Rhino Beast\nYou may have Rhox assign its combat damage as though it weren't blocked.<br />\n{2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)\nTenth Edition: Rare, Eighth Edition: Rare, Nemesis: Rare\n\nSeshiro the Anointed (6, 4GG) 3/4\nLegendary Creature  — Snake Monk\nOther Snake creatures you control get +2/+2.<br />\nWhenever a Snake you control deals combat damage to a player, you may draw a card.\nChampions of Kamigawa: Rare\n\nTangle Spider (6, 4GG) 3/4\nCreature  — Spider\nFlash (You may cast this spell any time you could cast an instant.)<br />\nReach (This creature can block creatures with flying.)\nTenth Edition: Uncommon, Darksteel: Common\n\nBattering Wurm (7, 6G) 4/3\nCreature  — Wurm\nBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)<br />\nCreatures with power less than Battering Wurm's power can't block it.\nGuildpact: Uncommon\n\nEngulfing Slagwurm (7, 5GG) 7/7\nCreature  — Wurm\nWhenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.\nScars of Mirrodin: Rare\n\nEnormous Baloth (7, 6G) 7/7\nCreature  — Beast\n\nMagic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Legions: Uncommon\n\nMolimo, Maro-Sorcerer (7, 4GGG) 0/0\nLegendary Creature  — Elemental\nTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)<br />\nMolimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.\nArchenemy: Rare, Tenth Edition: Rare, Invasion: Rare\n\nPelakka Wurm (7, 4GGG) 7/7\nCreature  — Wurm\nTrample<br />\nWhen Pelakka Wurm enters the battlefield, you gain 7 life.<br />\nWhen Pelakka Wurm dies, draw a card.\nRise of the Eldrazi: Uncommon\n\nPetrified Wood-Kin (7, 6G) 3/3\nCreature  — Elemental Warrior\nPetrified Wood-Kin can't be countered.<br />\nBloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)<br />\nProtection from instants\nGuildpact: Rare\n\nThorn Elemental (7, 5GG) 7/7\nCreature  — Elemental\nYou may have Thorn Elemental assign its combat damage as though it weren't blocked.\nEighth Edition: Rare, Seventh Edition: Rare, Starter 1999: Rare, Urza's Destiny: Rare\n\nVine Kami (7, 6G) 4/4\nCreature  — Spirit\nVine Kami can't be blocked except by two or more creatures.<br />\nSoulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)\nChampions of Kamigawa: Common\n\nAvatar of Might (8, 6GG) 8/8\nCreature  — Avatar\nIf an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast.<br />\nTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)\nTenth Edition: Rare, Prophecy: Rare\n\nGigantomancer (8, 7G) 1/1\nCreature  — Human Shaman\n{1}: Target creature you control becomes 7/7 until end of turn.\nRise of the Eldrazi: Rare\n\nLiege of the Tangle (8, 6GG) 8/8\nCreature  — Elemental\nTrample<br />\nWhenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.\nScars of Mirrodin: Mythic Rare\n\nThousand-legged Kami (8, 6GG) 6/6\nCreature  — Spirit\nSoulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)\nChampions of Kamigawa: Uncommon\n\nVerdant Force (8, 5GGG) 7/7\nCreature  — Elemental\nAt the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.\nPremium Deck Series: Graveborn: Rare, Planechase: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Tempest: Rare\n\nMyojin of Life's Web (9, 6GGG) 8/8\nLegendary Creature  — Spirit\nMyojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.<br />\nMyojin of Life's Web is indestructible as long as it has a divinity counter on it.<br />\nRemove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.\nChampions of Kamigawa: Rare\n\nKeen Sense (1, G) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nWhenever enchanted creature deals damage to an opponent, you may draw a card.\nPlanar Chaos: Uncommon\n\nRoot Maze (1, G) 0/0\nEnchantment\nArtifacts and lands enter the battlefield tapped.\nTenth Edition: Rare, Tempest: Rare\n\nSpider Umbra (1, G) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)<br />\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)\nArchenemy: Common, Rise of the Eldrazi: Common\n\nCompost (2, 1G) 0/0\nEnchantment\nWhenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.\nSeventh Edition: Uncommon, Urza's Destiny: Uncommon\n\nPrimal Rage (2, 1G) 0/0\nEnchantment\nCreatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)\nTenth Edition: Uncommon, Stronghold: Uncommon\n\nRegeneration (2, 1G) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\n{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Common, Seventh Edition: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Mirage: Common, Ice Age: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nSeal of Primordium (2, 1G) 0/0\nEnchantment\nSacrifice Seal of Primordium: Destroy target artifact or enchantment.\nPlanar Chaos: Common\n\nTreetop Bracers (2, 1G) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nEnchanted creature gets +1/+1 and can't be blocked except by creatures with flying.\nTenth Edition: Common, Ninth Edition: Common, Nemesis: Common\n\nUtopia Vow (2, 1G) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature can't attack or block.<br />\nEnchanted creature has "{T}: Add one mana of any color to your mana pool."\nPlanar Chaos: Common\n\nAwakening Zone (3, 2G) 0/0\nEnchantment\nAt the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."\nPlanechase 2012 Edition: Rare, Commander: Rare, Rise of the Eldrazi: Rare\n\nBeastmaster's Magemark (3, 2G) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nCreatures you control that are enchanted get +1/+1.<br />\nWhenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.\nGuildpact: Common\n\nBlanchwood Armor (3, 2G) 0/0\nEnchantment  — Aura\nEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)<br />\nEnchanted creature gets +1/+1 for each Forest you control.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Urza's Saga: Uncommon\n\nBoar Umbra (3, 2G) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +3/+3.<br />\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)\nPlanechase 2012 Edition: Uncommon, Rise of the Eldrazi: Uncommon\n\nGaea's Anthem (3, 1GG) 0/0\nEnchantment\nCreatures you control get +1/+1.\nPlanar Chaos: Rare\n\nGravity Well (3, 1GG) 0/0\nEnchantment\nWhenever a creature with flying attacks, it loses flying until end of turn.\nRise of the Eldrazi: Uncommon\n\nHeartbeat of Spring (3, 2G) 0/0\nEnchantment\nWhenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.\nChampions of Kamigawa: Rare\n\nLure (3, 1GG) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nAll creatures able to block enchanted creature do so.\nMagic 2012: Uncommon, Tenth Edition: Uncommon, Champions of Kamigawa: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Mercadian Masques: Uncommon, Classic (Sixth Edition): Uncommon, Fifth Edition: Uncommon, Ice Age: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nMomentum (3, 2G) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nAt the beginning of your upkeep, you may put a growth counter on Momentum.<br />\nEnchanted creature gets +1/+1 for each growth counter on Momentum.\nUrza's Destiny: Uncommon\n\nOvergrowth (3, 2G) 0/0\nEnchantment  — Aura\nEnchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)<br />\nWhenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool (in addition to the mana the land produces).\nTenth Edition: Common, Ninth Edition: Common, Stronghold: Common\n\nSerpent Skin (3, 2G) 0/0\nEnchantment  — Aura\nFlash<br />\nEnchant creature<br />\nEnchanted creature gets +1/+1.<br />\n{G}: Regenerate enchanted creature.\nChampions of Kamigawa: Common\n\nSnake Umbra (3, 2G) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."<br />\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)\nPlanechase 2012 Edition: Common, Rise of the Eldrazi: Common\n\nViridian Revel (3, 1GG) 0/0\nEnchantment\nWhenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.\nScars of Mirrodin: Uncommon\n\nAbundance (4, 2GG) 0/0\nEnchantment\nIf you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.\nTenth Edition: Rare, Urza's Saga: Rare\n\nBear Umbra (4, 2GG) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."<br />\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)\nRise of the Eldrazi: Rare\n\nEarth Surge (4, 3G) 0/0\nEnchantment\nEach land gets +2/+2 as long as it's a creature.\nGuildpact: Rare\n\nLeyline of Lifeforce (4, 2GG) 0/0\nEnchantment\nIf Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield.<br />\nCreature spells can't be countered.\nGuildpact: Rare\n\nLife and Limb (4, 3G) 0/0\nEnchantment\nAll Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.\nPlanar Chaos: Rare\n\nNature's Will (4, 2GG) 0/0\nEnchantment\nWhenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.\nChampions of Kamigawa: Rare\n\nUpwelling (4, 3G) 0/0\nEnchantment\nMana pools don't empty as steps and phases end.\nTenth Edition: Rare, Scourge: Rare\n\nAsceticism (5, 3GG) 0/0\nEnchantment\nCreatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)<br />\n{1}{G}: Regenerate target creature.\nScars of Mirrodin: Rare\n\nHonden of Life's Web (5, 4G) 0/0\nLegendary Enchantment  — Shrine\nAt the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.\nChampions of Kamigawa: Uncommon\n\nWild Pair (6, 4GG) 0/0\nEnchantment\nWhenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.\nPremium Deck Series: Slivers: Rare, Planar Chaos: Rare\n\nWurmweaver Coil (6, 4GG) 0/0\nEnchantment  — Aura\nEnchant green creature<br />\nEnchanted creature gets +6/+6.<br />\n{G}{G}{G}, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield.\nGuildpact: Rare\n\nGiant Growth (1, G) 0/0\nInstant\nTarget creature gets +3/+3 until end of turn.\nReturn to Ravnica: Common, Masters Edition IV: Common, Magic 2011: Common, Duel Decks: Garruk vs. Liliana: Common, Masters Edition III: Common, Magic 2010: Common, Masters Edition II: Common, Duel Decks: Elves vs. Goblins: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Beatdown: Common, Starter 2000: Common, Battle Royale: Common, Classic (Sixth Edition): Common, Fifth Edition: Common, Ice Age: Common, Fourth Edition: Common, Revised Edition: Common, Unlimited Edition: Common, Limited Edition Beta: Common, Limited Edition Alpha: Common\n\nHealing Leaves (1, G) 0/0\nInstant\nChoose one — Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.\nPlanar Chaos: Common\n\nKodama's Might (1, G) 0/0\nInstant  — Arcane\nTarget creature gets +2/+2 until end of turn.<br />\nSplice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Common\n\nLeaf Arrow (1, G) 0/0\nInstant\nLeaf Arrow deals 3 damage to target creature with flying.\nRise of the Eldrazi: Common\n\nMagnify (1, G) 0/0\nInstant\nAll creatures get +1/+1 until end of turn.\nUrza's Destiny: Common\n\nMight of the Masses (1, G) 0/0\nInstant\nTarget creature gets +1/+1 until end of turn for each creature you control.\nRise of the Eldrazi: Common\n\nPrey's Vengeance (1, G) 0/0\nInstant\nTarget creature gets +2/+2 until end of turn.<br />\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)\nRise of the Eldrazi: Uncommon\n\nScent of Ivy (1, G) 0/0\nInstant\nReveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.\nUrza's Destiny: Common\n\nWing Puncture (1, G) 0/0\nInstant\nTarget creature you control deals damage equal to its power to target creature with flying.\nScars of Mirrodin: Common\n\nWithstand Death (1, G) 0/0\nInstant\nTarget creature is indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)\nScars of Mirrodin: Common\n\nAggressive Urge (2, 1G) 0/0\nInstant\nTarget creature gets +1/+1 until end of turn.<br />\nDraw a card.\nTenth Edition: Common, Invasion: Common\n\nEvolution Charm (2, 1G) 0/0\nInstant\nChoose one — Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn.\nPlanar Chaos: Common\n\nNaturalize (2, 1G) 0/0\nInstant\nDestroy target artifact or enchantment.\nMagic 2013: Common, Innistrad: Common, Magic 2012: Common, Magic 2011: Common, Rise of the Eldrazi: Common, Magic 2010: Common, Shards of Alara: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Onslaught: Common\n\nTel-Jilad Defiance (2, 1G) 0/0\nInstant\nTarget creature gains protection from artifacts until end of turn.<br />\nDraw a card.\nScars of Mirrodin: Common\n\nUntamed Might (2, XG) 0/0\nInstant\nTarget creature gets +X/+X until end of turn.\nScars of Mirrodin: Common\n\nWear Away (2, GG) 0/0\nInstant  — Arcane\nDestroy target artifact or enchantment.<br />\nSplice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)\nChampions of Kamigawa: Common\n\nCrash Landing (3, 2G) 0/0\nInstant\nTarget creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.\nGuildpact: Uncommon\n\nRealms Uncharted (3, 2G) 0/0\nInstant\nSearch your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.\nRise of the Eldrazi: Rare\n\nWildsize (3, 2G) 0/0\nInstant\nTarget creature gets +2/+2 and gains trample until end of turn.<br />\nDraw a card.\nDuel Decks: Elves vs. Goblins: Common, Guildpact: Common\n\nBlunt the Assault (4, 3G) 0/0\nInstant\nYou gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.\nScars of Mirrodin: Common\n\nCarrion Call (4, 3G) 0/0\nInstant\nPut two 1/1 green Insect creature tokens with infect onto the battlefield. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nScars of Mirrodin: Uncommon\n\nLiving Destiny (4, 3G) 0/0\nInstant\nAs an additional cost to cast Living Destiny, reveal a creature card from your hand.<br />\nYou gain life equal to the revealed card's converted mana cost.\nRise of the Eldrazi: Common\n\nMight of Oaks (4, 3G) 0/0\nInstant\nTarget creature gets +7/+7 until end of turn.\nMagic 2010: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Urza's Legacy: Rare\n\nMomentous Fall (4, 2GG) 0/0\nInstant\nAs an additional cost to cast Momentous Fall, sacrifice a creature.<br />\nYou draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.\nRise of the Eldrazi: Rare\n\nSlice in Twain (4, 2GG) 0/0\nInstant\nDestroy target artifact or enchantment.<br />\nDraw a card.\nScars of Mirrodin: Uncommon\n\nStrength of Cedars (5, 4G) 0/0\nInstant  — Arcane\nTarget creature gets +X/+X until end of turn, where X is the number of lands you control.\nChampions of Kamigawa: Uncommon\n\nAncient Stirrings (1, G) 0/0\nSorcery\nLook at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)\nRise of the Eldrazi: Common\n\nCommune with Nature (1, G) 0/0\nSorcery\nLook at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nTenth Edition: Common, Champions of Kamigawa: Common\n\nIrresistible Prey (1, G) 0/0\nSorcery\nTarget creature must be blocked this turn if able.<br />\nDraw a card.\nRise of the Eldrazi: Uncommon\n\nRofellos's Gift (1, G) 0/0\nSorcery\nReveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.\nUrza's Destiny: Common\n\nHurricane (2, XG) 0/0\nSorcery\nHurricane deals X damage to each creature with flying and each player.\nTenth Edition: Rare, Seventh Edition: Rare, Battle Royale: Uncommon, Classic (Sixth Edition): Rare, Portal Second Age: Rare, Portal: Rare, Fifth Edition: Uncommon, Ice Age: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nRampant Growth (2, 1G) 0/0\nSorcery\nSearch your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.\nMagic 2012: Common, Planechase: Common, Magic 2010: Common, Tenth Edition: Common, Ninth Edition: Common, Eighth Edition: Common, Seventh Edition: Common, Beatdown: Common, Classic (Sixth Edition): Common, Tempest: Common, Mirage: Common\n\nSylvan Scrying (2, 1G) 0/0\nSorcery\nSearch your library for a land card, reveal it, and put it into your hand. Then shuffle your library.\nTenth Edition: Uncommon, Mirrodin: Uncommon\n\nTime of Need (2, 1G) 0/0\nSorcery\nSearch your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.\nChampions of Kamigawa: Uncommon\n\nGelatinous Genesis (3, XXG) 0/0\nSorcery\nPut X X/X green Ooze creature tokens onto the battlefield.\nRise of the Eldrazi: Rare\n\nGrowth Spasm (3, 2G) 0/0\nSorcery\nSearch your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."\nRise of the Eldrazi: Common\n\nKodama's Reach (3, 2G) 0/0\nSorcery  — Arcane\nSearch your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.\nCommander: Common, Champions of Kamigawa: Common\n\nRecollect (3, 2G) 0/0\nSorcery\nReturn target card from your graveyard to your hand.\nTenth Edition: Uncommon, Ravnica: City of Guilds: Uncommon\n\nCreeping Mold (4, 2GG) 0/0\nSorcery\nDestroy target artifact, enchantment, or land.\nTenth Edition: Uncommon, Ninth Edition: Uncommon, Mirrodin: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Classic (Sixth Edition): Uncommon, Visions: Uncommon\n\nGenesis Wave (4, XGGG) 0/0\nSorcery\nReveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.\nScars of Mirrodin: Rare\n\nHarmonize (4, 2GG) 0/0\nSorcery\nDraw three cards.\nCommander: Uncommon, Archenemy: Uncommon, Duel Decks: Garruk vs. Liliana: Uncommon, Duel Decks: Elves vs. Goblins: Uncommon, Planar Chaos: Uncommon\n\nHunting Wilds (4, 3G) 0/0\nSorcery\nKicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.)<br />\nSearch your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.<br />\nIf Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.\nPlanar Chaos: Uncommon\n\nJoyous Respite (4, 3G) 0/0\nSorcery  — Arcane\nYou gain 1 life for each land you control.\nChampions of Kamigawa: Common\n\nMultani's Decree (4, 3G) 0/0\nSorcery\nDestroy all enchantments. You gain 2 life for each enchantment destroyed this way.\nUrza's Destiny: Common\n\nPrimeval Light (4, 3G) 0/0\nSorcery\nDestroy all enchantments target player controls.\nGuildpact: Uncommon\n\nSplinter (4, 2GG) 0/0\nSorcery\nExile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles his or her library.\nBetrayers of Kamigawa: Uncommon, Urza's Destiny: Uncommon\n\nFeast of Worms (5, 3GG) 0/0\nSorcery  — Arcane\nDestroy target land. If that land was legendary, its controller sacrifices another land.\nChampions of Kamigawa: Uncommon\n\nGale Force (5, 4G) 0/0\nSorcery\nGale Force deals 5 damage to each creature with flying.\nChampions of Kamigawa: Uncommon\n\nNatural Spring (5, 3GG) 0/0\nSorcery\nTarget player gains 8 life.\nTenth Edition: Common, Ninth Edition: Common, Starter 1999: Uncommon, Portal Second Age: Common, Tempest: Common, Portal: Uncommon\n\nOverrun (5, 2GGG) 0/0\nSorcery\nCreatures you control get +3/+3 and gain trample until end of turn.\nPlanechase 2012 Edition: Uncommon, Magic 2012: Uncommon, Duel Decks: Garruk vs. Liliana: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Odyssey: Uncommon, Tempest: Uncommon\n\nPredatory Focus (5, 3GG) 0/0\nSorcery\nYou may have creatures you control assign their combat damage this turn as though they weren't blocked.\nGuildpact: Uncommon\n\nMourning Thrull (2, 1(W/B)) 1/1\nCreature  — Thrull\n({(w/b)} can be paid with either {W} or {B}.)<br />\nFlying<br />\nWhenever Mourning Thrull deals damage, you gain that much life.\nGuildpact: Common\n\nOrzhov Guildmage (2, (W/B)(W/B)) 2/2\nCreature  — Human Wizard\n{2}{W}: Target player gains 1 life.<br />\n{2}{B}: Each player loses 1 life.\nCommander: Uncommon, Guildpact: Uncommon\n\nNecrotic Sliver (3, 1WB) 2/2\nCreature  — Sliver\nAll Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."\nPremium Deck Series: Slivers: Uncommon, Planar Chaos: Uncommon\n\nOrzhov Pontiff (3, 1WB) 1/1\nCreature  — Human Cleric\nHaunt (When this creature dies, exile it haunting target creature.)<br />\nWhen Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one — Creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn.\nGuildpact: Rare\n\nSouls of the Faultless (3, WBB) 0/4\nCreature  — Spirit\nDefender (This creature can't attack.)<br />\nWhenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.\nGuildpact: Uncommon\n\nTeysa, Orzhov Scion (3, 1WB) 2/3\nLegendary Creature  — Human Advisor\nSacrifice three white creatures: Exile target creature.<br />\nWhenever another black creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.\nGuildpact: Rare\n\nBlind Hunter (4, 2WB) 2/2\nCreature  — Bat\nFlying<br />\nHaunt (When this creature dies, exile it haunting target creature.)<br />\nWhen Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.\nGuildpact: Common\n\nGhost Council of Orzhova (4, WWBB) 4/4\nLegendary Creature  — Spirit\nWhen Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.<br />\n{1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.\nGuildpact: Rare\n\nAgent of Masks (5, 3WB) 2/3\nCreature  — Human Advisor\nAt the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.\nGuildpact: Uncommon\n\nPillory of the Sleepless (3, 1WB) 0/0\nEnchantment  — Aura\nEnchant creature<br />\nEnchanted creature can't attack or block.<br />\nEnchanted creature has "At the beginning of your upkeep, you lose 1 life."\nGuildpact: Common\n\nDebtors' Knell (7, 4(W/B)(W/B)(W/B)) 0/0\nEnchantment\n({(w/b)} can be paid with either {W} or {B}.)<br />\nAt the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.\nGuildpact: Rare\n\nMortify (3, 1WB) 0/0\nInstant\nDestroy target creature or enchantment.\nCommander: Uncommon, Guildpact: Uncommon\n\nCastigate (2, WB) 0/0\nSorcery\nTarget opponent reveals his or her hand. You choose a nonland card from it and exile that card.\nGuildpact: Common\n\nConjurer's Ban (2, WB) 0/0\nSorcery\nName a card. Until your next turn, the named card can't be played.<br />\nDraw a card.\nGuildpact: Uncommon\n\nCulling Sun (5, 2WWB) 0/0\nSorcery\nDestroy each creature with converted mana cost 3 or less.\nGuildpact: Rare\n\nOros, the Avenger (6, 3WBR) 6/6\nLegendary Creature  — Dragon\nFlying<br />\nWhenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.\nCommander: Rare, Planar Chaos: Rare\n\nYore-Tiller Nephilim (4, WUBR) 2/2\nCreature  — Nephilim\nWhenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.\nGuildpact: Rare\n\nTeneb, the Harvester (6, 3BGW) 6/6\nLegendary Creature  — Dragon\nFlying<br />\nWhenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.\nCommander: Rare, Planar Chaos: Rare\n\nWitch-Maw Nephilim (4, GWUB) 1/1\nCreature  — Nephilim\nWhenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.<br />\nWhenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.\nGuildpact: Rare\n\nVorosh, the Hunter (6, 3GUB) 6/6\nLegendary Creature  — Dragon\nFlying<br />\nWhenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.\nCommander: Rare, Planar Chaos: Rare\n\nDune-Brood Nephilim (4, BRGW) 3/3\nCreature  — Nephilim\nWhenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control.\nGuildpact: Rare\n\nGlint-Eye Nephilim (4, UBRG) 2/2\nCreature  — Nephilim\nWhenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.<br />\n{1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.\nGuildpact: Rare\n\nDarkheart Sliver (2, BG) 2/2\nCreature  — Sliver\nAll Slivers have "Sacrifice this permanent: You gain 3 life."\nPlanar Chaos: Uncommon\n\nCautery Sliver (2, RW) 2/2\nCreature  — Sliver\nAll Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player."<br />\nAll Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn."\nPlanar Chaos: Uncommon\n\nNumot, the Devastator (6, 3RWU) 6/6\nLegendary Creature  — Dragon\nFlying<br />\nWhenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.\nCommander: Rare, Planar Chaos: Rare\n\nIzzet Guildmage (2, (U/R)(U/R)) 2/2\nCreature  — Human Wizard\n({(u/r)} can be paid with either {U} or {R}.)<br />\n{2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy.<br />\n{2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.\n: Uncommon, Guildpact: Uncommon\n\nFrenetic Sliver (3, 1UR) 2/2\nCreature  — Sliver\nAll Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."\nPlanar Chaos: Uncommon\n\nGelectrode (3, 1UR) 0/1\nCreature  — Weird\n{T}: Gelectrode deals 1 damage to target creature or player.<br />\nWhenever you cast an instant or sorcery spell, you may untap Gelectrode.\n: Uncommon, Guildpact: Uncommon\n\nGoblin Flectomancer (3, URR) 2/2\nCreature  — Goblin Wizard\nSacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.\nGuildpact: Uncommon\n\nWee Dragonauts (3, 1UR) 1/3\nCreature  — Faerie Wizard\nFlying<br />\nWhenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.\n: Common, Guildpact: Common\n\nPetrahydrox (4, 3(U/R)) 3/3\nCreature  — Weird\n({(u/r)} can be paid with either {U} or {R}.)<br />\nWhen Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.\nGuildpact: Common\n\nTibor and Lumia (4, 2UR) 3/3\nLegendary Creature  — Human Wizard\nWhenever you cast a blue spell, target creature gains flying until end of turn.<br />\nWhenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.\nGuildpact: Rare\n\nIzzet Chronarch (5, 3UR) 2/2\nCreature  — Human Wizard\nWhen Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.\n: Common, Commander: Common, Guildpact: Common\n\nNiv-Mizzet, the Firemind (6, 2UURR) 4/4\nLegendary Creature  — Dragon Wizard\nFlying<br />\nWhenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.<br />\n{T}: Draw a card.\n: Mythic Rare, From the Vault: Dragons: Rare, Guildpact: Rare\n\nDjinn Illuminatus (7, 5(U/R)(U/R)) 3/5\nCreature  — Djinn\n({(u/r)} can be paid with either {U} or {R}.)<br />\nFlying<br />\nEach instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)\n: Rare, Guildpact: Rare\n\nLeap of Flame (2, UR) 0/0\nInstant\nReplicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)<br />\nTarget creature gets +1/+0 and gains flying and first strike until end of turn.\nGuildpact: Common\n\nCerebral Vortex (3, 1UR) 0/0\nInstant\nTarget player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.\nGuildpact: Rare\n\nElectrolyze (3, 1UR) 0/0\nInstant\nElectrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.<br />\nDraw a card.\nCommander: Uncommon, Guildpact: Uncommon\n\nSchismotivate (3, 1UR) 0/0\nInstant\nTarget creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.\nGuildpact: Uncommon\n\nStitch in Time (3, 1UR) 0/0\nSorcery\nFlip a coin. If you win the flip, take an extra turn after this one.\nGuildpact: Rare\n\nInvoke the Firemind (4, XUUR) 0/0\nSorcery\nChoose one — Draw X cards; or Invoke the Firemind deals X damage to target creature or player.\n: Rare, Guildpact: Rare\n\nDormant Sliver (4, 2GU) 2/2\nCreature  — Sliver\nAll Sliver creatures have defender.<br />\nAll Slivers have "When this permanent enters the battlefield, draw a card."\nPlanar Chaos: Uncommon\n\nInk-Treader Nephilim (4, RGWU) 3/3\nCreature  — Nephilim\nWhenever a player casts an instant or sorcery spell, if Ink-Treader Nephilim is the only target of that spell, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.\nGuildpact: Rare\n\nIntet, the Dreamer (6, 3URG) 6/6\nLegendary Creature  — Dragon\nFlying<br />\nWhenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.\nCommander: Rare, Planar Chaos: Rare\n\nWild Cantor (1, (R/G)) 1/1\nCreature  — Human Druid\n({(r/g)} can be paid with either {R} or {G}.)<br />\nSacrifice Wild Cantor: Add one mana of any color to your mana pool.\nGuildpact: Common\n\nGruul Guildmage (2, (R/G)(R/G)) 2/2\nCreature  — Human Shaman\n({(r/g)} can be paid with either {R} or {G}.)<br />\n{3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player.<br />\n{3}{G}: Target creature gets +2/+2 until end of turn.\nGuildpact: Uncommon\n\nRadha, Heir to Keld (2, RG) 2/2\nLegendary Creature  — Elf Warrior\nWhenever Radha, Heir to Keld attacks, you may add {R}{R} to your mana pool.<br />\n{T}: Add {G} to your mana pool.\nPlanar Chaos: Rare\n\nScab-Clan Mauler (2, RG) 1/1\nCreature  — Human Berserker\nBloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)<br />\nTrample\nGuildpact: Common\n\nBurning-Tree Shaman (3, 1RG) 3/4\nCreature  — Centaur Shaman\nWhenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.\nGuildpact: Rare\n\nFeral Animist (3, 1RG) 2/1\nCreature  — Goblin Shaman\n{3}: Feral Animist gets +X/+0 until end of turn, where X is its power.\nGuildpact: Uncommon\n\nBurning-Tree Bloodscale (4, 2RG) 2/2\nCreature  — Viashino Berserker\nBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)<br />\n{2}{R}: Target creature can't block Burning-Tree Bloodscale this turn.<br />\n{2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able.\nGuildpact: Common\n\nGiant Solifuge (4, 2(R/G)(R/G)) 4/1\nCreature  — Insect\n({(r/g)} can be paid with either {R} or {G}.)<br />\nTrample; haste; shroud (This permanent can't be the target of spells or abilities.)\nGuildpact: Rare\n\nRumbling Slum (4, 1RGG) 5/5\nCreature  — Elemental\nAt the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.\nPlanechase: Rare, Guildpact: Rare\n\nUlasht, the Hate Seed (4, 2RG) 0/0\nLegendary Creature  — Hellion Hydra\nUlasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.<br />\n{1}, Remove a +1/+1 counter from Ulasht: Choose one — Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token onto the battlefield.\nGuildpact: Rare\n\nStreetbreaker Wurm (5, 3RG) 6/4\nCreature  — Wurm\n\nGuildpact: Common\n\nBorborygmos (7, 3RRGG) 6/7\nLegendary Creature  — Cyclops\nTrample<br />\nWhenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.\nGuildpact: Rare\n\nSkarrgan Skybreaker (7, 4RRG) 3/3\nCreature  — Giant Shaman\nBloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)<br />\n{1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to target creature or player.\nGuildpact: Uncommon\n\nKiller Instinct (6, 4RG) 0/0\nEnchantment\nAt the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.\nGuildpact: Rare\n\nSavage Twister (3, XRG) 0/0\nSorcery\nSavage Twister deals X damage to each creature.\nCommander: Uncommon, Archenemy: Uncommon, Planechase: Uncommon, Guildpact: Uncommon, Mirage: Uncommon\n\nWreak Havoc (4, 2RG) 0/0\nSorcery\nWreak Havoc can't be countered by spells or abilities.<br />\nDestroy target artifact or land.\nGuildpact: Uncommon\n\nMemnite (0, 0) 1/1\nArtifact Creature  — Construct\n\nScars of Mirrodin: Uncommon\n\nOrnithopter (0, 0) 0/2\nArtifact Creature  — Thopter\nFlying\nMagic 2011: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Mirrodin: Uncommon, Classic (Sixth Edition): Uncommon, Fifth Edition: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Antiquities: Common\n\nVector Asp (1, 1) 1/1\nArtifact Creature  — Snake\n{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nScars of Mirrodin: Common\n\nCopper Myr (2, 2) 1/1\nArtifact Creature  — Myr\n{T}: Add {G} to your mana pool.\nScars of Mirrodin: Common, Planechase: Common, Mirrodin: Common\n\nGold Myr (2, 2) 1/1\nArtifact Creature  — Myr\n{T}: Add {W} to your mana pool.\nScars of Mirrodin: Common, Planechase: Common, Mirrodin: Common\n\nIchorclaw Myr (2, 2) 1/1\nArtifact Creature  — Myr\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)<br />\nWhenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.\nScars of Mirrodin: Common\n\nIron Myr (2, 2) 1/1\nArtifact Creature  — Myr\n{T}: Add {R} to your mana pool.\nScars of Mirrodin: Common, Planechase: Common, Mirrodin: Common\n\nLeaden Myr (2, 2) 1/1\nArtifact Creature  — Myr\n{T}: Add {B} to your mana pool.\nScars of Mirrodin: Common, Planechase: Common, Mirrodin: Common\n\nNecropede (2, 2) 1/1\nArtifact Creature  — Insect\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)<br />\nWhen Necropede dies, you may put a -1/-1 counter on target creature.\nScars of Mirrodin: Uncommon\n\nPerilous Myr (2, 2) 1/1\nArtifact Creature  — Myr\nWhen Perilous Myr dies, it deals 2 damage to target creature or player.\nScars of Mirrodin: Common\n\nRuned Servitor (2, 2) 2/2\nArtifact Creature  — Construct\nWhen Runed Servitor dies, each player draws a card.\nDuel Decks: Elspeth vs. Tezzeret: Uncommon, Rise of the Eldrazi: Uncommon\n\nSilver Myr (2, 2) 1/1\nArtifact Creature  — Myr\n{T}: Add {U} to your mana pool.\nScars of Mirrodin: Common, Duel Decks: Elspeth vs. Tezzeret: Common, Planechase: Common, Mirrodin: Common\n\nWall of Tanglecord (2, 2) 0/6\nArtifact Creature  — Wall\nDefender<br />\n{G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)\nScars of Mirrodin: Common\n\nAuriok Replica (3, 3) 2/2\nArtifact Creature  — Cleric\n{W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.\nScars of Mirrodin: Common\n\nBottle Gnomes (3, 3) 1/3\nArtifact Creature  — Gnome\nSacrifice Bottle Gnomes: You gain 3 life.\nDuel Decks: Jace vs. Chandra: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Mirrodin: Uncommon, Tempest: Uncommon\n\nBrass Secretary (3, 3) 2/1\nArtifact Creature  — Construct\n{2}, Sacrifice Brass Secretary: Draw a card.\nUrza's Destiny: Uncommon\n\nDarksteel Myr (3, 3) 0/1\nArtifact Creature  — Myr\nDarksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)\nScars of Mirrodin: Uncommon\n\nEtched Champion (3, 3) 2/2\nArtifact Creature  — Soldier\nMetalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.\nScars of Mirrodin: Rare\n\nJunk Diver (3, 3) 1/1\nArtifact Creature  — Bird\nFlying<br />\nWhen Junk Diver dies, return another target artifact card from your graveyard to your hand.\nUrza's Destiny: Rare\n\nMoriok Replica (3, 3) 2/2\nArtifact Creature  — Warrior\n{1}{B}, Sacrifice Moriok Replica: You draw two cards and lose 2 life.\nScars of Mirrodin: Common\n\nMyr Galvanizer (3, 3) 2/2\nArtifact Creature  — Myr\nOther Myr creatures you control get +1/+1.<br />\n{1}, {T}: Untap each other Myr you control.\nScars of Mirrodin: Uncommon\n\nMyr Propagator (3, 3) 1/1\nArtifact Creature  — Myr\n{3}, {T}: Put a token that's a copy of Myr Propagator onto the battlefield.\nScars of Mirrodin: Rare\n\nNeurok Replica (3, 3) 1/4\nArtifact Creature  — Wizard\n{1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand.\nScars of Mirrodin: Common\n\nPalladium Myr (3, 3) 2/2\nArtifact Creature  — Myr\n{T}: Add {2} to your mana pool.\nScars of Mirrodin: Uncommon\n\nReinforced Bulwark (3, 3) 0/4\nArtifact Creature  — Wall\nDefender<br />\n{T}: Prevent the next 1 damage that would be dealt to you this turn.\nRise of the Eldrazi: Common\n\nRust Tick (3, 3) 1/3\nArtifact Creature  — Insect\nYou may choose not to untap Rust Tick during your untap step.<br />\n{1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.\nScars of Mirrodin: Uncommon\n\nSnapsail Glider (3, 3) 2/2\nArtifact Creature  — Construct\nMetalcraft — Snapsail Glider has flying as long as you control three or more artifacts.\nScars of Mirrodin: Common\n\nSteel Golem (3, 3) 3/4\nArtifact Creature  — Golem\nYou can't cast creature spells.\nTenth Edition: Uncommon, Weatherlight: Uncommon\n\nSylvok Replica (3, 3) 1/3\nArtifact Creature  — Shaman\n{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.\nScars of Mirrodin: Common\n\nVulshok Replica (3, 3) 3/1\nArtifact Creature  — Berserker\n{1}{R}, Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player.\nScars of Mirrodin: Common\n\nChrome Steed (4, 4) 2/2\nArtifact Creature  — Horse\nMetalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.\nScars of Mirrodin: Common\n\nCorpse Cur (4, 4) 2/2\nArtifact Creature  — Hound\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)<br />\nWhen Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.\nScars of Mirrodin: Common\n\nExtruder (4, 4) 4/3\nArtifact Creature  — Juggernaut\nEcho {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)<br />\nSacrifice an artifact: Put a +1/+1 counter on target creature.\nUrza's Destiny: Uncommon\n\nJuggernaut (4, 4) 5/3\nArtifact Creature  — Juggernaut\nJuggernaut attacks each turn if able.<br />\nJuggernaut can't be blocked by Walls.\nMasters Edition IV: Uncommon, Magic 2011: Uncommon, Archenemy: Uncommon, Duel Decks: Elspeth vs. Tezzeret: Uncommon, Tenth Edition: Uncommon, Darksteel: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nMasticore (4, 4) 4/4\nArtifact Creature  — Masticore\nAt the beginning of your upkeep, sacrifice Masticore unless you discard a card.<br />\n{2}: Masticore deals 1 damage to target creature.<br />\n{2}: Regenerate Masticore.\nFrom the Vault: Relics: Mythic Rare, Urza's Destiny: Rare\n\nMolten-Tail Masticore (4, 4) 4/4\nArtifact Creature  — Masticore\nAt the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.<br />\n{4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to target creature or player.<br />\n{2}: Regenerate Molten-Tail Masticore.\nScars of Mirrodin: Mythic Rare\n\nClone Shell (5, 5) 2/2\nArtifact Creature  — Shapeshifter\nImprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.<br />\nWhen Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.\nScars of Mirrodin: Uncommon\n\nDarksteel Juggernaut (5, 5) 0/0\nArtifact Creature  — Juggernaut\nDarksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.<br />\nDarksteel Juggernaut is indestructible and attacks each turn if able.\nScars of Mirrodin: Rare\n\nGolem Artisan (5, 5) 3/3\nArtifact Creature  — Golem\n{2}: Target artifact creature gets +1/+1 until end of turn.<br />\n{2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.\nScars of Mirrodin: Uncommon\n\nKuldotha Forgemaster (5, 5) 3/5\nArtifact Creature  — Construct\n{T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.\nScars of Mirrodin: Rare\n\nMantis Engine (5, 5) 3/3\nArtifact Creature  — Insect\n{2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)<br />\n{2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)\nTenth Edition: Uncommon, Urza's Destiny: Uncommon\n\nPrecursor Golem (5, 5) 3/3\nArtifact Creature  — Golem\nWhen Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.<br />\nWhenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.\nScars of Mirrodin: Rare\n\nRazormane Masticore (5, 5) 5/5\nArtifact Creature  — Masticore\nFirst strike (This creature deals combat damage before creatures without first strike.)<br />\nAt the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.<br />\nAt the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.\nDuel Decks: Elspeth vs. Tezzeret: Rare, Tenth Edition: Rare, Fifth Dawn: Rare\n\nSaberclaw Golem (5, 5) 4/2\nArtifact Creature  — Golem\n{R}: Saberclaw Golem gains first strike until end of turn.\nScars of Mirrodin: Common\n\nSoliton (5, 5) 3/4\nArtifact Creature  — Construct\n{U}: Untap Soliton.\nScars of Mirrodin: Common\n\nThran Golem (5, 5) 3/3\nArtifact Creature  — Golem\nAs long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.\nPlanechase 2012 Edition: Uncommon, Magic 2012: Uncommon, Ninth Edition: Rare, Urza's Destiny: Rare\n\nComposite Golem (6, 6) 4/4\nArtifact Creature  — Golem\nSacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool.\nTenth Edition: Uncommon, Fifth Dawn: Uncommon\n\nDarksteel Sentinel (6, 6) 3/3\nArtifact Creature  — Golem\nFlash (You may cast this spell any time you could cast an instant.)<br />\nVigilance<br />\nDarksteel Sentinel is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)\nScars of Mirrodin: Uncommon\n\nEnatu Golem (6, 6) 3/5\nArtifact Creature  — Golem\nWhen Enatu Golem dies, you gain 4 life.\nRise of the Eldrazi: Uncommon\n\nSteel Hellkite (6, 6) 5/5\nArtifact Creature  — Dragon\nFlying<br />\n{2}: Steel Hellkite gets +1/+0 until end of turn.<br />\n{X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.\nScars of Mirrodin: Rare\n\nMyr Battlesphere (7, 7) 4/7\nArtifact Creature  — Myr Construct\nWhen Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.<br />\nWhenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.\nScars of Mirrodin: Rare\n\nPlatinum Angel (7, 7) 4/4\nArtifact Creature  — Angel\nFlying<br />\nYou can't lose the game and your opponents can't win the game.\nMagic 2011: Mythic Rare, Magic 2010: Mythic Rare, Tenth Edition: Rare, Mirrodin: Rare\n\nRazorfield Thresher (7, 7) 6/4\nArtifact Creature  — Construct\n\nScars of Mirrodin: Common\n\nPlatinum Emperion (8, 8) 8/8\nArtifact Creature  — Golem\nYour life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)\nScars of Mirrodin: Mythic Rare\n\nUlamog's Crusher (8, 8) 8/8\nCreature  — Eldrazi\nAnnihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)<br />\nUlamog's Crusher attacks each turn if able.\nRise of the Eldrazi: Common\n\nArtisan of Kozilek (9, 9) 10/9\nCreature  — Eldrazi\nWhen you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.<br />\nAnnihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)\nCommander: Uncommon, Archenemy: Uncommon, Rise of the Eldrazi: Uncommon\n\nColossus of Sardia (9, 9) 9/9\nArtifact Creature  — Golem\nTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)<br />\nColossus of Sardia doesn't untap during your untap step.<br />\n{9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.\nMasters Edition IV: Rare, Tenth Edition: Rare, Fifth Edition: Rare, Fourth Edition: Rare, Antiquities: Rare\n\nHand of Emrakul (9, 9) 7/7\nCreature  — Eldrazi\nYou may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost.<br />\nAnnihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)\nRise of the Eldrazi: Common\n\nSpawnsire of Ulamog (10, 10) 7/11\nCreature  — Eldrazi\nAnnihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)<br />\n{4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."<br />\n{2}0}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.\nRise of the Eldrazi: Rare\n\nPathrazer of Ulamog (11, 11) 9/9\nCreature  — Eldrazi\nAnnihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)<br />\nPathrazer of Ulamog can't be blocked except by three or more creatures.\nRise of the Eldrazi: Uncommon\n\nIt That Betrays (12, 12) 11/11\nCreature  — Eldrazi\nAnnihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)<br />\nWhenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.\nRise of the Eldrazi: Rare\n\nSkittering Invasion (7, 7) 0/0\nTribal Sorcery  — Eldrazi\nPut five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."\nRise of the Eldrazi: Uncommon\n\nAccorder's Shield (0, 0) 0/0\nArtifact  — Equipment\nEquipped creature gets +0/+3 and has vigilance.<br />\nEquip {3}\nScars of Mirrodin: Common\n\nFountain of Youth (0, 0) 0/0\nArtifact\n{2}, {T}: You gain 1 life.\nTenth Edition: Uncommon, Classic (Sixth Edition): Uncommon, Fifth Edition: Uncommon, Chronicles: Common, The Dark: Uncommon\n\nSpellbook (0, 0) 0/0\nArtifact\nYou have no maximum hand size.\nMagic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Exodus: Uncommon\n\nBraidwood Sextant (1, 1) 0/0\nArtifact\n{2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.\nUrza's Destiny: Uncommon\n\nChimeric Mass (1, X) 0/0\nArtifact\nChimeric Mass enters the battlefield with X charge counters on it.<br />\n{1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."\nScars of Mirrodin: Rare\n\nChromatic Star (1, 1) 0/0\nArtifact\n{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool.<br />\nWhen Chromatic Star is put into a graveyard from the battlefield, draw a card.\nTenth Edition: Uncommon, Time Spiral: Common\n\nDarksteel Axe (1, 1) 0/0\nArtifact  — Equipment\nDarksteel Axe is indestructible. (Effects that say "destroy" don't destroy it.)<br />\nEquipped creature gets +2/+0.<br />\nEquip {2}\nScars of Mirrodin: Uncommon\n\nFlight Spellbomb (1, 1) 0/0\nArtifact\n{T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.<br />\nWhen Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card.\nScars of Mirrodin: Common\n\nGolden Urn (1, 1) 0/0\nArtifact\nAt the beginning of your upkeep, you may put a charge counter on Golden Urn.<br />\n{T}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.\nScars of Mirrodin: Common\n\nHankyu (1, 1) 0/0\nArtifact  — Equipment\nEquipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way."<br />\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)\nChampions of Kamigawa: Uncommon\n\nHorizon Spellbomb (1, 1) 0/0\nArtifact\n{2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.<br />\nWhen Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.\nScars of Mirrodin: Common\n\nInfiltration Lens (1, 1) 0/0\nArtifact  — Equipment\nWhenever equipped creature becomes blocked by a creature, you may draw two cards.<br />\nEquip {1}\nScars of Mirrodin: Uncommon\n\nLeonin Scimitar (1, 1) 0/0\nArtifact  — Equipment\nEquipped creature gets +1/+1.<br />\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)\nTenth Edition: Uncommon, Mirrodin: Common\n\nMoratorium Stone (1, 1) 0/0\nArtifact\n{2}, {T}: Exile target card from a graveyard.<br />\n{2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.\nGuildpact: Rare\n\nNihil Spellbomb (1, 1) 0/0\nArtifact\n{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.<br />\nWhen Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.\nScars of Mirrodin: Common\n\nOrigin Spellbomb (1, 1) 0/0\nArtifact\n{1}, {T}, Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield.<br />\nWhen Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.\nScars of Mirrodin: Common\n\nPanic Spellbomb (1, 1) 0/0\nArtifact\n{T}, Sacrifice Panic Spellbomb: Target creature can't block this turn.<br />\nWhen Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.\nScars of Mirrodin: Common\n\nPithing Needle (1, 1) 0/0\nArtifact\nAs Pithing Needle enters the battlefield, name a card.<br />\nActivated abilities of sources with the chosen name can't be activated unless they're mana abilities.\nReturn to Ravnica: Rare, Magic 2010: Rare, Tenth Edition: Rare, Saviors of Kamigawa: Rare\n\nSylvok Lifestaff (1, 1) 0/0\nArtifact  — Equipment\nEquipped creature gets +1/+0.<br />\nWhenever equipped creature dies, you gain 3 life.<br />\nEquip {1}\nScars of Mirrodin: Common\n\nThran Foundry (1, 1) 0/0\nArtifact\n{1}, {T}, Exile Thran Foundry: Target player shuffles his or her graveyard into his or her library.\nUrza's Destiny: Uncommon\n\nAngel's Feather (2, 2) 0/0\nArtifact\nWhenever a player casts a white spell, you may gain 1 life.\nMagic 2012: Uncommon, Magic 2011: Uncommon, Magic 2010: Uncommon, Duel Decks: Divine vs. Demonic: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Darksteel: Uncommon\n\nBladed Pinions (2, 2) 0/0\nArtifact  — Equipment\nEquipped creature has flying and first strike.<br />\nEquip {2}\nScars of Mirrodin: Common\n\nContagion Clasp (2, 2) 0/0\nArtifact\nWhen Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.<br />\n{4}, {T}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)\nScars of Mirrodin: Uncommon, Duel Decks: Elspeth vs. Tezzeret: Uncommon\n\nCulling Dais (2, 2) 0/0\nArtifact\n{T}, Sacrifice a creature: Put a charge counter on Culling Dais.<br />\n{1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.\nScars of Mirrodin: Uncommon\n\nDemon's Horn (2, 2) 0/0\nArtifact\nWhenever a player casts a black spell, you may gain 1 life.\nMagic 2012: Uncommon, Magic 2011: Uncommon, Magic 2010: Uncommon, Duel Decks: Divine vs. Demonic: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Darksteel: Uncommon\n\nDoubling Cube (2, 2) 0/0\nArtifact\n{3}, {T}: Double the amount of each type of mana in your mana pool.\nTenth Edition: Rare, Fifth Dawn: Rare\n\nDragon's Claw (2, 2) 0/0\nArtifact\nWhenever a player casts a red spell, you may gain 1 life.\nMagic 2012: Uncommon, Duel Decks: Knights vs. Dragons: Uncommon, Magic 2011: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Darksteel: Uncommon\n\nEcho Circlet (2, 2) 0/0\nArtifact  — Equipment\nEquipped creature can block an additional creature.<br />\nEquip {1}\nScars of Mirrodin: Common\n\nGlint Hawk Idol (2, 2) 0/0\nArtifact\nWhenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.<br />\n{W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.\nScars of Mirrodin: Common\n\nGolem's Heart (2, 2) 0/0\nArtifact\nWhenever a player casts an artifact spell, you may gain 1 life.\nScars of Mirrodin: Uncommon\n\nGrindclock (2, 2) 0/0\nArtifact\n{T}: Put a charge counter on Grindclock.<br />\n{T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.\nScars of Mirrodin: Rare\n\nGruul Signet (2, 2) 0/0\nArtifact\n{1}, {T}: Add {R}{G} to your mana pool.\nCommander: Common, Archenemy: Common, Guildpact: Common\n\nHowling Mine (2, 2) 0/0\nArtifact\nAt the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.\nCommander: Rare, Magic 2010: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nIzzet Signet (2, 2) 0/0\nArtifact\n{1}, {T}: Add {U}{R} to your mana pool.\n: Common, Commander: Common, Guildpact: Common\n\nJourneyer's Kite (2, 2) 0/0\nArtifact\n{3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.\nDuel Decks: Venser vs. Koth: Rare, Champions of Kamigawa: Rare\n\nKonda's Banner (2, 2) 0/0\nLegendary Artifact  — Equipment\nKonda's Banner can be attached only to a legendary creature.<br />\nCreatures that share a color with equipped creature get +1/+1.<br />\nCreatures that share a creature type with equipped creature get +1/+1.<br />\nEquip {2}\nChampions of Kamigawa: Rare\n\nKraken's Eye (2, 2) 0/0\nArtifact\nWhenever a player casts a blue spell, you may gain 1 life.\nMagic 2012: Uncommon, Magic 2011: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Darksteel: Uncommon\n\nLiquimetal Coating (2, 2) 0/0\nArtifact\n{T}: Target permanent becomes an artifact in addition to its other types until end of turn.\nScars of Mirrodin: Uncommon\n\nLivewire Lash (2, 2) 0/0\nArtifact  — Equipment\nEquipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player."<br />\nEquip {2}\nScars of Mirrodin: Rare\n\nMillstone (2, 2) 0/0\nArtifact\n{2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.\nTenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Antiquities: Uncommon\n\nMind Stone (2, 2) 0/0\nArtifact\n{T}: Add {1} to your mana pool.<br />\n{1}, {T}, Sacrifice Mind Stone: Draw a card.\nDuel Decks: Jace vs. Chandra: Uncommon, Tenth Edition: Uncommon, Weatherlight: Common\n\nNim Deathmantle (2, 2) 0/0\nArtifact  — Equipment\nEquipped creature gets +2/+2, has intimidate, and is a black Zombie.<br />\nWhenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it.<br />\nEquip {4}\nScars of Mirrodin: Rare\n\nNo-Dachi (2, 2) 0/0\nArtifact  — Equipment\nEquipped creature gets +2/+0 and has first strike.<br />\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)\nChampions of Kamigawa: Uncommon\n\nOgre's Cleaver (2, 2) 0/0\nArtifact  — Equipment\nEquipped creature gets +5/+0.<br />\nEquip {5}\nRise of the Eldrazi: Uncommon\n\nOrochi Hatchery (2, XX) 0/0\nArtifact\nOrochi Hatchery enters the battlefield with X charge counters on it.<br />\n{5}, {T}: Put a 1/1 green Snake creature token onto the battlefield for each charge counter on Orochi Hatchery.\nChampions of Kamigawa: Rare\n\nOrzhov Signet (2, 2) 0/0\nArtifact\n{1}, {T}: Add {W}{B} to your mana pool.\nCommander: Common, Guildpact: Common\n\nProphetic Prism (2, 2) 0/0\nArtifact\nWhen Prophetic Prism enters the battlefield, draw a card.<br />\n{1}, {T}: Add one mana of any color to your mana pool.\nCommander: Common, Rise of the Eldrazi: Common\n\nRatchet Bomb (2, 2) 0/0\nArtifact\n{T}: Put a charge counter on Ratchet Bomb.<br />\n{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.\nScars of Mirrodin: Rare\n\nReito Lantern (2, 2) 0/0\nArtifact\n{3}: Put target card from a graveyard on the bottom of its owner's library.\nChampions of Kamigawa: Uncommon\n\nScrying Glass (2, 2) 0/0\nArtifact\n{3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.\nUrza's Destiny: Rare\n\nThrone of Geth (2, 2) 0/0\nArtifact\n{T}, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)\nScars of Mirrodin: Uncommon\n\nTrigon of Mending (2, 2) 0/0\nArtifact\nTrigon of Mending enters the battlefield with three charge counters on it.<br />\n{W}{W}, {T}: Put a charge counter on Trigon of Mending.<br />\n{2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life.\nScars of Mirrodin: Uncommon\n\nTrigon of Rage (2, 2) 0/0\nArtifact\nTrigon of Rage enters the battlefield with three charge counters on it.<br />\n{R}{R}, {T}: Put a charge counter on Trigon of Rage.<br />\n{2}, {T}, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn.\nScars of Mirrodin: Uncommon\n\nWarmonger's Chariot (2, 2) 0/0\nArtifact  — Equipment\nEquipped creature gets +2/+2.<br />\nAs long as equipped creature has defender, it can attack as though it didn't have defender.<br />\nEquip {3}\nRise of the Eldrazi: Uncommon\n\nWurm's Tooth (2, 2) 0/0\nArtifact\nWhenever a player casts a green spell, you may gain 1 life.\nMagic 2012: Uncommon, Magic 2011: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Darksteel: Uncommon\n\nBarbed Battlegear (3, 3) 0/0\nArtifact  — Equipment\nEquipped creature gets +4/-1.<br />\nEquip {2}\nScars of Mirrodin: Uncommon\n\nBraidwood Cup (3, 3) 0/0\nArtifact\n{T}: You gain 1 life.\nUrza's Destiny: Uncommon\n\nCaltrops (3, 3) 0/0\nArtifact\nWhenever a creature attacks, Caltrops deals 1 damage to it.\nSeventh Edition: Uncommon, Urza's Destiny: Uncommon\n\nGolem Foundry (3, 3) 0/0\nArtifact\nWhenever you cast an artifact spell, you may put a charge counter on Golem Foundry.<br />\nRemove three charge counters from Golem Foundry: Put a 3/3 colorless Golem artifact creature token onto the battlefield.\nScars of Mirrodin: Common\n\nHeavy Arbalest (3, 3) 0/0\nArtifact  — Equipment\nEquipped creature doesn't untap during its controller's untap step.<br />\nEquipped creature has "{T}: This creature deals 2 damage to target creature or player."<br />\nEquip {4}\nScars of Mirrodin: Uncommon\n\nHonor-Worn Shaku (3, 3) 0/0\nArtifact\n{T}: Add {1} to your mana pool.<br />\nTap an untapped legendary permanent you control: Untap Honor-Worn Shaku.\nChampions of Kamigawa: Uncommon\n\nImi Statue (3, 3) 0/0\nArtifact\nPlayers can't untap more than one artifact during their untap steps.\nChampions of Kamigawa: Rare\n\nKusari-Gama (3, 3) 0/0\nArtifact  — Equipment\nEquipped creature has "{2}: This creature gets +1/+0 until end of turn."<br />\nWhenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.<br />\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)\nChampions of Kamigawa: Rare\n\nLong-Forgotten Gohei (3, 3) 0/0\nArtifact\nArcane spells you cast cost {1} less to cast.<br />\nSpirit creatures you control get +1/+1.\nChampions of Kamigawa: Rare\n\nLoxodon Warhammer (3, 3) 0/0\nArtifact  — Equipment\nEquipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)<br />\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)\nDuel Decks: Knights vs. Dragons: Rare, Planechase: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Mirrodin: Uncommon\n\nMimic Vat (3, 3) 0/0\nArtifact\nImprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.<br />\n{3}, {T}: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.\nScars of Mirrodin: Rare\n\nMizzium Transreliquat (3, 3) 0/0\nArtifact\n{3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn.<br />\n{1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability.\nGuildpact: Rare\n\nMyr Reservoir (3, 3) 0/0\nArtifact\n{T}: Add {2} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr.<br />\n{3}, {T}: Return target Myr card from your graveyard to your hand.\nScars of Mirrodin: Rare\n\nNecrogen Censer (3, 3) 0/0\nArtifact\nNecrogen Censer enters the battlefield with two charge counters on it.<br />\n{T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.\nScars of Mirrodin: Common\n\nNine-Ringed Bo (3, 3) 0/0\nArtifact\n{T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.\nChampions of Kamigawa: Uncommon\n\nOathkeeper, Takeno's Daisho (3, 3) 0/0\nLegendary Artifact  — Equipment\nEquipped creature gets +3/+1.<br />\nWhenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card.<br />\nWhen Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature.<br />\nEquip {2}\nChampions of Kamigawa: Rare\n\nPennon Blade (3, 3) 0/0\nArtifact  — Equipment\nEquipped creature gets +1/+1 for each creature you control.<br />\nEquip {4}\nRise of the Eldrazi: Uncommon\n\nPhyrexian Vault (3, 3) 0/0\nArtifact\n{2}, {T}, Sacrifice a creature: Draw a card.\nDuel Decks: Phyrexia vs. the Coalition: Uncommon, Tenth Edition: Uncommon, Classic (Sixth Edition): Uncommon, Mirage: Uncommon\n\nSculpting Steel (3, 3) 0/0\nArtifact\nYou may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.\nTenth Edition: Rare, Mirrodin: Rare\n\nSensei's Divining Top (1, 1) 0/0\nArtifact\n{1}: Look at the top three cards of your library, then put them back in any order.<br />\n{T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.\nFrom the Vault: Exiled: Mythic Rare, Champions of Kamigawa: Uncommon\n\nSemblance Anvil (3, 3) 0/0\nArtifact\nImprint — When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand.<br />\nSpells you cast that share a card type with the exiled card cost {2} less to cast.\nScars of Mirrodin: Rare\n\nShell of the Last Kappa (3, 3) 0/0\nLegendary Artifact\n{3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.)<br />\n{3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost.\nChampions of Kamigawa: Rare\n\nStorage Matrix (3, 3) 0/0\nArtifact\nAs long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step.\nNinth Edition: Rare, Urza's Destiny: Rare\n\nStrata Scythe (3, 3) 0/0\nArtifact  — Equipment\nImprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library.<br />\nEquipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.<br />\nEquip {3}\nScars of Mirrodin: Rare\n\nStrider Harness (3, 3) 0/0\nArtifact  — Equipment\nEquipped creature gets +1/+1 and has haste.<br />\nEquip {1}\nScars of Mirrodin: Common\n\nTenza, Godo's Maul (3, 3) 0/0\nLegendary Artifact  — Equipment\nEquipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.<br />\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)\nChampions of Kamigawa: Uncommon\n\nTumble Magnet (3, 3) 0/0\nArtifact\nTumble Magnet enters the battlefield with three charge counters on it.<br />\n{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.\nScars of Mirrodin: Common\n\nWhispersilk Cloak (3, 3) 0/0\nArtifact  — Equipment\nEquipped creature is unblockable and has shroud.<br />\nEquip {2}\nPlanechase 2012 Edition: Uncommon, Magic 2011: Uncommon, Duel Decks: Phyrexia vs. the Coalition: Uncommon, Magic 2010: Uncommon, Tenth Edition: Uncommon, Darksteel: Common\n\nChimeric Staff (4, 4) 0/0\nArtifact\n{X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.\nTenth Edition: Rare, Urza's Saga: Rare\n\nFodder Cannon (4, 4) 0/0\nArtifact\n{4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.\nEighth Edition: Uncommon, Urza's Destiny: Uncommon\n\nGeneral's Kabuto (4, 4) 0/0\nArtifact  — Equipment\nEquipped creature has shroud. (It can't be the target of spells or abilities.)<br />\nPrevent all combat damage that would be dealt to equipped creature.<br />\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)\nChampions of Kamigawa: Rare\n\nGrafted Exoskeleton (4, 4) 0/0\nArtifact  — Equipment\nEquipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)<br />\nWhenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.<br />\nEquip {2}\nScars of Mirrodin: Uncommon\n\nGruul War Plow (4, 4) 0/0\nArtifact\nCreatures you control have trample.<br />\n{1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.\nGuildpact: Rare\n\nHedron Matrix (4, 4) 0/0\nArtifact  — Equipment\nEquipped creature gets +X/+X, where X is its converted mana cost.<br />\nEquip {4}\nRise of the Eldrazi: Rare\n\nIcy Manipulator (4, 4) 0/0\nArtifact\n{1}, {T}: Tap target artifact, creature, or land.\nDuel Decks: Ajani vs. Nicol Bolas: Uncommon, Masters Edition IV: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Mirrodin: Uncommon, Ice Age: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nJade Idol (4, 4) 0/0\nArtifact\nWhenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.\nChampions of Kamigawa: Uncommon\n\nJayemdae Tome (4, 4) 0/0\nArtifact\n{4}, {T}: Draw a card.\nMagic 2013: Uncommon, Tenth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nJunkyo Bell (4, 4) 0/0\nArtifact\nAt the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.\nChampions of Kamigawa: Rare\n\nPrototype Portal (4, 4) 0/0\nArtifact\nImprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.<br />\n{X}, {T}: Put a token that's a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.\nScars of Mirrodin: Rare\n\nRod of Ruin (4, 4) 0/0\nArtifact\n{3}, {T}: Rod of Ruin deals 1 damage to target creature or player.\nMagic 2010: Uncommon, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Eighth Edition: Uncommon, Seventh Edition: Uncommon, Starter 2000: Uncommon, Classic (Sixth Edition): Uncommon, Fifth Edition: Uncommon, Fourth Edition: Uncommon, Revised Edition: Uncommon, Unlimited Edition: Uncommon, Limited Edition Beta: Uncommon, Limited Edition Alpha: Uncommon\n\nRusted Relic (4, 4) 0/0\nArtifact\nMetalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.\nScars of Mirrodin: Uncommon\n\nSword of the Paruns (4, 4) 0/0\nArtifact  — Equipment\nAs long as equipped creature is tapped, tapped creatures you control get +2/+0.<br />\nAs long as equipped creature is untapped, untapped creatures you control get +0/+2.<br />\n{3}: You may tap or untap equipped creature.<br />\nEquip {3}\nGuildpact: Rare\n\nTower of Calamities (4, 4) 0/0\nArtifact\n{8}, {T}: Tower of Calamities deals 12 damage to target creature.\nScars of Mirrodin: Rare\n\nTrigon of Corruption (4, 4) 0/0\nArtifact\nTrigon of Corruption enters the battlefield with three charge counters on it.<br />\n{B}{B}, {T}: Put a charge counter on Trigon of Corruption.<br />\n{2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.\nScars of Mirrodin: Uncommon\n\nTrigon of Infestation (4, 4) 0/0\nArtifact\nTrigon of Infestation enters the battlefield with three charge counters on it.<br />\n{G}{G}, {T}: Put a charge counter on Trigon of Infestation.<br />\n{2}, {T}, Remove a charge counter from Trigon of Infestation: Put a 1/1 green Insect creature token with infect onto the battlefield.\nScars of Mirrodin: Uncommon\n\nUba Mask (4, 4) 0/0\nArtifact\nIf a player would draw a card, that player exiles that card face up instead.<br />\nEach player may play cards he or she exiled with Uba Mask this turn.\nChampions of Kamigawa: Rare\n\nAngelheart Vial (5, 5) 0/0\nArtifact\nWhenever you're dealt damage, you may put that many charge counters on Angelheart Vial.<br />\n{2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.\nRise of the Eldrazi: Rare\n\nCitanul Flute (5, 5) 0/0\nArtifact\n{X}, {T}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.\nTenth Edition: Rare, Urza's Saga: Rare\n\nCoat of Arms (5, 5) 0/0\nArtifact\nEach creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)\nPremium Deck Series: Slivers: Rare, Magic 2010: Rare, Tenth Edition: Rare, Ninth Edition: Rare, Eighth Edition: Rare, Seventh Edition: Rare, Exodus: Rare\n\nMoonring Mirror (5, 5) 0/0\nArtifact\nWhenever you draw a card, exile the top card of your library face down.<br />\nAt the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.\nChampions of Kamigawa: Rare\n\nThe Hive (5, 5) 0/0\nArtifact\n{5}, {T}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.)\nTenth Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Fourth Edition: Rare, Revised Edition: Rare, Unlimited Edition: Rare, Limited Edition Beta: Rare, Limited Edition Alpha: Rare\n\nTrigon of Thought (5, 5) 0/0\nArtifact\nTrigon of Thought enters the battlefield with three charge counters on it.<br />\n{U}{U}, {T}: Put a charge counter on Trigon of Thought.<br />\n{2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card.\nScars of Mirrodin: Uncommon\n\nVenser's Journal (5, 5) 0/0\nArtifact\nYou have no maximum hand size.<br />\nAt the beginning of your upkeep, you gain 1 life for each card in your hand.\nScars of Mirrodin: Rare\n\nArgentum Armor (6, 6) 0/0\nArtifact  — Equipment\nEquipped creature gets +6/+6.<br />\nWhenever equipped creature attacks, destroy target permanent.<br />\nEquip {6}\nScars of Mirrodin: Rare\n\nContagion Engine (6, 6) 0/0\nArtifact\nWhen Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.<br />\n{4}, {T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)\nScars of Mirrodin: Rare\n\nDreamstone Hedron (6, 6) 0/0\nArtifact\n{T}: Add {3} to your mana pool.<br />\n{3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.\nCommander: Uncommon, Archenemy: Uncommon, Rise of the Eldrazi: Uncommon\n\nHair-Strung Koto (6, 6) 0/0\nArtifact\nTap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.\nChampions of Kamigawa: Rare\n\nKeening Stone (6, 6) 0/0\nArtifact\n{5}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in that player's graveyard.\nRise of the Eldrazi: Rare\n\nTatsumasa, the Dragon's Fang (6, 6) 0/0\nLegendary Artifact  — Equipment\nEquipped creature gets +5/+5.<br />\n{6}, Exile Tatsumasa, the Dragon's Fang: Put a 5/5 blue Dragon Spirit creature token with flying onto the battlefield. Return Tatsumasa to the battlefield under its owner's control when that token dies.<br />\nEquip {3}\nChampions of Kamigawa: Rare\n\nLegacy Weapon (7, 7) 0/0\nLegendary Artifact\n{W}{U}{B}{R}{G}: Exile target permanent.<br />\nIf Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.\nTenth Edition: Rare, Apocalypse: Rare\n\nSphinx-Bone Wand (7, 7) 0/0\nArtifact\nWhenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player.\n: Rare, Rise of the Eldrazi: Rare\n\nEldrazi Conscription (8, 8) 0/0\nTribal Enchantment  — Eldrazi Aura\nEnchant creature<br />\nEnchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)\nRise of the Eldrazi: Rare\n\nNot of This World (7, 7) 0/0\nTribal Instant  — Eldrazi\nCounter target spell or ability that targets a permanent you control.<br />\nNot of This World costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.\nRise of the Eldrazi: Uncommon\n\nAdarkar Wastes (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.\nTenth Edition: Rare, Ninth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Ice Age: Rare\n\nBattlefield Forge (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.\nTenth Edition: Rare, Ninth Edition: Rare, Apocalypse: Rare\n\nBlackcleave Cliffs (0, ) 0/0\nLand\nBlackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.<br />\n{T}: Add {B} or {R} to your mana pool.\nScars of Mirrodin: Rare\n\nBrushland (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.\nTenth Edition: Rare, Ninth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Ice Age: Rare\n\nCaves of Koilos (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.\nTenth Edition: Rare, Ninth Edition: Rare, Apocalypse: Rare\n\nCloudcrest Lake (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.\nChampions of Kamigawa: Uncommon\n\nCopperline Gorge (0, ) 0/0\nLand\nCopperline Gorge enters the battlefield tapped unless you control two or fewer other lands.<br />\n{T}: Add {R} or {G} to your mana pool.\nScars of Mirrodin: Rare\n\nDarkslick Shores (0, ) 0/0\nLand\nDarkslick Shores enters the battlefield tapped unless you control two or fewer other lands.<br />\n{T}: Add {U} or {B} to your mana pool.\nScars of Mirrodin: Rare\n\nEldrazi Temple (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.\nRise of the Eldrazi: Rare\n\nEvolving Wilds (0, ) 0/0\nLand\n{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.\nMagic 2013: Common, Dark Ascension: Common, Duel Decks: Ajani vs. Nicol Bolas: Common, Commander: Common, Rise of the Eldrazi: Common\n\nFaerie Conclave (0, ) 0/0\nLand\nFaerie Conclave enters the battlefield tapped.<br />\n{T}: Add {U} to your mana pool.<br />\n{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)\nTenth Edition: Uncommon, Urza's Legacy: Uncommon\n\nForbidding Watchtower (0, ) 0/0\nLand\nForbidding Watchtower enters the battlefield tapped.<br />\n{T}: Add {W} to your mana pool.<br />\n{1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.\nTenth Edition: Uncommon, Urza's Legacy: Uncommon\n\nForest (0, ) 0/0\nBasic Land  — Forest\nG\nReturn to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, : Basic Land, : Basic Land, : Basic Land, : Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Avacyn Restored: Basic Land, Avacyn Restored: Basic Land, Avacyn Restored: Basic Land, Innistrad: Basic Land, Innistrad: Basic Land, Innistrad: Basic Land, Duel Decks: Ajani vs. Nicol Bolas: Basic Land, Duel Decks: Ajani vs. Nicol Bolas: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Commander: Basic Land, Commander: Basic Land, Commander: Basic Land, Commander: Basic Land, New Phyrexia: Basic Land, New Phyrexia: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Archenemy: Basic Land, Archenemy: Basic Land, Archenemy: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Duel Decks: Phyrexia vs. the Coalition: Basic Land, Duel Decks: Phyrexia vs. the Coalition: Basic Land, Mirrodin Besieged: Basic Land, Mirrodin Besieged: Basic Land, Premium Deck Series: Slivers: Basic Land, Duel Decks: Garruk vs. Liliana: Basic Land, Duel Decks: Garruk vs. Liliana: Basic Land, Duel Decks: Garruk vs. Liliana: Basic Land, Duel Decks: Garruk vs. Liliana: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Masters Edition III: Basic Land, Masters Edition III: Basic Land, Masters Edition III: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Duel Decks: Elves vs. Goblins: Basic Land, Duel Decks: Elves vs. Goblins: Basic Land, Duel Decks: Elves vs. Goblins: Basic Land, Duel Decks: Elves vs. Goblins: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Masters Edition: Basic Land, Masters Edition: Basic Land, Masters Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Unhinged: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Beatdown: Basic Land, Beatdown: Basic Land, Beatdown: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Starter 2000: Basic Land, Starter 2000: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Portal Three Kingdoms: Basic Land, Portal Three Kingdoms: Basic Land, Portal Three Kingdoms: Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Unglued: Common, Portal Second Age: Basic Land, Portal Second Age: Basic Land, Portal Second Age: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Portal: Basic Land, Portal: Basic Land, Portal: Basic Land, Portal: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Ice Age: Basic Land, Ice Age: Basic Land, Ice Age: Basic Land, Fourth Edition: Basic Land, Fourth Edition: Basic Land, Fourth Edition: Basic Land, Revised Edition: Basic Land, Revised Edition: Basic Land, Revised Edition: Basic Land, Unlimited Edition: Basic Land, Unlimited Edition: Basic Land, Unlimited Edition: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Alpha: Basic Land, Limited Edition Alpha: Basic Land\n\nGhitu Encampment (0, ) 0/0\nLand\nGhitu Encampment enters the battlefield tapped.<br />\n{T}: Add {R} to your mana pool.<br />\n{1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)\nPremium Deck Series: Fire and Lightning: Uncommon, Tenth Edition: Uncommon, Urza's Legacy: Uncommon\n\nGlimmerpost (0, ) 0/0\nLand  — Locus\nWhen Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.<br />\n{T}: Add {1} to your mana pool.\nScars of Mirrodin: Common\n\nGruul Turf (0, ) 0/0\nLand\nGruul Turf enters the battlefield tapped.<br />\nWhen Gruul Turf enters the battlefield, return a land you control to its owner's hand.<br />\n{T}: Add {R}{G} to your mana pool.\nPlanechase 2012 Edition: Common, Commander: Common, Planechase: Common, Guildpact: Common\n\nHall of the Bandit Lord (0, ) 0/0\nLegendary Land\nHall of the Bandit Lord enters the battlefield tapped.<br />\n{T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste.\nChampions of Kamigawa: Rare\n\nIsland (0, ) 0/0\nBasic Land  — Island\nU\nReturn to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, : Basic Land, : Basic Land, : Basic Land, : Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Avacyn Restored: Basic Land, Avacyn Restored: Basic Land, Avacyn Restored: Basic Land, Duel Decks: Venser vs. Koth: Basic Land, Duel Decks: Venser vs. Koth: Basic Land, Duel Decks: Venser vs. Koth: Basic Land, Innistrad: Basic Land, Innistrad: Basic Land, Innistrad: Basic Land, Duel Decks: Ajani vs. Nicol Bolas: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Commander: Basic Land, Commander: Basic Land, Commander: Basic Land, Commander: Basic Land, New Phyrexia: Basic Land, New Phyrexia: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Archenemy: Basic Land, Archenemy: Basic Land, Archenemy: Basic Land, Duel Decks: Elspeth vs. Tezzeret: Basic Land, Duel Decks: Elspeth vs. Tezzeret: Basic Land, Duel Decks: Elspeth vs. Tezzeret: Basic Land, Duel Decks: Elspeth vs. Tezzeret: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Duel Decks: Phyrexia vs. the Coalition: Basic Land, Mirrodin Besieged: Basic Land, Mirrodin Besieged: Basic Land, Premium Deck Series: Slivers: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Masters Edition III: Basic Land, Masters Edition III: Basic Land, Masters Edition III: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Duel Decks: Jace vs. Chandra: Basic Land, Duel Decks: Jace vs. Chandra: Basic Land, Duel Decks: Jace vs. Chandra: Basic Land, Duel Decks: Jace vs. Chandra: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Masters Edition: Basic Land, Masters Edition: Basic Land, Masters Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Unhinged: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Beatdown: Basic Land, Beatdown: Basic Land, Beatdown: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Starter 2000: Basic Land, Starter 2000: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Portal Three Kingdoms: Basic Land, Portal Three Kingdoms: Basic Land, Portal Three Kingdoms: Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Unglued: Common, Portal Second Age: Basic Land, Portal Second Age: Basic Land, Portal Second Age: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Portal: Basic Land, Portal: Basic Land, Portal: Basic Land, Portal: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Ice Age: Basic Land, Ice Age: Basic Land, Ice Age: Basic Land, Fourth Edition: Basic Land, Fourth Edition: Basic Land, Fourth Edition: Basic Land, Revised Edition: Basic Land, Revised Edition: Basic Land, Revised Edition: Basic Land, Unlimited Edition: Basic Land, Unlimited Edition: Basic Land, Unlimited Edition: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Alpha: Basic Land, Limited Edition Alpha: Basic Land\n\nIzzet Boilerworks (0, ) 0/0\nLand\nIzzet Boilerworks enters the battlefield tapped.<br />\nWhen Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.<br />\n{T}: Add {U}{R} to your mana pool.\n: Common, Commander: Common, Guildpact: Common\n\nKarplusan Forest (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.\nTenth Edition: Rare, Ninth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Ice Age: Rare\n\nLantern-Lit Graveyard (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.\nChampions of Kamigawa: Uncommon\n\nLlanowar Wastes (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.\nTenth Edition: Rare, Ninth Edition: Rare, Apocalypse: Rare\n\nMinamo, School at Water's Edge (0, ) 0/0\nLegendary Land\n{T}: Add {U} to your mana pool.<br />\n{U}, {T}: Untap target legendary permanent.\nChampions of Kamigawa: Rare\n\nMountain (0, ) 0/0\nBasic Land  — Mountain\nR\nReturn to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, : Basic Land, : Basic Land, : Basic Land, : Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Avacyn Restored: Basic Land, Avacyn Restored: Basic Land, Avacyn Restored: Basic Land, Duel Decks: Venser vs. Koth: Basic Land, Duel Decks: Venser vs. Koth: Basic Land, Duel Decks: Venser vs. Koth: Basic Land, Duel Decks: Venser vs. Koth: Basic Land, Innistrad: Basic Land, Innistrad: Basic Land, Innistrad: Basic Land, Duel Decks: Ajani vs. Nicol Bolas: Basic Land, Duel Decks: Ajani vs. Nicol Bolas: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Commander: Basic Land, Commander: Basic Land, Commander: Basic Land, Commander: Basic Land, New Phyrexia: Basic Land, New Phyrexia: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Premium Deck Series: Fire and Lightning: Basic Land, Premium Deck Series: Fire and Lightning: Basic Land, Premium Deck Series: Fire and Lightning: Basic Land, Premium Deck Series: Fire and Lightning: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Archenemy: Basic Land, Archenemy: Basic Land, Archenemy: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Duel Decks: Phyrexia vs. the Coalition: Basic Land, Mirrodin Besieged: Basic Land, Mirrodin Besieged: Basic Land, Premium Deck Series: Slivers: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Masters Edition III: Basic Land, Masters Edition III: Basic Land, Masters Edition III: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Duel Decks: Jace vs. Chandra: Basic Land, Duel Decks: Jace vs. Chandra: Basic Land, Duel Decks: Jace vs. Chandra: Basic Land, Duel Decks: Jace vs. Chandra: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Duel Decks: Elves vs. Goblins: Basic Land, Duel Decks: Elves vs. Goblins: Basic Land, Duel Decks: Elves vs. Goblins: Basic Land, Duel Decks: Elves vs. Goblins: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Masters Edition: Basic Land, Masters Edition: Basic Land, Masters Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Unhinged: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Beatdown: Basic Land, Beatdown: Basic Land, Beatdown: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Starter 2000: Basic Land, Starter 2000: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Portal Three Kingdoms: Basic Land, Portal Three Kingdoms: Basic Land, Portal Three Kingdoms: Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Unglued: Common, Portal Second Age: Basic Land, Portal Second Age: Basic Land, Portal Second Age: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Portal: Basic Land, Portal: Basic Land, Portal: Basic Land, Portal: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Ice Age: Basic Land, Ice Age: Basic Land, Ice Age: Basic Land, Fourth Edition: Basic Land, Fourth Edition: Basic Land, Fourth Edition: Basic Land, Revised Edition: Basic Land, Revised Edition: Basic Land, Revised Edition: Basic Land, Arabian Nights: Common, Unlimited Edition: Basic Land, Unlimited Edition: Basic Land, Unlimited Edition: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Alpha: Basic Land, Limited Edition Alpha: Basic Land\n\nNivix, Aerie of the Firemind (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.\n: Uncommon, Guildpact: Uncommon\n\nOkina, Temple to the Grandfathers (0, ) 0/0\nLegendary Land\n{T}: Add {G} to your mana pool.<br />\n{G}, {T}: Target legendary creature gets +1/+1 until end of turn.\nChampions of Kamigawa: Rare\n\nOrzhov Basilica (0, ) 0/0\nLand\nOrzhov Basilica enters the battlefield tapped.<br />\nWhen Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.<br />\n{T}: Add {W}{B} to your mana pool.\nCommander: Common, Guildpact: Common\n\nOrzhova, the Church of Deals (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.\nGuildpact: Uncommon\n\nPinecrest Ridge (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.\nChampions of Kamigawa: Uncommon\n\nPlains (0, ) 0/0\nBasic Land  — Plains\nW\nReturn to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Avacyn Restored: Basic Land, Avacyn Restored: Basic Land, Avacyn Restored: Basic Land, Duel Decks: Venser vs. Koth: Basic Land, Duel Decks: Venser vs. Koth: Basic Land, Duel Decks: Venser vs. Koth: Basic Land, Innistrad: Basic Land, Innistrad: Basic Land, Innistrad: Basic Land, Duel Decks: Ajani vs. Nicol Bolas: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Commander: Basic Land, Commander: Basic Land, Commander: Basic Land, Commander: Basic Land, New Phyrexia: Basic Land, New Phyrexia: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Duel Decks: Knights vs. Dragons: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Archenemy: Basic Land, Archenemy: Basic Land, Duel Decks: Elspeth vs. Tezzeret: Basic Land, Duel Decks: Elspeth vs. Tezzeret: Basic Land, Duel Decks: Elspeth vs. Tezzeret: Basic Land, Duel Decks: Elspeth vs. Tezzeret: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Duel Decks: Phyrexia vs. the Coalition: Basic Land, Mirrodin Besieged: Basic Land, Mirrodin Besieged: Basic Land, Premium Deck Series: Slivers: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Masters Edition III: Basic Land, Masters Edition III: Basic Land, Masters Edition III: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Duel Decks: Divine vs. Demonic: Basic Land, Duel Decks: Divine vs. Demonic: Basic Land, Duel Decks: Divine vs. Demonic: Basic Land, Duel Decks: Divine vs. Demonic: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Masters Edition: Basic Land, Masters Edition: Basic Land, Masters Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Unhinged: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Starter 2000: Basic Land, Starter 2000: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Portal Three Kingdoms: Basic Land, Portal Three Kingdoms: Basic Land, Portal Three Kingdoms: Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Unglued: Common, Portal Second Age: Basic Land, Portal Second Age: Basic Land, Portal Second Age: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Portal: Basic Land, Portal: Basic Land, Portal: Basic Land, Portal: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Ice Age: Basic Land, Ice Age: Basic Land, Ice Age: Basic Land, Fourth Edition: Basic Land, Fourth Edition: Basic Land, Fourth Edition: Basic Land, Revised Edition: Basic Land, Revised Edition: Basic Land, Revised Edition: Basic Land, Unlimited Edition: Basic Land, Unlimited Edition: Basic Land, Unlimited Edition: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Alpha: Basic Land, Limited Edition Alpha: Basic Land\n\nQuicksand (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.\nWorldwake: Common, Tenth Edition: Uncommon, Ninth Edition: Uncommon, Visions: Uncommon\n\nRazorverge Thicket (0, ) 0/0\nLand\nRazorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.<br />\n{T}: Add {G} or {W} to your mana pool.\nScars of Mirrodin: Rare\n\nSeachrome Coast (0, ) 0/0\nLand\nSeachrome Coast enters the battlefield tapped unless you control two or fewer other lands.<br />\n{T}: Add {W} or {U} to your mana pool.\nScars of Mirrodin: Rare\n\nShinka, the Bloodsoaked Keep (0, ) 0/0\nLegendary Land\n{T}: Add {R} to your mana pool.<br />\n{R}, {T}: Target legendary creature gains first strike until end of turn.\nChampions of Kamigawa: Rare\n\nShizo, Death's Storehouse (0, ) 0/0\nLegendary Land\n{T}: Add {B} to your mana pool.<br />\n{B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)\nChampions of Kamigawa: Rare\n\nSkarrg, the Rage Pits (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.\nPlanechase 2012 Edition: Uncommon, Guildpact: Uncommon\n\nSpawning Pool (0, ) 0/0\nLand\nSpawning Pool enters the battlefield tapped.<br />\n{T}: Add {B} to your mana pool.<br />\n{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)\nTenth Edition: Uncommon, Urza's Legacy: Uncommon\n\nSulfurous Springs (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.\nTenth Edition: Rare, Ninth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Ice Age: Rare\n\nSwamp (0, ) 0/0\nBasic Land  — Swamp\nB\nReturn to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, Return to Ravnica: Basic Land, : Basic Land, : Basic Land, : Basic Land, : Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Magic 2013: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Planechase 2012 Edition: Basic Land, Avacyn Restored: Basic Land, Avacyn Restored: Basic Land, Avacyn Restored: Basic Land, Premium Deck Series: Graveborn: Basic Land, Premium Deck Series: Graveborn: Basic Land, Premium Deck Series: Graveborn: Basic Land, Premium Deck Series: Graveborn: Basic Land, Innistrad: Basic Land, Innistrad: Basic Land, Innistrad: Basic Land, Duel Decks: Ajani vs. Nicol Bolas: Basic Land, Duel Decks: Ajani vs. Nicol Bolas: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Magic 2012: Basic Land, Commander: Basic Land, Commander: Basic Land, Commander: Basic Land, Commander: Basic Land, New Phyrexia: Basic Land, New Phyrexia: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Scars of Mirrodin: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Magic 2011: Basic Land, Archenemy: Basic Land, Archenemy: Basic Land, Archenemy: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Rise of the Eldrazi: Basic Land, Duel Decks: Phyrexia vs. the Coalition: Basic Land, Duel Decks: Phyrexia vs. the Coalition: Basic Land, Duel Decks: Phyrexia vs. the Coalition: Basic Land, Duel Decks: Phyrexia vs. the Coalition: Basic Land, Mirrodin Besieged: Basic Land, Mirrodin Besieged: Basic Land, Premium Deck Series: Slivers: Basic Land, Duel Decks: Garruk vs. Liliana: Basic Land, Duel Decks: Garruk vs. Liliana: Basic Land, Duel Decks: Garruk vs. Liliana: Basic Land, Duel Decks: Garruk vs. Liliana: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Zendikar: Basic Land, Masters Edition III: Basic Land, Masters Edition III: Basic Land, Masters Edition III: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Planechase: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Magic 2010: Basic Land, Duel Decks: Divine vs. Demonic: Basic Land, Duel Decks: Divine vs. Demonic: Basic Land, Duel Decks: Divine vs. Demonic: Basic Land, Duel Decks: Divine vs. Demonic: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shards of Alara: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Shadowmoor: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Lorwyn: Basic Land, Masters Edition: Basic Land, Masters Edition: Basic Land, Masters Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Tenth Edition: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Time Spiral: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ravnica: City of Guilds: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Ninth Edition: Basic Land, Unhinged: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Champions of Kamigawa: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Mirrodin: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Eighth Edition: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Onslaught: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Odyssey: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Seventh Edition: Basic Land, Beatdown: Basic Land, Beatdown: Basic Land, Beatdown: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Invasion: Basic Land, Starter 2000: Basic Land, Starter 2000: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Battle Royale: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Mercadian Masques: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Starter 1999: Basic Land, Portal Three Kingdoms: Basic Land, Portal Three Kingdoms: Basic Land, Portal Three Kingdoms: Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Classic (Sixth Edition): Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Urza's Saga: Basic Land, Unglued: Common, Portal Second Age: Basic Land, Portal Second Age: Basic Land, Portal Second Age: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Tempest: Basic Land, Portal: Basic Land, Portal: Basic Land, Portal: Basic Land, Portal: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Fifth Edition: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Mirage: Basic Land, Ice Age: Basic Land, Ice Age: Basic Land, Ice Age: Basic Land, Fourth Edition: Basic Land, Fourth Edition: Basic Land, Fourth Edition: Basic Land, Revised Edition: Basic Land, Revised Edition: Basic Land, Revised Edition: Basic Land, Unlimited Edition: Basic Land, Unlimited Edition: Basic Land, Unlimited Edition: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Beta: Basic Land, Limited Edition Alpha: Basic Land, Limited Edition Alpha: Basic Land\n\nTerramorphic Expanse (0, ) 0/0\nLand\n{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.\nPlanechase 2012 Edition: Common, Duel Decks: Ajani vs. Nicol Bolas: Common, Commander: Common, Magic 2011: Common, Archenemy: Common, Duel Decks: Phyrexia vs. the Coalition: Common, Premium Deck Series: Slivers: Common, Planechase: Common, Magic 2010: Common, Tenth Edition: Common, Time Spiral: Common\n\nTranquil Garden (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step.\nChampions of Kamigawa: Uncommon\n\nTreetop Village (0, ) 0/0\nLand\nTreetop Village enters the battlefield tapped.<br />\n{T}: Add {G} to your mana pool.<br />\n{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)\nDuel Decks: Knights vs. Dragons: Uncommon, Duel Decks: Garruk vs. Liliana: Uncommon, Tenth Edition: Uncommon, Urza's Legacy: Uncommon\n\nUnderground River (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.\nTenth Edition: Rare, Ninth Edition: Rare, Seventh Edition: Rare, Classic (Sixth Edition): Rare, Fifth Edition: Rare, Ice Age: Rare\n\nUntaidake, the Cloud Keeper (0, ) 0/0\nLegendary Land\nUntaidake, the Cloud Keeper enters the battlefield tapped.<br />\n{T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to cast legendary spells.\nChampions of Kamigawa: Rare\n\nWaterveil Cavern (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step.\nChampions of Kamigawa: Uncommon\n\nYavimaya Coast (0, ) 0/0\nLand\n{T}: Add {1} to your mana pool.<br />\n{T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.\nTenth Edition: Rare, Ninth Edition: Rare, Apocalypse: Rare\n\n